faculty
Stephan Dube Adjunct Faculty
Stephan Dube is a UX/UI and product designer, educator, and creative professional with more than 25 years of experience designing interactive experiences across video games, desktop software, VR, XR, console, PC, and mobile platforms. Throughout his career, he has contributed to projects and teams at companies including Ubisoft, Activision, Sony Online Entertainment, Wargaming, Survios, Ready at Dawn, and Anduril Industries.
His work spans user experience design, interface design, visual design, interaction design, motion graphics, prototyping, and the development of scalable UI systems. He has worked on a wide range of experiences, from AAA games and immersive VR titles to complex mission-focused software.
In addition to his industry work, Stephan is passionate about education and mentorship. He has taught UX/UI and game interface design at Laguna College of Art + Design, ArtCenter College of Design, and Gnomon. He is also the founder and instructor of UI Peeps, a UX/UI masterclass focused on helping designers develop professional game UI skills and portfolio-ready work.
Stephan continues to explore the intersection of design, technology, interactive storytelling, and emerging tools while helping the next generation of designers build the skills needed to succeed in the industry.