Entertainment Design
Faculty
Faculty
Todd Smith
Todd Smith is a seasoned artist who has worked as a concept illustrator and fine artist since 1998. He has worked in film and television in addition to showing his work in galleries. Todd studied Art History at UCLA, Drawing and Painting at Claremont Graduate University, and Entertainment Design at Art Center College of Design.

Adjunct Faculty
Michael Dietz
Artist/Animator Mike Dietz has extensive experience as an animation director, animator, illustrator, and art director in film, television, games, and location-based entertainment, with proficiency in a variety of animation techniques including CG, stop motion, hand-drawn (both digital and pencil-on-paper), and motion graphics. Early in his career, Mike pioneered innovative animation processes that allowed hand-drawn animation…
Adjunct Faculty
Douglas Rogers
Douglas R. Rogers is a creative designer with a wide range of experience spanning multiple disciplines of visual, graphic and entertainment design. A career that started in graphic design evolved when Doug became fascinated by the power of design in storytelling. That interest led him to an MFA in Scenic Design from the Yale University…
Adjunct Faculty
Ryan Darling
My career has focused on developing and refining my skills for creating highly detailed models and textures for medical 3D illustrations and animations. I have built my skill set as an artist from a traditional foundation into a network of mentors embedded in the entertainment industry. The education I receive from them is celebrated daily…
Adjunct Faculty
Maria Ferreira Kercher
Maria Ferreira Kercher is a visual development artist specialized in material behavior and cultural stylization for animation. She is a professional Costume Designer and an adjunct professor for LCAD Game Art and Entertainment Design programs. Her expertise is featured in the book, "Talking Threads: Costume Design for Animation, Games, and Illustration", through Design Studio Press.…
Adjunct Faculty
Martin Kline
Marty Kline has been in the business of creating what no one has ever seen before since pixels were this big. As the recipient of the 2018 Lifetime Achievement Award for Illustration from his own Local 800, the Art Directors Guild, he has worked in motion pictures, television, video games and themed entertainment for over…
Adjunct Faculty
John Lam
John Lam is an alumnus of Laguna College of Art and Design where he found his passion for game art and began his roots in 3D sculpting. With a passion for creating creatures and characters, he specializes in high fidelity 3D sculpting for a variety of industry pipelines from: toys, 3D scan and game. After…
Adjunct Faculty
Bernard Lee
Bernard Lee was born and raised in Southern California, graduated with a BFA in Illustration from Syracuse University and worked for a time in New York City. As a former Art Director, he has had the privilege of collaborating with countless talented illustrators on award-winning projects. He now spends his days creating illustrations for the…
Adjunct Faculty
Brett Mitchell
Brett Mitchell is an accomplished artist and designer, specializing in character design and illustration. He is currently an Art Director in the mobile game market and an adjunct professor in the Entertainment and Game Design programs at LCAD. Brett obtained his Bachelor of Arts degree at LCAD in 2009 and has been a part of…
Adjunct Faculty
Michael Overman
Michael Overman is an accomplished Creative Director, Art Director and Show Designer with 15 years of experience in Themed Entertainment. As a graduate of Art Center College of Design with a BFA in Illustration with emphasis in Entertainment Design. I demonstrate a passion to create astounding attractions, places and experiences. I strive to lead design…
Adjunct Faculty
Andrew Pena
Andrew Pena is a Background Designer at Warner Brothers by day and a plein air painter the rest of the time. He paints because it keeps him sane and it's his form of meditation. Whether it is a landscape, cityscape, or interior painting, he loves to focus on the light and shapes that give each…
Adjunct Faculty
Joseph Sanabria
Joseph Sanabria is a Senior Concept Artist and educator working in the entertainment industry. He has worked on numerous noteworthy projects including Skullmonkeys, Fallout New Vegas, and most recently Ashes of Creation. Joseph's career spans over two decades and he has worked with a number of studios: Rockstar Games, Obsidian Entertainment, Nexon, theMill NY and…
Adjunct Faculty
Andrew Tran
Andrew Dat Tran is a Laguna College of Art + Design Entertainment Design alum and works in games, film, and television. He has contributed to clients including Marvel, 343 Industries, Turtle Rock Studios, AMC Networks, Comedy Central, Adult Swim, and more. Andrew currently works as a Background Painter at Titmouse Inc., as an adjunct professor…
Adjunct Faculty
Renae Wang
Renae Wang is a California-based artist working in oil. Her subject matter focuses on nocturnal landscapes and non-places like gas stations, diners, and airports. Her work is characterized by exaggerated colors, vibrant artificial lights, and immersive compositions with first-person point of view. These nocturnal paintings explore the universal human condition of isolation, as well as…
Adjunct Faculty
Bryant Koshu
Bryant Koshu is a Senior Concept Artist with a rich and diverse background in the field of concept art and design. Currently, he is applying his expertise at Deviation Games, where he has served since April 2023. Prior to this, he had the privilege of instructing as a Hard Surface instructor at Laguna College of…
Adjunct Faculty
Mark Castanon
Mark has been working professionally for the past 15 years, primarily in game development, with projects in film, theme park design, and illustration. He has a thorough understanding of each phase of a professional concept artist's design process, from initial thumbnail sketching to final delivery. He aims to share and leverage his extensive experience to…
Courses
- MD205 Introduction to Digital Sculpting
- MD201 Character Design 1
- MD221 Fabrication 1
- ARTHISM302 History of Entertainment Design
- ED325 Storyboarding for Entertainment
- MD321 Fabrication 2
- ED250 Concept 1
- ED303 Concept 2
- MD351 Fabrication 3: (Introduction to Animatronics)
- ED304 12 Principles of Animation
- ED352 Concept 3
- MD360 Fabrication 4
- ED418 Senior Portfolio 1: Entertainment Design
- ED407 Thesis Development
- PS306 Professional Studies for Entertainment Designers
- ED419 Senior Portfolio 2: Entertainment Design
- FD151 Figure Drawing
- FD153 Figure + Portrait Sculpture
- FD175 Fundamentals of 3D
- FD163 Fundamentals of Entertainment Design
- FD172 Dynamic Sketching
- FD171 Fundamentals of Digital Painting + Color
- FD168 Cinematic Composition
- ED214 Cinematic Composition + Cinematography
- ED301 Concept Design for Entertainment
- ED302 Toy Design
- ED305 Haunts, Meows + Escapes
- ED328 Environment Design for Entertainment 2
- ED341 Character Design 2
- ED342 Advanced Concept Painting
- ED401 Organic 3D Sculpture
- ED402 Themed Entertainment Design 1
- ED403 New Technologies
- ED404 Themed Entertainment Design 2
- ED405 Advanced Blender
- ED406 Haunt Design 101
- GA211 Digital Analytical Figure
- MD199 Experimental Workflows using AI
- MD200 Portrait + Life Painting
- MD202 Environment Design 1
- MD203 Emerging Media Strategies
- MD204 3D Modeling + Sculpting
- MD207 Storyboarding 1
- MD210 Collage
- MD300 Plein Air to Concept
- MD301 Costume Design 1
- MD342 Ideation Lab: Pitch in Practice