course
MD321
Course Credit: 3.0
“Fabrication 2 propels students into the thrilling realm of intermediate fabrication, bridging traditional craftsmanship with cutting-edge digital tools to bring imaginative worlds to life in stop-motion animation, visual effects (VFX), and entertainment design.
Building on the foundational skills of Fabrication:1, this hands-on studio course immerses students in advanced analog and digital techniques, including intricate mold-making and casting, expressive character sculpting, detailed prop fabrication, and miniature set construction. Participants will refine their skillsets through intensive practice with woodworking and foam-cutting tools, creative airbrushing, oil-based clays, silicones, and sophisticated 3D CAD modeling, digital sculpting, and 3D printing workflows. To foster personalized growth, the course may incorporate student-directed explorations—such as sewing, costume design, or basic animation of physical objects—while emphasizing essential professional practices like project planning, budgeting, and rigorous process documentation.
Culminating in a final project, students will conceive and realize a polished 3D character or immersive environment utilizing various scales that captivates and innovates. This final endeavor serves as a dynamic showcase of technical prowess and creative vision, synthesizing the expertise gained across both courses and empowering students to push the boundaries of tangible storytelling in a physical medium. “
Related programs: Character Animation, Concept Design, Experimental Animation, Themed Design