course

GA300

Course Credit:  3

This course brings artists, designers, programmers, and other developers together to create a vertical slice or playable demo of games that are proposed by other graduate and undergraduate students. Emulating the professional game development environment, students will work in interdisciplinary teams to take a game concept from early design through production, focusing on developing a playable prototype that demonstrates core gameplay, visual style, and key features.

Related programs: Game Development