faculty

Alexander Gonzalez

Adjunct Faculty

Game Development Faculty

Alexander Gonzalez is passionate about creating interactive settings and worlds as a Game Artist. He is currently an Environment Artist at High Moon Studios and an adjunct professor for LCAD Game Art. At High Moon Studios, Alexander is responsible for creating maps for the Call of Duty franchise. Along with his experience on Call of Duty, Alexander has created props for the Destiny franchise and vehicles for Armored Warfare at Obsidian. He holds a Bachelor of Fine Arts in Game Art from LCAD. Alexander teaches Modeling For Game 1 to help students learn current industry asset creation for the video game industry. Alexander loves exploring architecture, cities, and nature on his travels that he can introduce into the work he creates.