MD221
Fabrication 1
Course Credit: 3
Experimental Animation’s “Fabrication” class offers students a comprehensive learning experience that encompasses essential skills in Real-World mold making, casting, character and prop sculpting, and miniature set construction. These skills are frequently encountered in fields such as Stop Motion, Visual Effects Animation, and Environment Design. Throughout the course, students will develop proficiency in both traditional and digital mediums. The curriculum combines traditional craftsmanship with hands-on experience in woodworking and foam cutting tools, as well as painting and airbrushing techniques to realistically simulate a variety of real-world textures and materials. Additionally, students will be required to explore modern technology through an introduction to 3D-CAD, 3D-Sculpting, and 3D-Printing. The culmination of students’ learning journey involves designing and creating a captivating set and a compelling character for their final project. This project serves as a platform for students to showcase their creative and technical abilities, demonstrating the skills they have acquired throughout the course.
Taught by
Program Required or Elective
Character Animation: Elective Drawing Painting: Elective Drawing Painting Illustration: Elective Entertainment Design: Required Experimental Animation: Required Game Design: Elective Game Development: Elective Graphic Design Digital Media Illustration: Elective Graphic Design Digital Media: Elective Illustration: Elective Game Art: Elective