Currently working for Obsidian Entertainment as a Concept Artist, I have been working as an artist in the video game industry since 2013. With a variation in style and art, I have worked on a wide range of projects with companies such as Blizzard, Obsidian, Mattel, Crayola, mobile games, and artificial intelligent companies.
I have a bachelors degree in Game Art from Laguna College Of Art And Design where I learned art and the fundamentals of design. I have taught concept art at Cal State Long Beach and Brainstorm. I enjoy sharing my passion and knowledge of art and design with friends, co-workers, and students.