Jeff Clendenning

Adjunct Faculty

GAME ART
Bio: 

 

Jeff has had a full career in the arts, however, he is a teacher at his core. “One of the great ironies of life is this: He or she who SERVES almost always benefits more than he or she who is served.” ― Gordon B. Hinckley. Jeff’s journey has taken him through the ranks of the educational system from his Bachelor degree in Game Art and Design to his Masters of Fine Arts in Painting. He has over fifteen years of experience in the entertainment industry, fourteen overlapping years’ experience as a college art instructor, and two decades as a volunteer mentor for local high-risk youth. He has worked as a concept artist/art director on a hand full of titles like Fallout, GoldenEye, Alpha Protocol, and StarCraft for Blizzard, Obsidian, Activision, EA, Interplay, Konami and Technicolor.

Although Jeff’s fine art journey is relatively new, his works have been displayed at the Laguna Art Museum as a part of the Emerging Artists show, at Twitchcon in the Artists Corner Exhibition, and his work hangs in a plethora of private collections across the globe. Although Jeff’s personal artistic expression is important to him, he recently took the leap towards teaching by dedicating a full-time effort to this endeavor. He is now teaching as a foundations instructor here at LCAD and continues to pursue teaching wherever the need arises. Last but certainly not least, and definitely not just a footnote in his life, he is a dedicated and passionate father, gamer, extreme sports enthusiast, and out-of-doors adventurer.