Laguna College of Art and Design

Course Listings

Required Courses

FUNDAMENTALS OF COMPOSITION + COLOR - DIGITAL

Course ID: 
(FD118)
Units: 
2
This course investigates principles of pictorial organization through the relationship of composition and color of visual elements. This includes the study of formal qualities of art; line, shape, value, texture, rhythm, space, balance, proportion, movement, unity, harmony, and tension. Studies of color address properties of hue, value, and intensity, as well as color interactions of harmony, discord, and simultaneous contrast. Special emphasis is given to concepts necessary for visual communication, regardless of media, but this course will utilize digital tools as a way to explore the concepts efficiently and to prepare students for contemporary expectations of commercial art and design professions.

FUNDAMENTALS OF GRAPHIC DESIGN

Course ID: 
(FD123)
Units: 
2
Prerequisites: 
FD127, FD129
This foundation course explores basic graphic design methods, processes, techniques, and formats. Assignments introduce elements, media, and principles of graphic design from historical and contemporary perspectives and emphasize visual representation aimed to communicate ideas and non-visual content. Students will use Adobe’s Creative Suite 3 (CS3) software.

FUNDAMENTALS OF DIGITAL IMAGING – PHOTOSHOP

Course ID: 
(FD127)
Units: 
2
This lecture and studio course introduces principles of creative visualization with the use of the computer and pixel based imaging software. Comprehension of key terms and concepts are taught, with projects designed to develop practical software skills and aesthetic development. Emphasis is placed upon working with imagery from digital cameras, scanners, and generating original computer graphics. Topics include photo-retouching, digital drawing and painting, digital montage, color modes, and preparing files for printing and web based display.

FUNDAMENTALS OF DIGITAL IMAGING  - ILLUSTRATOR

Course ID: 
(FD129)
Units: 
2
This lecture and studio course is focused on the use vector based imaging software for drawing and design. Comprehension of key terms and concepts are taught, with projects designed to develop practical software skills and aesthetic development. Emphasis is placed upon use of vector drawing tools, stylization techniques, and integration with pixel graphics. Topics include simplification of form, technical drawing, pattern creation, and perspective studies.

FUNDAMENTALS OF 3D

Course ID: 
(FD137)
Units: 
2
This course is an introduction to the process of creating motion graphics. The core applications used in this course are Adobe After Effects, Premiere, Photoshop, and illustrator. Students will also be creating video content to use in their motion graphics work.

FUNDAMENTALS OF MOTION GRAPHICS

Course ID: 
(FD142)
Units: 
2
This course is an introduction to the process of creating motion graphics. The core applications used in this course are Adobe After Effects, Premiere, Photoshop, and illustrator. Students will also be creating video content to use in their motion graphics work.

FUNDAMENTALS OF TYPE

Course ID: 
(FD144)
Units: 
2
Prerequisites: 
FD110, FD111
This course covers the history, theory and practice of letterforms and typography they apply to other areas of design, graphics and visual communication. Projects cover principles of typography, letter structure, typeface selection, fundamentals of digital type, and typographic layout.

DESIGN DRAWING

Course ID: 
(FD145)
Units: 
2
This foundation level drawing course is for graphic design students to gain competency in traditional basic of drawing, including line, shape, tone, and space.  Drawing from observation to depict form with accurate proportion and perspective is practiced, as well as creating diagrams to visually communicate in ways that are not directly observable.

ADVANCEMENT REVIEW

Course ID: 
(GD001)
Units: 
0
This foundation level drawing course is for graphic design students to gain competency in traditional basic of drawing, including line, shape, tone, and space.  Drawing from observation to depict form with accurate proportion and perspective is practiced, as well as creating diagrams to visually communicate in ways that are not directly observable.

TYPOGRAPHY 1

Course ID: 
(GD223)
Units: 
3
Prerequisites: 
FD127, FD129, FD123
This is an introductory course for the design major requiring conceptual, perceptual, manual, and computational skills to meet studio research into the history of letterforms and layout design. Projects explore compositional and structural aspects of letterforms, as well as various kinds of text layouts and their optical and interpretational effects.

TYPOGRAPHY 2

Course ID: 
(GD225)
Units: 
3
Prerequisites: 
GD223, GD224
This intermediate course explores the underlying principles and elements of letterforms. Also explored are their usage, various grid-based layout systems, and typographic styles. Assignments emphasize visual representations of complex information through various editorial design formats, and are conceived as a means by which to analyze the semiotic function of text and its aesthetic and phenomenal qualities.

GRAPHIC DESIGN 1

Course ID: 
(GD224)
Units: 
3
Prerequisites: 
FD127, FD129, FD123
This is an introductory course for the design major. Studio practice explores the use of hierarchy, form, conceptual thinking, visual representation and interpretation, and the elements of communication. Projects address various essential graphic design formats: logotypes, promotional items, editorial design examples, announcements, and a variety of visual styles.

GRAPHIC DESIGN 2

Course ID: 
(GD226)
Units: 
3
Prerequisites: 
GD223, GD224
This is an intermediate course in the Graphic Design major. Conceptual and practical solutions are emphasized in projects that are conceived to address and meet various communication objectives. Assignments are based on research, design process communication skills and professional presentation.

USER INTERFACE DESIGN

Course ID: 
(GD229)
Units: 
2
Prerequisites: 
GD223, GD224
This course covers user interface and user experience principles, processes, and application. Students will learn the basic skills of UI/UX in order to design digital products such as mobile apps and responsive websites. The goal of the class is to understand and apply the product development steps; starting with research, concept validation, user-focused designs, to file preparation for web developers/engineers. The course will introduce industry-approved tools and programs.

COMPUTER IMAGING

Course ID: 
(GD230)
Units: 
3
Prerequisites: 
FD127, FD129
This studio course in digital image making will challenge students to create thought-provoking and visually stimulating work while learning how to use the computer as a versatile tool for creation and manipulation. A range of projects will be developed while students consider the role of literal and implicit communication, aesthetics, and emotional impact.   Primary software: Adobe Photoshop, Adobe Illustrator and an introduction to Macromedia Flash

INTERNET DESIGN 1

Course ID: 
(GD231)
Units: 
3
Prerequisites: 
FD127, FD129
This course introduces design issues related to the Internet and to hands-on development of HTML web pages that incorporate text and graphics. Emphasis is placed upon practical web-design principles and supporting technologies, including basic use of domain name registration, purchasing web-hosting services, JavaScript, and CSS. The course will include discussions of issues such as HTML hand-coding, usability, marketing, contrasting design philosophies, supplemental software training, and site page development exercises. Course content is designed to prepare students to create and maintain basic web sites and to give a solid foundation for continued web-design study and development.

3D-1: ANIMATION FOR MOTION GRAPHICS

Course ID: 
(GD251)
Units: 
3
Prerequisites: 
FD142
This advanced course introduces 3-dimensional computer modeling, concepts, technology and techniques (i.e., 3-dimensional virtual coordinate system, wire-frame, texture mapping, light source and camera positioning, etc.) through assignments that emphasize innovative object or product design and photorealistic representation.

DIGITAL PHOTOGRAPHY

Course ID: 
(GD275)
Units: 
3
Prerequisites: 
FD127, FD129
This lecture and studio course examines the use of digital cameras with a focus on essential skills relevant to artist and designers. Technical aspects of the course include principles of photographic exposure, lighting, and working with digital files. Artistic aspects of the course include considerations for effective communication and emotional impact, thematic unity, and image enhancement techniques. Primary software used: Adobe Photoshop, Adobe Bridge.

COMMUNICATION DESIGN 1

Course ID: 
(GD312)
Units: 
3
Prerequisites: 
GD225, GD226
This is an intermediate course in the design major that focuses on the methods and principles of communication and the creation of meaningful content through the development of visual symbols, structures, and systems. The course will include extensive readings and in-depth research, the development and execution of strategic briefs, and both visual and verbal presentations.

DIGITAL VIDEOGRAPHY 1

Course ID: 
(GD320)
Units: 
3
This course focuses on recording, editing, and compositing digital video files. Concepts and techniques of non-linear editing, compositing layers of computer generated imagery and live action video, special effects, camera movements and cinematic points of view, and design of titling and motion graphics will be covered. The work of professional animators, directors, and producers will be screened and discussed. This course covers the operation of video-capable devices and camcorders, including exposure control, use of lighting, and shot types. Techniques for working with title graphics and sound will also be demonstrated and practiced.

PROFESSIONAL PRACTICE FOR DESIGNERS

Course ID: 
(GD412)
Units: 
2
Prerequisites: 
Senior status and concurrent enrollment in GD418
This lecture/studio course introduces students to business practices, thereby bridging the gap between the educational experience and the professional world of the graphic designer. Topics include self-promotion, processes and intricacies of finding work, printing processes and collateral, general business guidelines, billing clients, contracts, and professional organizations.

SENIOR PORTFOLIO 1

Course ID: 
(GD418)
Units: 
3
Prerequisites: 
GD001
This course prepares students to enter the professional design industry. Students will create a database of prospective employers in a variety of design-related fields for a self-promotional direct-mail campaign. In accordance with the observed individual needs, students will complete a grand-scale senior thesis project. The emphasis of the senior thesis is for the student to challenge their design and problem-solving skills while developing final portfolio pieces.   

SENIOR PORTFOLIO 2

Course ID: 
(GD419)
Units: 
3
Prerequisites: 
GD418
This course continues to prepare students to enter the professional design industry. Students will create a database of prospective employers in a variety of design-related fields for a self-promotional direct-mail campaign. In accordance with the observed individual needs, students will complete a grand-scale senior thesis project. The emphasis of the senior thesis is for the student to challenge their design and problem-solving skills while developing final portfolio pieces.