course
GA275
Modeling for Game 1
Course Credit: 3.0
3D modeling software is deep and complex. This course focuses on mastering the essential concepts, tools, and workflows of 3D hard surface modeling in game development. This course will allow students to become comfortable with the complex interface of the 3D modeling software, so that they may have an easier time grasping the high-to-low poly pipeline for creating assets for games. The focus is on the use of professional tools to create complex props for integration into a game, from rough prototyping to final, textured assets. Aesthetics, construction, visual communication, light and form, and quality of work are stressed.
Taught by
Program Required or Elective
Game Art: Elective Game Design: Elective
Related programs: Game Development