faculty:
Entertainment Design

Chair of Entertainment Design

Todd Smith

Todd Smith is a seasoned artist who has worked as a concept illustrator and fine artist since 1998. He has worked in film and television in addition to showing his work in galleries. Todd studied Art History at UCLA, Drawing and Painting at Claremont Graduate University, and Entertainment Design at Art Center College of Design.

Adjunct Faculty

Beverly Arce

Beverly Arce is an illustrator, designer, and Visual Development Artist who has been active in the entertainment industry for nearly a decade. They have worked with a variety of publishers and studios in both illustration and animation. Work credits include: Disney/Marvel Animation, AGBO Films, HarperCollins publishing, Gallery Nucleus, Octopie studios, Lionsgate, and more. They really…

Adjunct Faculty

Adam Beane

Adjunct Faculty

Michael Dietz

Artist/Animator Mike Dietz has extensive experience as an animation director, animator, illustrator, and art director in film, television, games, and location-based entertainment, with proficiency in a variety of animation techniques including CG, stop motion, hand-drawn (both digital and pencil-on-paper), and motion graphics. Early in his career, Mike pioneered innovative animation processes that allowed hand-drawn animation…

Adjunct Faculty

Kevin Harger

Kevin Harger is a visual development artist for film and animation, as well as an avid landscape painter. Hailing from Texas, the dusty winds and his passion for art swept him up and dropped him in sunny Los Angeles. From digital matte painting roles on live-action films and series, to storyboarding for animation, and now…

Adjunct Faculty

Rustam Hasanov

Rustam Hasanov is an interdisciplinary artist based in Atlanta Georgia. He studied in California at the Art Center College of Design. After graduating he worked on film, TV, and animation, including clients like Laika, DreamWorks Animation, Sony, Nickelodeon and Paramount.

Adjunct Faculty

Fang Li

Fang Li worked as a 3D generalist and installation artist since 2001. Fang received her BA in media art and MFA in Claremont Graduate University. She has been involved with projects in film, games, and television. Fang experienced in a wide variety of programs. She specializes in digital sculpting, level art design, model and texture…

Adjunct Faculty

Rachel Morales

Adjunct Faculty

Mark Page

Faculty – Illustration / Entertainment Design / Visual Development Former Walt Disney Imagineer | Creative Director | Visual Storyteller Mark Page is a seasoned concept designer, art director, and educator with over 25 years of experience in the entertainment industry. He served as a Creative Director and Senior Concept Designer at Walt Disney Imagineering for…

Adjunct Faculty

Douglas Rogers

Douglas R. Rogers is a creative designer with a wide range of experience spanning multiple disciplines of visual, graphic and entertainment design. A career that started in graphic design evolved when Doug became fascinated by the power of design in storytelling. That interest led him to an MFA in Scenic Design from the Yale University…

Adjunct Faculty

Amy Young

Adjunct Faculty

Ryan Darling

My career has focused on developing and refining my skills for creating highly detailed models and textures for medical 3D illustrations and animations. I have built my skill set as an artist from a traditional foundation into a network of mentors embedded in the entertainment industry. The education I receive from them is celebrated daily…

Adjunct Faculty

Kailin Dodds

I'm a primarily based 3D artist with a focus on creating props and hard surface assets for the gaming and film industry. While my passion is bringing virtual worlds to life, my goal is to produce high quality assets that help to create immersive and engaging experiences for players and viewers alike. I've had the…

Adjunct Faculty

Maria Ferreira Kercher

Maria Ferreira Kercher is a visual development artist specialized in material behavior and cultural stylization for animation. She is a professional Costume Designer and an adjunct professor for LCAD Game Art and Entertainment Design programs. Her expertise is featured in the book, "Talking Threads: Costume Design for Animation, Games, and Illustration", through Design Studio Press.…

Adjunct Faculty

Martin Kline

Marty Kline has been in the business of creating what no one has ever seen before since pixels were this big. As the recipient of the 2018 Lifetime Achievement Award for Illustration from his own Local 800, the Art Directors Guild, he has worked in motion pictures, television, video games and themed entertainment for over…

Adjunct Faculty

John Lam

John Lam is an alumni of Laguna College of Art and Design where he found his passion for game art and began his roots in 3D sculpting. With a passion for creating creatures and characters, he specializes in high fidelity 3D sculpting for a variety of industry pipelines from: toys, 3D scan and game. After…

Adjunct Faculty

Bernard Lee

Bernard Lee was born and raised in Southern California, graduated with a BFA in Illustration from Syracuse University and worked for a time in New York City. As a former Art Director, he has had the privilege of collaborating with countless talented illustrators on award-winning projects. He now spends his days creating illustrations for the…

Adjunct Faculty

Brett Mitchell

Brett Mitchell is an accomplished artist and designer, specializing in character design and illustration. He is currently an Art Director in the mobile game market and an adjunct professor in the Entertainment and Game Design programs at LCAD. Brett obtained his Bachelor of Arts degree at LCAD in 2009 and has been a part of…

Adjunct Faculty

Rodolfo Montalvo

Rodolfo Montalvo has been working as a childrens book illustrator and writer for nearly a decade and has multiple published books and several more on the way. His published works have been produced in collaboration with imprints that include Atheneum of Simon & Schuster, Viking of Penguin Random House, and Roaring Brook Press of Macmillan.…

Adjunct Faculty

Michael Overman

Michael Overman is an accomplished Creative Director, Art Director and Show Designer with 17 years of experience in Themed Entertainment. He is a graduate of Art Center College of Design with a BFA in Illustration with emphasis in Entertainment Design. Michael demonstrates a passion to create astounding attractions, places and experiences. He strives to lead…

Adjunct Faculty

Andrew Pena

Andrew Pena is a Background Designer at Warner Brothers by day and a plein air painter the rest of the time. He paints because it keeps him sane and it's his form of meditation. Whether it is a landscape, cityscape, or interior painting, he loves to focus on the light and shapes that give each…

Adjunct Faculty

Joseph Sanabria

Joseph Sanabria is a Senior Concept Artist and educator working in the entertainment industry. He has worked on numerous noteworthy projects including Skullmonkeys, Fallout New Vegas, and most recently Ashes of Creation. Josephs career spans over two decades and he has worked with a number of studios: Rockstar Games, Obsidian Entertainment, Nexon, theMill NY and…

Adjunct Faculty

Andrew Tran

Andrew Dat Tran is a Laguna College of Art + Design Entertainment Design alum and works in games, film, and television. He has contributed to clients including Marvel, 343 Industries, Turtle Rock Studios, AMC Networks, Comedy Central, Adult Swim, and more. Andrew currently works as a Background Painter at Titmouse Inc., as an adjunct professor…

Adjunct Faculty

Renae Wang

Renae Wang is a California-based artist working in oil. Her subject matter focuses on nocturnal landscapes and non-places like gas stations, diners, and airports. Her work is characterized by exaggerated colors, vibrant artificial lights, and immersive compositions with first-person point of view. These nocturnal paintings explore the universal human condition of isolation, as well as…

Bryant Koshu

"I'm Bryant Koshu, a Senior Concept Artist with a rich and diverse background in the field of concept art and design. Currently, I'm applying my expertise at Deviation Games, where I've been serving since April 2023. Prior to this, I had the privilege of instructing as a Hard Surface instructor at Laguna College of Art…

Mark Castanon

"Mark has been working professionally for the past 15 years, primarily in game development, with projects in film, theme park design, and illustration. He has a thorough understanding of each phase of a professional concept artist's design process, from initial thumbnail sketching to final delivery. He aims to share and leverage his extensive experience to…