Entertainment Design
ENTERTAINMENT DESIGNERS STIR IMAGINATIONS
As an Entertainment Designer, you will create realities and experiences that excite minds and stir imaginations.You will do this by combining art and technology to create themed events, live shows, museum exhibitions, themed restaurants and parks, TV and film productions, and much more. LCAD’s BFA program in Illustration in Entertainment Design provides you the education that entertainment designers need to bring these extraordinary experiences to life. Our state-of-the-art curriculum gives you real life, hands-on instruction with concept design, model and prop making, and 3-D digital tools.
ENTERTAINMENT DESIGN FACULTY
LCAD’s Illustration in Entertainment Design Faculty are accomplished industry professionals who bring their real life experiences to the classroom and provide you unparalleled mentorship.
Faculty Film Credits Include:
- Charlie and the Chocolate Factory
- Corpse Bride
- Open Season
- Shrek
- Spirit: Stallion of the Cimarron
Companies Who Employ Our Illustration Faculty:
- Blizzard Entertainment
- Disney
- DreamWorks
- The Jim Henson Company
- Marvel Entertainment
- Red Mile Entertainment
- Sony Entertainment’
- 20th Century Fox
- Warner Bros
- Blizzard Entertainment
- DHX media
- DreamWorks Animation
- High Moon Studios
- Interplay Entertainment
- Marvel Entertainment
- Microsoft Studios
- Obsidian Entertainment
- The Showpros Group
- Spectral Motion Inc.
- Trio Entertainment
- Warner Bros
LEARNING OUTCOMES
- Apply principles of color theory, composition and form language to concept designs and illustrations as a way to emphasize and dramatize story.
- Employ efficient and accurate drawing and painting abilities that convey an understanding of perspective, light logic, material indication and color.
- Combine traditional and digital tools to create a variety of concept art including creatures, characters, environments, vehicles, costumes, and props in both 2D and 3D.
- Apply the use of anatomy, gesture, form language, and staging in creature and character design for story development.
- Develop proficient problem-solving skills through the use of research and development, ideation, orthographic drawing, and sequential art.
- Combine research and visual-development skills to design authentic and accurate representations of themed locations and attractions for the entertainment industry.
- Effectively engage with team members by both taking direction and leading in collaborative problem solving.
Todd Smith
CHAIR OF ENTERTAINMENT DESIGN
Todd Smith is a seasoned artist who has worked as a concept illustrator and fine artist since 1998, he has worked in film and television in addition to showing his work in galleries. Todd studied Art History at UCLA, Drawing and Painting at Claremont Graduate University and Entertainment Design at Art Center College of Design.