Game Art

LCAD Game Art at GDC 2016 »


LCAD Game Art undergrads played active roles at LCAD MFA’s Art of Game Design booth at GDC 2016. Their presence allowed opportunities for seniors to interview with all of companies attending GDC to recruit. Among the undergrads, Alex Gonzalez and his team pitched their studio’s, Grumpy Ogre, game Shell Shock and LCAD Game Art freshman, Robert Schieffer pitched his game Cumulus.