Course Listings

AR/VR Development 1

Course ID: XR200
Course Credits: 3
Pre-Requisite: FD147
Requirement: R
Course Description:
This course is the first level creative content development class that will introduce students to the software, hardware, and concepts involved in the development of creative content for virtual and augmented reality or environments. This course will focus on using recent consumer and professional grade equipment, such as Oculus Rift, HTC Vive, Oculus Go and others. Mobile augmented reality development will be introduced through the use of Apple ARKit and Google ARCore technology. Topics of the course will include hand/head/body tracking, physics simulation, and 3D interaction techniques. Students will progress their knowledge of 3D interfaces and interaction; visual, haptic, tactile, and auditory displays, position tracking related to virtual environments and augmented reality systems. The class will utilize lecture and project based learning to advance student skillsets and knowledge.

XR Digital Videography 1

Course ID: XR201
Course Credits: 3
Requirement: R
Course Description:
This course focuses on recording, editing, and compositing digital video files and 360 virtual reality video files. Concepts and techniques of non-linear editing, compositing layers of computer generated imagery and live action video, and special effects will be emphasized. Additionally, 360 camera principles, movements, recording, and editing will be taught. Cinematic points of view, design of titling and motion graphics will also be covered. The work of professional animators, directors, and virtual reality producers will be screened and discussed. This course covers the operation of video-capable devices and 360 video camcorders, including exposure control, use of lighting, and shot types. Techniques for working with title graphics and sound will also be demonstrated and practiced.

User Interface Design

Course ID: XR302
Course Credits: 3
Requirement: R
Course Description:
This course introduces user interface and user experience principles, processes, and application. Students will learn the basic skills of UI/UX in order to design digital products such as mobile apps and interactive experiences. Some of the topics that will be presented include: 3D interfaces and interaction, visual, haptic, tactile, and auditory displays. The goal of the class is to understand and apply the product development steps; starting with research, concept validation, user-focused designs, to file preparation for development. The course will introduce industry-approved tools and programs.

Special Topics

Course ID: XR303
Course Credits: 3
Requirement: E
Course Description:
This course allows the students to participate in a class that is specifically developed to integrate an industry design contest, sponsorship and/or a special educational or academic opportunity. It is a special focused course in which the students will develop efficient, coherent, distinguishable, and competitive promotional design solutions based on market analyses. Students will work individually or in teams to address a conceptual design prompt or theory or project. The range of work is determined by the special topic opportunity.

Enterprise AR/VR

Course ID: XR304
Course Credits: 3
Requirement: E
Course Description:
This is an advanced course that requires conceptual, imaginative, and content creation skills for the application of augmented and virtual reality for enterprise solutions. Real world needs will be presented to allow students to develop industry relevant portfolio projects in immersive and augmented reality.

XR Digital Videography 2

Course ID: XR305
Course Credits: 3
Requirement: E
Course Description:
This course is for students that have taken XR Video 1 and want to continue advancing their 360 virtual reality skills. This course builds upon the knowledge and experience gained from previous projects and allows for more concept development, refined 360 reality camera work, and personalized topics related to storytelling, informing an audience, or creating persuasive presentations.

XR Design Honors Lab

Course ID: XR306
Course Credits: 3
Requirement: E
Course Description:
This is an upper level elective where a selected group of students focus on in-depth projects. The Honors Team environment simulates that of a working creative content development team or firm. Students take the first step into professional application of their talents through working on advanced, more complex or multi-faceted projects individually and as a team. Honors lab looks at the business of immersive and augmented reality as well as the effect of the enterprise applications. Admission is by portfolio application.

AR/VR Development 3

Course ID: XR350
Course Credits: 3
Pre-Requisite: XR301
Requirement: R
Course Description:
This course is the third level or intermediate class in creative content development for virtual and augmented reality environments. The coursework will emphasize design skills such as strong initial creative concepts, design and documentation, play-testing, and interactive storytelling. The focus of the class will be the development of advanced or professional level immersive and augmented reality projects. Student work will reflect understanding and use of professional grade equipment and software programs. Content creation projects will be broader in scope and also mimic real world development. Projects will include creating content for Oculus Rift, HTC Vive, Oculus Go and others. Students will also create enterprise solutions for mobile augmented reality working with Apple ARKit and Google ARCore technology. Students will apply their knowledge of 3D interfaces and interaction inclusive of visual, haptic, tactile, and auditory displays.

Visual Storytelling

Course ID: XR351
Course Credits: 3
Requirement: E
Course Description:
This course focuses on process, structure and art of storytelling. Students learn the relationship between character and story development, and how to compose images and arrange them in sequence to present a coherent and emotionally effective story. Students also work on public speaking skills by pitching their story to the class.

XR Digital Videography 3

Course ID: XR352
Course Credits: 3
Requirement: E
Course Description:
This course is for students that have taken XR Video 2 and want to continue advancing their 360 virtual reality skills. The course focus is on creating more feature length work and short-form 360 reality content. Projects that are larger in scope will be undertaken. Students will work in teams utilizing advanced concepts, storyboarding and 360 camera and editing techniques in order to create final projects for portfolio.

Special Studies in AR/VR

Course ID: XR400
Course Credits: 3
Requirement: E
Course Description:
This course is self-directed, exploring a personal direction in immersive and augmented reality design. Projects can focus on internship opportunities and real world assignments. Course material and projects are arranged with the instructor at the beginning of the semester.

Advanced Studies - AR/VR

Course ID: XR401
Course Credits: 3
Requirement: E
Course Description:
This is an advanced course that allows students to focus on developing individual immersive and augmented realty projects and or 360 videography projects. The advanced studies course allows the student to continue in-depth work in a specific field or use care. Students work closely with the course instructor on the development of communication materials.

Professional Practice for XR Designers

Course ID: XR412
Course Credits: 2
Pre-Requisite: GD001
Requirement: R
Course Description:
This lecture/studio course introduces students to business practices, thereby bridging the gap between the educational experience and the professional world of the immersive and augmented reality designer. Topics include self-promotion processes and intricacies of finding work, printing processes and collateral, general business guidelines, billing clients, contracts, and professional organizations.

Senior Portfolio 1

Course ID: XR418
Course Credits: 3
Pre-Requisite: GD001
Requirement: R
Course Description:
This course prepares students to enter professional industry. Students will create a database of prospective employers in a variety of design-related fields for a self-promotional direct-mail campaign. In accordance with the observed individual needs, students will complete a grand-scale senior thesis project. The emphasis of the senior thesis is for the student to challenge their immersive and augmented reality design skills and problem-solving capabilities while developing final portfolio pieces.

Senior Portfolio 2

Course ID: XR419
Course Credits: 3
Pre-Requisite: XR418
Requirement: R
Course Description:
This course continues from Portfolio 1, creating a yearlong continuum designed to prepare students to enter the professional design industry with a high level professional portfolio for employment. Students will create a database of prospective employers in a variety of design-related fields for a self-promotional, creative campaign. In accordance with the observed individual needs, students will complete a grand-scale senior thesis project and will present their thesis to a professional panel. The emphasis of the senior thesis is for the student to challenge their immersive and augmented reality design and problem-solving skills, while developing final portfolio pieces.