Program Overview

Through passion and collaboration, the LCAD Game Art program develops artists who know how to create marketable, visually stimulating, engaging games.

LCAD Game Art students begin by receiving a foundation in classical training. From the mastery of fundamentals, they are taught to create complex digital worlds-from concept to 3D realization-using state-of-the-industry software.

LCAD's Game Art program is project-based and highly collaborative. Design teams are assembled to work-in pre-existing and newly created game engines-with graduate and undergraduate partnerships, such as with USC's graduate program, GamePipe.

Because graduates of LCAD's Game Art program are multi-disciplined and team-minded, they are industry-ready and employable in any studio, style, or software environment.

LCAD Game Art students benefit from exclusive access to teachers and mentors that come from Blizzard Entertainment, Sony Online Entertainment, Appy Entertainment, Double Helix, Obsidian Entertainment, NCsoft Carbine Studios, Insomniac, and Highmoon.

Students may choose to further develop and perfect their skills through industry internships that apply theory to real world situations. Additionally, the Game Art program hosts workshops that have featured such inspirational giants as Steven Huston and Nathan Fowkes.

Our instructors, who hail from the leading companies in the game industry, have helped to refine LCAD's Game Art curriculum to meet the ever-changing demands of the booming game industry. Because of this, LCAD's Game Art graduates are sought after for their industry-ready skill sets. We are proud to say that our current graduate placement rate is above 94%.


Learn more about gainful employment here.