faculty
Dean May - Adjunct Faculty
Dean May is a game developer and technical artist with a broad range of industry experience. He is the Lead Technical Artist at Aquifer Motion and an adjunct instructor for the LCAD Game Art program. At Aquifer Motion, Dean optimizes television CG assets for Unity, and uses the engine tools to create convincing environments for real-time rendering animation. Previously, Dean has worked as a Senior Environment Artist at Pocket Gems, and as 3D Art Lead at Broken Circle Studios. He has also worked in the board games industry, producing sculpts for 3D printing professionally and at a hobby level. Dean holds a bachelor’s degree in Game Art from LCAD. He is passionate about 3D design, and is excited to help students find their own path through the industry.