course

GA208

Course Credit:  3.0

This is an applied learning course which challenges students with projects that span the course of multiple weeks where they will build out game mechanics and systems according to design specifications. Students will leverage their existing knowledge to develop solutions that meet design requirements, iterating based on project needs. Emphasis is placed on collaborative teamwork, with students working together on projects either from scratch or with an existing codebase. Additionally, students will learn to effectively use version control functionalities, such as branches and code merging. They will also develop research skills to find solutions for problems beyond their prior knowledge, ensuring they can independently tackle new challenges.

Related programs: Game Art, Game Design