Entertainment Design

A photo of a student giving a presentation on the beach.

Bachelor of Fine Arts
in Entertainment Design

World-Building Through Storytelling

LCAD’s BFA in Entertainment Design equips students to master the art of world-building through storytelling, design thinking, and cutting-edge technology. Students choose one of two tracks to focus their training: Concept Development or Themed Design. Grounded in traditional drawing, painting, and sculpture, students build a strong foundation in visual communication before advancing into industry-standard 3D tools such as Blender, ZBrush, and Unreal Engine. Across both tracks, students develop the artistic vision and technical expertise to create compelling visual narratives, supported by an emphasis on professional pipelines and cross-disciplinary collaboration that prepares them to thrive in the evolving entertainment industry.

Students who choose Concept Development focus on production design and visual storytelling, translating imaginative concepts into the visual assets that guide production teams, with upper-division coursework in advanced world-building, 3D, and fabrication for film, television, and feature animation. Students who choose Themed Design specialize in location-based experiences, moving from core visual storytelling and world-building skills into the theory, planning, and execution of physical and interactive environments, preparing for careers in theme parks, immersive installations, and live event design.

Entertainment Design Highlights

As an Entertainment Designer, you will create realities and experiences that excite minds and stir imaginations. You will do this by combining art and technology to create themed events, live shows, museum exhibitions, themed restaurants and parks, TV and film productions, and much more.

Entertainment Design Chair - Glen Miller

FACULTY

Under the leadership of program Chair Glen Miller, LCAD’s Entertainment Design faculty bring extensive industry expertise to the classroom. Faculty members have contributed to major projects with companies like Marvel, Disney, Warner Brothers, and Universal Creative. Their work spans concept design, visual development, and even fine arts, with credits on iconic films, video games, and theme park attractions. From designing immersive environments at Walt Disney Imagineering to creating groundbreaking visuals for popular video games, the faculty ensure students are prepared for the industry’s evolving demands.

A photo of a student working at a tablet.

Industry Connections

Charlie and the Chocolate Factory
Corpse Bride
Open Season
Shrek
Spirit: Stallion of the Cimarron

Blizzard Entertainment
Disney
DreamWorks
The Jim Henson Company
Marvel Entertainment
Red Mile Entertainment
Sony Entertainment
20th Century Fox
Warner Bros
Blizzard Entertainment
DHX media
DreamWorks Animation
High Moon Studios
Interplay Entertainment
Marvel Entertainment
Microsoft Studios
Obsidian Entertainment
The Showpros Group
Spectral Motion Inc.
Trio Entertainment
Warner Bros