Full Time Faculty
Amanda graduated from the Game Art Major at Laguna College of Art & Design with a Bachelor’s Degree of Fine Art in Game Design. Her emphasis includes 3D character and prop modeling for games and other digital media. Amanda has worked as a 2D and 3D freelance artist for over 10 years, working with both development teams and individual clients creating 2D character concepts and illustrations, as well as 3D props and character models for games. Amanda has also worked at the Orange County School of the Arts in Santa Ana, California, where she worked in the Digital Media Conservatory as the Game Design instructor. Other than her Game Art courses, Amanda has experience teaching other various game design classes involving character design, game design, 3D modeling, rigging and animation, virtual reality and more. Alongside teaching cool game art stuff, Amanda has a passion for mentoring students on how to develop the life skills necessary for each student’s current and future success in such a demanding industry, and how to adapt to the game industry at an artistically professional level.