faculty
Nicole Tan Adjunct Faculty
As an artist, it was always Nicole’s dream to create worlds and immersive experiences. Games happened to be the perfect medium for her, and has been her passion since starting her education at LCAD.
After graduating from LCAD, Nicole started working as an environment artist at Crystal Dynamics on the Tomb Raider reboot games, as well as Avengers. Over her time there, she had a wide array of responsibilities including modeling, texturing, world building, optimization analysis, and more. Over time, she became more focused on world building and what it means to use art and layout to create experiences for the player beyond just the visuals.
In 2018, Nicole started her job at Arkane Studios as a senior level architect and pursued further specialization in world building and visual development. She is excited to see how the industry evolves and to share her experiences with students.