course
GA365
Course Credit: 3
This course delves into the intricate design of gameplay systems, equipping students with the skills to design, document, and implement fully-contained systems that integrate seamlessly with all other gameplay elements. Students will learn to craft comprehensive documentation that clearly conveys their design intent, ensuring that programmers can implement these systems accurately and efficiently. Throughout the course, students will analyze existing game systems, enhancing their analytical skills by recreating documentation for these systems. Additionally, students will implement many of their designs in a game engine to understand the process around implementing these systems to better understand the requirements for their documentation.
Related programs: Game Development