course

FD172

Course Credit:  3.0

This course introduces the fundamentals of sketching and drawing for communication and design, with a focus on the entertainment industry. Students will develop skills in observational drawing and perspective to bring their ideas to life. Emphasis is placed on constructive drawing techniques.
Students sketch from life, work with references, and create original designs based on research and an understanding of form and function.
Topics include one, two, and three-point perspective, composition, and techniques for translating 3D forms into 2D space. Students will explore line weight, textures, and foundational design principles using both traditional media—graphite, ink, and pens—and digital tools.
Through lectures, demonstrations, and critiques, students will create a sketchbook of observational studies, technical exercises, and original designs, building the visual library needed to effectively communicate ideas in the entertainment industry.

Related programs: Animation, Character Animation, Entertainment Design, Game Development