course
FD133
Course Credit: 3.0
This course introduces students to the basic principles and techniques of 3d modeling, UV unwrapping, texturing, and familiarizing students with 3D software and professional best practices. The course is designed with the absolute beginner to 3D in mind, with a complete overview of the most commonly used tools and techniques. The course gives students the opportunity to work on an asset through the full game art pipeline, from concept to final in-game asset, as would be expected when working at a game studio.
Related programs: Game Art, Game Design