Born and raised in northern California, just 30 minutes away from the capital, my life started with a lot of time on my hands. Being home schooled gave me the chance to really focus on my art and allow more time for gaming-in fact, I learned all of my creativity from games, cartoons, and animated films. I started at Laguna College of Art and Design as a Game Art major with an emphasis in character concept art, but my focus changed quickly when I was introduced to 3D. Before the second half of my senior year, I entered Blizzard's World of Warcraft student character contest, where I landed first place. This gave me the opportunity to receive an internship on the character team. Right after the internship ended, I started as a regular employee.