Directory

Mentor

I was born in Los Angeles, California, where I continue to reside and work. My graduate studies at California State University Long Beach included working with international realist painters Alfred Leslie and Lynn Foulkes, as well as art critic and painter, Peter Plagens. Upon graduating, I received the CSULB Art Department Outstanding Graduate Award for my MFA thesis exhibition, and began teaching at the college level and traveling during breaks to study the painting collections of London, Paris, and Italy. I have shown in solo and group exhibitions regionally and nationally and have won numerous awards including a grant from the Helene Wurlitzer Foundation, to live and work at their Taos, New Mexico artist colony. My paintings depict scenes inspired by the vast desert regions east of my home in Los Angeles. Although characterized by great specificity in clarity of realist detail, it is my intention is that my images remain - as with poetry - open to individual interpretation. I have been teaching at LCAD since 1992, and see my role as that of facilitator, dedicated to enabling students to achieve their finest creative potential within the inexhaustible viability of the figurative realist tradition.

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Melissa Anderson painting
Gallery Exhibiting Artist
Melissa Anderson painting
Gallery Exhibiting Artist

Mark Miller Gallery | Fuse Gallery | NYAA

Melissa Anderson is a 2005 graduate of Laguna College of Art + Design. Melissa continued her education at the New York Academy of Art and was awarded her MFA in 2007. Melissa has exhibited her work throughout the country and has most recently shown her work at Mark Miller Gallery and Porter Contemporary in New York.

www.melissaandersonart.com

 

    

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Graphic Design + Digital Media
Instructor
Graphic Design + Digital Media

Brett Anderson is the Design Manager at KWALL, a full-service interactive agency. KWALL has worked with companies and organizations such as USC, CSULB, ASU and Qualcomm. With over 5 years of experience with the company, Brett’s responsibilities include managing all aspects of design for the company and clients, as well as staying up to date with design trends and standards. As a part time instructor of the Internet Design 1 class, Brett is able to share his passion and knowledge of web design with LCAD students.

Brett is an Alumni of LCAD, graduating with a BFA in Design + Digital Media. For his senior thesis, Brett organized designs and built an online soccer organization focused on bringing teams and athletes together. Brett enjoys sharing his full-time work experience to help students be prepared for client and agency work after graduation.

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Sandy headshot
Game Art faculty
Sandy headshot
Game Art faculty
Game Art

I have always had an affinity for the creative process in every aspect from research to engineering the idea. Currently I am engaging the creative process in respect to curriculum development and designing the new Game Art major. This is undoubtedly the most humbling and yet the most rewarding work I have done thus far in my career. My background pretty much covers the gamut of visual communication. After completing my undergrad at Iowa State University I was hired by Hallmark Cards and from there I went headlong into advertising, both illustrating and designing for clients that ranged from small publishers to Fortune 500 companies. As an educator my career includes the Kansas City Art Institute Illustration Department, the University of Kansas Design Department and the Colorado Mountain College, Aspen Campus. It was late in the journey that I completed my MFA at the University of Kansas in Scenography. When possible I travel back to my studio on my family's third generation farm in Nebraska as a part of my personal artistic process. My personal work is in watercolor. I would also have to say that one of my greatest joys is painting with my watercolor students out on the beach by the Montage here in Laguna. I believe every time our art steps forward, we as artists, in our own way, impress values and opinions and reflect the world as it sees itself through our work.

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Mentor

Van Arno was born in Chattanooga, TN and grew up in St. Louis, MO where he attended a Christian Science school from K-12. While attending Otis Parsons School of Design in Los Angeles, he supported himself by working as a bouncer at "Club Lingerie." By the early '90s, his illustration resume included storyboarding for "Robotech," deck designs for "Powell Peralta," and box art for "Bandai Games," but he found a niche in the music industry where his illustration and design credits are too numerous to mention.

Shifting his focus to fine art, he began to create heroic figurative works featuring religious, folk, pop culture, and mythical heroes. His "Olive Oyl" series captured much attention as he documented her life as a waterfront floozy. Van's work has since been shown nationally in Los Angeles, Seattle, Santa Fe, Nashville and New York. Museum shows include the "Juxtapoz" exhibit "Land of Retinal Delights" in 2008 at the Laguna Museum of Art and in 2010 and 2011 at the Riverside Art Museum. International representation includes solo shows at "Feinkunst Kruger" in Hamburg, Germany in 2004 and "Yves Laroche Galerie D'art" in Montreal, Canada in 2007.

Van has been featured in Art News, Juxtapoz Magazine, and Hi Fructose, as well as several compilation books and "Volume," a book of his collected works from 2000-2008. Collectors of his work include Patricia Arquette, Perry Farrell, Mark Parker, Morgan Spurlock and Lydia Hearst.

Currently preparing his second published volume, Van is creating on an increasingly larger scale as he pushes the human figure into more extremes of posture, design and color.

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Laguna College of Art + Design
Trustee

Carla Arzente was born in El Salvador and moved to the United States to pursue an education and career in advertising. After 10 years working in New York as a creative director, Carla moved to Southern California where she established saltfineart, a contemporary gallery dedicated to Latin American art and culture. Over the past 7 years she has formed relationships with both well-established as well as emerging Latin artists from over 21 countries, curating exhibitions that approach art from a regional and cultural perspective. She and her husband George Arzente moved to Orange County 10 years ago and are happily raising their three children Georgie, Henry and Charlotte there.

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Database Administrator
IT Services
Database Administrator
IT Services
949-376-6000 ext. 242
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Laguna College of Art + Design
Trustee

After living in Montana, Renae Ashwill moved to Los Angeles, California as a teenager. She and her husband moved to Laguna Beach in 1984. After the passing of her husband, Renae assumed management of her family’s personal portfolio of industrial and commercial properties and was a founding member of Women of Vision.

An avid world-wide traveler, she has climbed Kilimanjaro and cites India and Southeast Asia as her favorite places to visit. When she is not traveling, Renae plays tennis and golf and enjoys spending time with her two sons and four grandchildren at their vacation home in Montana.

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How and why do people play games? This question has absorbed me for much of my life in various different ways, and provides a link between my career as a professional game designer, and my parallel career in academic wizardry. Thanks to my award-winning consultancy, International Hobo, I am currently closing in on having fifty published games to my credit, although I am still perhaps best known for Discworld Noir and Ghost Master. As well as working on numerous game projects I can't discuss because of non-disclosure agreements, I am currently pursuing research exploring phenomenological and neurobiological distinctions between different play styles and preferences, and am also engaged in historical research into the lineages of play. I love being a Visiting Professor at LCAD as it gives me a chance to share my narrative design experience with bright and talented Masters students. However, nothing gives me quite as much pleasure as dabbling in the dark arts of philosophy. In 2013, I became the first person in the world to attain a doctorate in the aesthetics of play and games, and I've published a trilogy of books exploring the philosophy of imagination (one of which, Imaginary Games, is a course book at LCAD). In 2016 I published Wikipedia Knows Nothing, a brief enquiry into knowledge as a practice and a critique of 'facts' - it's available as a free PDF, as well as a paid paperback or ebook: http://press.etc.cmu.edu/content/wikipedia-knows-nothing. You can find me on Twitter at @SpiralChris

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bellanca bio photo
Part-time Instructor
Illustration
bellanca bio photo
Part-time Instructor
Illustration

Shannon Bellanca is a mutli-disciplinary Art Director/Designer living and working in Los Angeles, CA for the past 10 years. Her passion is not only for design, but for all parts of print, especially the intricacies of production. Her work encompasses brand identity, packaging, advertising campaigns, and websites for clients that include fashion, cosmetics, events, creative professionals, and nonprofits.

Growing up in the town of Beaverton, OR, famed as the headquarters of Nike, she was surrounded by innovative design and technology. Other childhood influences include 1980's aesthetics, including The Memphis Group, Pee Wee's Playhouse, and "Teeny Little Super Guy" stop motion animation.

 

Since her formal design training at Chapman University, Shannon has brought her unique design sensibility to companies large and small. She recently spent the last 4 years as creative lead at CauseForce, a specialty agency focusing on nonprofit fundraising. She played a major role in elevating the creative standards of the agency, helping them almost double in size during the process. Now freelance, her clients have included Variety Magazine, Hollywood Forever, and Old Navy.

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Laguna College of Art + Design
Trustee

Nancy Beverage was born in Ontario, Canada and moved to the United States in her early years, becoming a U.S. citizen at age 17. She graduated from UCLA and was hired by IBM shortly thereafter. Spending her entire professional career at IBM, she worked in various marketing and technical management roles including managing the Orange County Executive Briefing Center. Since taking early retirement from IBM, Nancy has been active in many nonprofit organizations. She was a member of the Laguna Beach Arts Commission for nine years, serving two terms as Chair, served as Vice Chair of the a Laguna Beach Arts Alliance and is on the Executive Committee of the Laguna Beach Sister Cities Association. Nancy is married to Gary Beverage, another cheerful community volunteer. They enjoy boating and trying to train their pooch, Winston.

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Full-Time Faculty
Full-Time Faculty

LCAD's Chair of Animation, Sean Bishop, comes to LCAD with over twenty years of career experience in the animation industry. A native Bostonian, Sean moved to California in 1993 to begin working as a storyboard artist and since has had the privilege to lend his talents to such films as Madagascar, Sharktale, Over the Hedge, Shrek, and Disney's Planes franchise. Sean also has served as writer, director, head of story, and voice-actor over the course of his eclectic career.

When not drawing or teaching, Sean generally can be found in his garage workshop, covered in resin dust, surrounded by movie props and spaceship models, two enthusiastic Corgi's, three lazy cats, and a VERY tolerant wife.

Together, with the rest of LCAD's stellar animation faculty, he leads the charge of encouraging students to embrace the "toonier" side of life, to find humor in everything, and never NEVER to stop drawing.

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Candice Bohannon headshot
Gallery Exhibiting Artist
Candice Bohannon headshot
Gallery Exhibiting Artist

California Art Club, Art Renewal Center, Southwest Art, The Artist's Magazine

Candice Bohannon is an American contemporary representational artist. She was born in Sacramento, CA in 1982. Raised in the rural forested landscape of the foothills of the sierra nevada mountains, her naturalistic aesthetic in art was honed from an early age. After high school, Bohannon enrolled in art college, and after intense studies in painting, drawing, sculpting, art history, philosophy and aesthetics, she graduated from the Laguna College of Art and Design in 2005 with a BFA in painting/drawing and a minor in sculpture. It was there at LCAD that Candice met her future husband, fellow artist and best friend, Julio Reyes. After nearly 10 years in southern California, they moved back to rural northern California where they currently reside.



Bohannon's artwork, an often-brooding combination of emotive figurative pieces and intensely studied works from life and nature, has already garnered the attention of many fine art connoisseurs, trade publications and artists. Her body of work expresses immense waves of controlled power and emotional sensitivity as she looks out at the world and attempts to share through art the touchingly sincere philosophical search for truth and meaning in our human existence. The artist describes much of her work's content as: the invisible yet perceptible quality of awareness, emotions, experiences, memories and expectations, the ethereal nature of the human soul and a searching for comfort and familiarity in the sublime unknown. Here is a refreshing example of a contemporary figurative artist who is not a cynical postmodern artist or a clinical academic realist. Bohannon's soulful work is firmly planted the inexplicably complex nature of human existence.

www.candicebohannon.com

 

    

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Mentor

Funny, I have always been able to draw but never thought it would lead to a career as a painter. My early interests were in science and film but art per se was something I enjoyed on the side of intended pursuits toward a life in movie special effects. But at the same time I was interning at George Lucas's Industrial Light and Magic I was also taking art courses from the likes of Wayne Thiebaud, Roy DeForest, Robert Arneson, and Wally Hedrick at the University of California at Davis. To say that this experience under their energies was influential would be an understatement. At Lucasfilm I was always working on someone else's ideas but painting of course afforded me a foray into my own warped and wonderful thoughts. Who might you ask was addressing the notion of future income at this time?! Nobody. But I digress. Looking back it is clear that my affinity for the cinematic has very much made its way into the imagery with which my work is concerned. I began to get into storm chasing and the results are a slew of tornado paintings for which I am best known. However, keep your eye out as some new things are creeping up over the horizon…

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john brosio headshot
Part Time Faculty
Drawing + Painting BFA
john brosio headshot
Part Time Faculty
Drawing + Painting BFA

Funny, I have always been able to draw but never thought it would lead to a career as a painter. My early interests were in science and film but art per se was something I enjoyed on the side of intended pursuits toward a life in movie special effects. But at the same time I was interning at George Lucas's Industrial Light and Magic I was also taking art courses from the likes of Wayne Thiebaud, Roy DeForest, Robert Arneson, and Wally Hedrick at the University of California at Davis. To say that this experience under their energies was influential would be an understatement. At Lucasfilm I was always working on someone else's ideas but painting of course afforded me a foray into my own warped and wonderful thoughts. Who might you ask was addressing the notion of future income at this time?! Nobody. But I digress. Looking back it is clear that my affinity for the cinematic has very much made its way into the imagery with which my work is concerned. I began to get into stormchasing and the results are a slew of tornado paintings for which I am best known. However, keep your eye out as some new things are creeping up over the horizon…

    

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Laguna College of Art + Design
Director of Admissions+Financial Aid
Office of Admissions
Laguna College of Art + Design
Director of Admissions+Financial Aid
Office of Admissions
949-376-6000 ext. 240
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Alejandro Buchner Sculpture
Part Time Faculty
Drawing + Painting BFA
Alejandro Buchner Sculpture
Part Time Faculty
Drawing + Painting BFA

Alejandro Buchner was born in Buenos Aires, Argentina where his passion and career in the visual arts began. Alejandro studied fine arts at the University of Bellas Artes and trained privately with artist Fernando Arranz. Alejandro has worked as a digital artist developing concepts for animated commercials and advertisements and has worked in concept design for Le Elephant Blanc in Paris, France. Since returning to the United States, Alejandro has exhibited his figurative sculpture throughout Southern California and teaches classical drawing and sculpture in Los Angeles and Orange County.

 

   

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Jessica Bulinski bio photo
Texture Artist / Illustrator DreamWorks Animation
Jessica Bulinski bio photo
Texture Artist / Illustrator DreamWorks Animation

Specialties: My specialties are Digital Painting and Texture Designs for the look development of CG animated television. This includes the surface design of sets, environments, characters, and props. My education background also includes illustration and traditional painting. Responsible for creating two-dimensional digital artwork that served as prototype style guide to overseas artists for the shading, textures, and materials for the 3-D models. Artwork included: props and sets for the upcoming spin off TV series of DreamWorks' Dragons: Riders of Berk.

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Laguna College of Art + Design
President of LCAD
Office of the President
Laguna College of Art + Design
President of LCAD
Office of the President

Hello, I'm Jonathan Burke, President of LCAD. I earned my BFA in painting from Kansas City Art Institute and MFA from Boston University. Additionally I studied at Skowhegan and the New York Studio School in New York and Paris. I've been full-time faculty at LCAD since 1985. Though I'm involved in the administration of the BFA and MFA I continue to paint, teach and occasionally exhibit. I am completely devoted to creating the best representational drawing, painting and sculpture program. It's an honor to be associated with faculty that care deeply about the tradition of representation and students that found this unique drawing and painting major.

 

   

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Laguna College of Art + Design
Trustee

Kathryn Burton Gray, Head of Health Care & Senior Managing Director

Ms. Burton Gray is Head of Health Care and Senior Managing Director for Hunt Mortgage Group. She joined Hunt Mortgage Group in January 2018. She is responsible for overseeing Hunt’s financing and private placement activities in the health care sector, including real estate proprietary bridge lending and FHA loans. Her areas of expertise include the long-term care sector of the health care industry with a focus on underwriting and portfolio responsibilities. Prior to joining Hunt, she was Head of Health Care and Senior Managing Director for RED Mortgage Capital, LLC.

Ms. Burton Gray has over 34 years of banking experience in both large commercial banking platforms, including Wells Fargo Bank, as well as smaller regional and community banks. Prior to joining Hunt, she worked for finance companies, including CIT Group, GE, Finova Capital, and most recently Red Capital Group/ORIX where she led the national Seniors and Healthcare real estate platform in the Commercial Finance Division and was responsible for originations in the seniors housing and skilled nursing spaces.

Ms. Burton Gray serves on the Foundation Board of Mission Hospital, a St. Joseph’s Hospital subsidiary, taught courses in SAT, LSAT, MCAT, GRE, and GMAT for the Princeton Review; and participated on many other industry specific boards including Executive Board positions with ASHA (American Senior Housing Association), and ULI’s Seniors Housing Council (Urban Land Institute). Her past board memberships have included HCap, LTC 100, CALA, ALFA-Argentum, and the NIC Advisory Committee.

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Laguna College of Art + Design
Trustee

Nancy Bushnell was born in Bogotá, Colombia. Her family lived in La Paz, Bolivia and Lima, Peru before moving to the United States in 1960. Nancy received her bachelor’s degree with a double major in Spanish and Humanities from Pitzer College in Claremont, California and a California Teaching Credential from the University of Southern California. She earned a Master’s Degree in International Management at The American Graduate School of Management in Glendale, Arizona. After completing her education, Nancy worked for Security Pacific National Bank in Los Angeles as a Latin American specialist in their International Banking Division. In 1976, Nancy married David P. Bushnell, founder of Bushnell Optical Corporation known for their sports optics and moved to Laguna that year. Nancy had been a member of the Board of Directors of Pitzer College for 20 years, serving as Co-Chair for Policies and Procedures. She also served on the boards of Human Options – a battered women’s shelter in Orange County, for 8 years, Sally’s Fund – a nonprofit transportation organization for Seniors of Laguna Beach for 4 years, and The Laguna Art Museum for 6 years, and serves on the Board of the Pacific Marine Mammal Center in Laguna. The Bushnells have also been supporters of the Laguna Playhouse, The Friendship Shelter, and two Micro Credit NGOs: Opportunity International and FINCA.

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Laguna College of Art + Design
Alumni Relations Manager
Office of College Advancement
Laguna College of Art + Design
Alumni Relations Manager
Office of College Advancement
949-376-6000 ext. 241
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Laguna College of Art + Design
Payroll Administrator & HR Assistant
Businss Office
Laguna College of Art + Design
Payroll Administrator & HR Assistant
Businss Office
949-376-6000
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Darlene headshot
Part Time Faculty
Drawing + Painting BFA
Darlene headshot
Part Time Faculty
Drawing + Painting BFA

I have served on the LCAD faculty since 1994. I received my B.A. in Art from the University of Redlands and my M.F.A. in Painting from The Claremont Graduate University. My paintings have been featured in 13 solo and 58 group exhibitions. Exhibit venues have included the San Jose Museum of Art, Nevada Museum of Art, Laguna Art Museum, Riverside Art Museum, Frye Museum (Seattle), Arnot Art Museum (Elmira, New York), and Loyola Marymount University. I have also illustrated two published books, and in 2004 one of my paintings was selected as the cover artwork for D.J. Waldie's book, Where We Are Now: Notes from Los Angeles. My work has been reviewed in over 40 publications, including Artweek, American Art Collector, Los Angeles Times, San Diego Union-Tribune, and the Santa Barbara Review. The Koplin Del Rio Gallery in Culver City, California has represented me since 1997. My current work chronicles the rapidly changing suburban landscape of Southern California. Small-scale images of reconfigured hillsides laced with new roadways, terraced knolls, ridge-top trophy houses, concrete drainage channels, freeway pillars, and land moving equipment depict a landscape in transition. Alluding to old, religious icons through the use of wood panels, gold leaf, and the arched form, I create beautiful images that suggest history and age, while depicting contemporary imagery. By employing golden-hued light and dramatic clouds, I attempt to coax beauty out of the banal and, in so doing, allude to romantic 17th century Dutch and Italian landscape paintings.

 

  

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Director Human Resources
Business Office
Director Human Resources
Business Office
949-376-6000 ext. 228
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kenny headshot
Instructor
Game Art

Kenny Carvalho is currently an Art Recruiter at Riot Games. Kenny has been in the games industry for over 14 years. After graduating from the Art Institute of Fort Lauderdale in computer animation, he started an independent game company called Parasytic Moon where he worked with talented developers on an unreleased title, Dissonance: Days of Anathema. After the closure of Parasytic Moon, he joined Thomas Buscaglia, a game attorney, where he learned much about the business side of the games industry. From there, Kenny discovered recruiting at GameRecruiter.com. At this recruiting firm, Kenny began to learn the importance of building solid game teams and networking with developers around the world. That role took Kenny to his next adventure, working at Blizzard Entertainment where he recruited primarily artists for all the game and cinematic teams at the studio. He later went on to become a Character Art Manager on Blizzard Entertainment's Next Gen MMO project before heading to Riot Games. At Riot Games, Kenny has moved back into doing what he is most passionate about and that is recruiting artists, being part of the art community while helping up­and­coming art talent reach their goals.

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Mentor

My recent work, Kinesis, is inspired by the strange realities of quantum physics scaled to the visible world and the perception of reality and experience through new neurological discoveries into the processing of our environment and memory. The figures occupy multiple states within a dynamic environment, creating visual analogues of the phenomena of quantum decoherence and superposition. These works also reflect the compilation of visual and physical experiences over time.

My current work, Figure Compositions, consist of single- and multi-figure compositions which eschew narrative in favor of non-objective structure. The use of the figure enables infinitely varying shape, color, and form as it is deployed in the pictorial matrix, while my examination of the nude is in search of its materialism within an absurdist view. The work is constructed as an assemblage of discontinuous forms that create abstract space through recognizable imagery.

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Wyatt Cheng has worked in the game industry for more than 18 years. He has work for Electronic Arts, Totally Games, and, for the past 12 years, at Blizzard Entertainment. At Blizzard, Cheng helped develop World of Warcraft: The Burning Crusade. He currently is Senior Technical Game Designer on Diablo III. While at work on Diablo III, Cheng became a representative between the community and development team designing new patches. He holds a B.A.Sc in Electric Engineering from Simon Fraser University.

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Instructor
Graphic Design + Digital Media
Instructor
Graphic Design + Digital Media

Xun (Michael) Chi is an associate professor of visual communication at Laguna College of Art & Design. At LCAD, Xun teaches a variety of classes including Graphic Design 1 and 2, Fundamentals of Graphic Design, Composition and Color, Internet Design 2, Maya 3D Animation, Digital Photography, and more. Xun co-taught LCAD's NIKE-sponsored studio course, created the International Collaboration Project with the Communication University China, and curated the LCAD/CUC exhibition.

Xun Chi holds an MFA degree in Visual Communications Design from Purdue University and a medical degree from Tianjin Medical University in China, where his design works achieved nationwide academic recognition. His photography has been featured in various newspaper and magazines including Harper's Bazaar China. Xun's photography can also be found on LCAD's website, catalogs, and other promotional materials.

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Laguna College of Art + Design
Trustee

Suzanne Chonette was born in Hamilton, Ontario, Canada. After moving to the United States, she attended Simmons College and the Museum School of the Boston Museum of Fine Arts. Marriage intervened and after an hiatus as wife and mother of five children, she returned to academic studies when her youngest began high school. She received her Bachelor of Fine Arts Degree from the Art Institute of Southern California, renamed Laguna College of Art and Design, in 1990. Suzanneʼs representational works are primarily in pastel and oil. She has been an active participant in Orange County philanthropies for the past 40 years holding many offices and chairs. As a former oboe player, Suzanne has a great love of symphonic music. She has been a Pacific Symphony Board member for the past 12 years and is currently a Life Board member. Suzanneʼs current priorities include the support of performing and visual arts education for the youth of our community.

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Laguna College of Art + Design
Trustee

Barbara Clarence has thirty-five years of comprehensive experience in educational leadership positions at elementary, secondary, and college levels. She retired after serving seven years as the Riverside County Assistant Superintendent of Schools. In that position, Clarence was in charge of curriculum, instruction, and assessment for twenty-three school districts throughout the county coordinating the delivery and implementation of California State Department programs to ensure educational legal requirements. During her career, Barbara served on numerous secondary school accreditation teams for the Western Association of Schools and Colleges. A native Californian, she attended the University of California in Santa Barbara. Barbara continues to serve on two California Department of Education Advisory Committees in Sacramento.

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Caleb Cleveland bio photo
Part-time Instructor
Illustration
Caleb Cleveland bio photo
Part-time Instructor
Illustration

I'm Caleb Cleveland, a concept artist and illustrator based in San Diego. My career began in the theatre designing sets and costumes, but has has since taken me to many other aspects of commercial art, including illustration, furniture design, comics, and concept art for video games. I've created art for the likes of Chaosium Inc., Sony CEA, The Jim Henson Company, Red Mile Entertainment, and Collision Games. My work can be viewed at http://www.calebcleveland.com and http://innerabove.deviantart.com.

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Part-Time Faculty
Part-Time Faculty

Character Design

I'm Caleb Cleveland, a concept artist and illustrator based in San Diego. My career began in the theatre designing sets and costumes, but has has since taken me to many other aspects of commercial art, including illustration, furniture design, comics, and concept art for video games. I've created art for the likes of Chaosium Inc., Sony CEA, The Jim Henson Company, Red Mile Entertainment, and Collision Games.

www.calebcleveland.com

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Laguna College of Art + Design
Trustee

Nelson Coates is an award-winning American production designer for film, television, and theater. The fourth of five children of Abilene Christian University professors Drs. Ed and Jane Coates, Nelson graduated magna cum laude from ACU with a BA in Journalism/Mass Communications with an emphasis in design, and a minor in Biology. He was involved in more than 30 collegiate and professional theatre productions while in college, and went on to perform Off-Broadway, in regional theatre, and television, and began his career in theatrical and feature film design. He was nominated for an Emmy Award in 1994 for his production design of the miniseries STEPHEN KING’S THE STAND for which he designed 225 sets and locations. Nelson was named Abilene Christian University’s Outstanding Young Alumnus of the Year in 1996, and was recipient of the ACU Department of Journalism/Mass Communications Gutenberg Award. His film design work includes such hits as MURDER AT 1600, KISS THE GIRLS, ANTWONE FISHER, RUNAWAY JURY, THE PROPOSAL, BIG MIRACLE, and THE GUILT TRIP. In 2013, Coates was nominated by the Art Directors Guild for Outstanding Contemporary Film Design for his work on FLIGHT. Coates is a voting member of the Academy of Motion Picture Arts and Sciences, and the Academy of Television Arts and Sciences. He was named Film Professional of the Year (2008) by Cambridge Who’s Who in America.

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becky headshot
Adjunct Faculty
Game Art
becky headshot
Adjunct Faculty
Game Art

As a local who grew up in the area, it wasn't hard to focus my career on game art. The vibrant art community of Laguna Beach, the many local game studios, high school, after school digital and industrial art classes, all combined to provide a strong foundation for my future career choice. Originally, I studied biology, not art. 2 years into college, I discovered a very important thing about education - what you learn should matter to you and your future. I then enrolled at The Art Institute of California - Orange County to pursue my BS in Game Art and Design. There I learned the digital and conceptual basics needed to get in on the ground floor as an artist at Carbine Studios as a Texture Artist working on Wildstar.

My art career has since blossomed beyond the game industry. In addition to working as a texture artist and teaching, I do freelance in the hobbyist jewelry industry. My metal clay stamps are for sale on the Rio Grande website under my future married name, Rebecca Chung. At home, I continue to practice more traditional art forms to expand my horizons as an artist in general. From traditional oils and water colors, lino block carving and printing, encaustics, to metal clay, I love discovering and learning new art mediums.

I post many of my personal works up on Etsy: http://www.etsy.com/shop/RebeccaChungDesigns

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Mentor

I grew up on the upper eastside of Manhattan, in New York City, in a large Italian family. As far back as I can remember, I was always painting and drawing as a child. My parents bought me all manner of sketchbooks, crayons and paint sets, and took me to all the wonderful museums of the city. The Metropolitan Museum of Art was my favorite, and when I was old enough, I often went there alone on my way home from school, spending countless hours studying and drawing the incredible works there.

When I was 15 we moved to Malibu, California, and a year later I began my formal training as an artist at UCLA. I studied a wide range of relevant styles and media; realism, impressionism, expressionism, minimalism, conceptual art, photography, film, etc. An extended period of study with hyper-realist painter James Valerio had the most impact on my technique as a realist. In 1979 I completed my undergraduate work at UCLA and received a B.F.A.

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GRAPHIC DESIGN + DIGITAL MEDIA ADMINISTRATOR
Office of College Advancement
GRAPHIC DESIGN + DIGITAL MEDIA ADMINISTRATOR
Office of College Advancement
949-376-6000 ext. 241
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Emmy Award - Winning Illustrator
Emmy Award - Winning Illustrator

Henry Cram is an Emmy Award®-winning illustrator, sculptor, and computer artist. When he is not writing and illustrating for KCET, he works on his comics, Fiscal Cliff and the upcoming series The Wig. His sculptures can be seen at The Hive Gallery and Cactus Gallery, both located in Los Angeles.

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Laguna College of Art + Design
Receptionist
Receptionist Desk
Laguna College of Art + Design
Receptionist
Receptionist Desk
949-376-6000
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My internship at Obsidian would not have been possible without the foundation I received at LCAD. It is a tremendous honor to be working at a studio with such a long legacy of excellent art and storytelling. Every day is a learning experience, not just of the tools of the trade, but of following through with teamwork, asking the right questions, and even helping others, however rarely. Thankfully, LCAD has primed me for all of these. I look forward to a bright future ahead of me at Obsidian, and I can't wait to ship my first game!

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I am an anthropologist whose background includes biological, cultural and medical anthropology. My diverse background in anthropology and lifestyle provides me with the knowledge and experience needed to teach a variety of subjects in the Liberal Arts Department at LCAD including Human Diversity, Human Evolution, Multi-cultural Healing and Human Sexuality. As a Professor of Anthropology I have lived and taught all over the world including Ecuador, Costa Rica and Spain. My field work has taken me to the Amazon, Andes, Eastern Europe and the Himalayas. I am President and Co-Founder of Women for World Health (www.womenforworldhealth.org) a volunteer organization dedicated to providing free plastic/reconstructive surgery in developing nations. I serve as trip coordinator, translator and international liaison for our international medical missions. I have two children, Jordi age 29 and Tess age 27. I have a home in Ibiza, Spain where my daughter was born. I spend two months a year there soaking up the Mediterranean spirit and cooking in my kitchen. I have a quadrupedal boyfriend named Sammy who is my exercise partner and travel companion. Sammy and I walk, bike and kayak regularly and he goes to Spain with me. I also have a bipedal boyfriend named Bill. Bill and I have been together for six years and he is honestly the nicest man I have ever met. I am in awe of the talent my students have. I am grateful for my 23 years at LCAD, my entertaining, challenging and creative students, my colleagues and the administration.

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Stefan Cummings painting
Exhibiting Artist
Stefan Cummings painting
Exhibiting Artist

Stefan Cummings was born in Washington, the fourth of seven children. Possessed of an avid interest in psychology and history, Stefan has always had a deep love of portraiture, one that lead him to the Atelier of Mark Kang-O'Higgins, in Seattle, where he was immersed in the study of the figure and the old masters. He was then able to obtain a full tuition scholarship at Laguna College of Art and Design (LCAD), continuing his study of traditional drawing and painting while obtaining his Bachelor of Fine Arts.

Like the Impressionists and Call to Order artists at the turn of the 20th century, Stefan reconciles traditional art forms with the realities of the present era. His landscapes and portraits make use of light, texture and gesture to convey the ethereal isolation of the suburbs, incorporating elements of realism and abstraction to bridge the past to the present.

Stefan is currently the youngest exhibitor at the Laguna Beach Festival of the Arts and his drawings can be found in collections throughout the United States. He will graduate with honors from LCAD in 2015.

www.stefancummings.com

 

    

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angela cunningham painting
Commissioned Artist / Instructor
angela cunningham painting
Commissioned Artist / Instructor

Grand Central Atelier's Water Street Atelier New York

Angela (b. 1977) grew up in the Bay Area of California. She received her BFA from Laguna College of Art and Design and, after teaching for a few years, pursued classical training under the mentorship of Jacob Collins at the Grand Central Atelier's Water Street Atelier. She now teaches at her own studio, in Asheville, NC, as well as part time at the Grand Central Atelier, the Beaux-Arts Atelier in New York City and many workshops nation wide. Angela is a recipient of various awards including the Morris and Alma Schapiro Achievement Award, the ARC Scholarship First Prize Award, and the Alfred Ross Achievement Award.

www.angelacunninghamfineart.com

 

      

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Laguna College of Art + Design
Secretary

Lisa Dallendorfer, a native of Southern California, is owner and principal of The Dall Group, a client solutions consultancy. Before starting her own company in 2004, she enjoyed nearly 20 years with The Walt Disney Company in entertainment attraction retail design, store planning, construction and installation. During her tenure at Disney, her focus was on developing cost effective retail programs from concept to installation. Prior to Lisa’s career with The Walt Disney Company, she enjoyed a career pursuing her true passion as an art educator and administrator with the Capistrano Unified School District. She taught secondary art education at San Clemente High School and then moved to Capistrano Valley High School to open the new art department. She also acted as Department head for the Fine Arts Cluster at Capistrano Valley High School, which included; Music, Art, Industrial Arts, Drama and Home Economics departments. In addition to teaching at the secondary level, she also taught at the community college level at El Camino College and Saddleback College. Lisa earned both her BA and MA in Art and Design from California State University, Long Beach,California. She holds a Standard Secondary Life Credential in Art Education as well as a Clear Administrative Credential from studies pursued at the University of California, Irvine campus.

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Ryan Darling Bio Photo
Independent Freelancer Applied Medical
Ryan Darling Bio Photo
Independent Freelancer Applied Medical

Currently, I provide 3D animation and illustration contributing to the look and feel of the Applied Medical brand. With that my work is used for educating surgeons regarding the use of innovative surgical instruments. My work is seen most with trade show displays, publications, and website use. In creating these Animations I supervised several of the aspects involved: Animation, Rendering, Render Wrangling, Composites and Editing. With that I supervised each project's pipeline.

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Laguna College of Art + Design
Director of Facilities
Facilities
Laguna College of Art + Design
Director of Facilities
Facilities
949-376-6000
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Luc Desmarchelier headshot
Associate Professor
Luc Desmarchelier headshot
Associate Professor
Illustration

Luc Desmarchelier, is a veteran artist who has worked as an illustrator, designer, art director and production designer in advertising, feature animation and live action film since 1984. Luc has worked in France, Martinique, England and California for RSCG, Universal, Amblin, Dreamworks, Sony and others. Film credits include: Shrek, Sprit, Corpses Bride, Open Season, Charilie and the Chocolate Factory and several others. Luc has a BA degree in Graphic Arts from Ecole d"Arts Appliques 'La Martiniere', Lyon France.

Luc has received several professional acknowledgments, some of which include an Annie Award for outstanding individual achievement for production design in an animated feature production for the movie "Spirit".

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Full-Time Faculty
Full-Time Faculty

Luc Desmarchelier is a veteran artist who has worked as an illustrator, designer, art director and production designer in advertising, feature animation and live action film since 1984. Luc has worked in France, Martinique, England and California for RSCG, Universal, Amblin, Dreamworks, Sony and others. His film credits include: "Shrek", "Sprit", "The Corpse Bride", "Open Season" and "Charlie and the Chocolate Factory." Luc has a BA degree in Graphic Arts from Ecole d"Arts Appliques 'La Martiniere', Lyon France.

Luc has received several professional acknowledgments, some of which include an Annie Award for outstanding individual achievement for production design in an animated feature production for the movie "Spirit".

www.ldesmarchelier.com

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matt dickson in studio
Studio Painter, Instructor
matt dickson in studio
Studio Painter, Instructor

Matt Dickson teaches Life Drawing and Intermediate/Advanced Drawing at New School for the Arts and throughout the greater Phoenix area. He holds a BFA in Fine Art from Laguna College of Art & Design and also studied at Los Angeles Academy of Figurative Arts. In addition to his collegiate studies he also spent more than two years studying privately under portrait painter Adrian Gottlieb. During that time he developed a strong passion for classical techniques and the fine arts which is reflected in his teachings as well as his own art work. He currently works in oil, charcoal and produces decorative carpentry. Matt is also an exhibiting artist who has shown his work locally as well as in New York and Los Angeles.

www.mattdickson.net

 

     

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jessica dinh bio photo
Blizzard

Since graduation, I have been working at Blizzard as a dungeon artist on World of Warcraft, modeling and texturing for dungeons, raids, and other points of interest. In my free time, I like to do other art and crafty things, like play piano, make soap, do archery, figure drawing, and painting. I draw inspiration for my art from all of these things, but I'm especially inspired by music and my hiking/camping adventures-I love nature and organic things! I am also greatly inspired by the artists who work around me, as well as by artists who work in other

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david donatucci photo
Instructor
Game Art

Bachelor of Architecture with distinction - Film and Theatre minors

Art Director - Double Helix Games (Foundation 9 Entertainment)

David Robert Donatucci is an art director with a passion for architecture, film and theatre. Always mindful of drama and staging, Bob has worked in the computer entertainment industry for 20 years. With a strong architectural background gained while studying and working in Rome, Italy and New York City, he began his career in his native Canada designing environments for motion based simulation rides. Featured in various industry articles, Bob has also lent his talent as a guest lecturer and architecture critic at Carleton University School of Architecture and the University of Waterloo. Most recently as a professor at Laguna College of Art and Design, he teaches architecture visualization to a new breed of artists.

Bob currently resides in Southern California and draws on his extensive knowledge of architectural style and geographic locations to breathe life and a credible history into the worlds he has conceptualizes and creates for next gen platforms at Double Helix Games (Foundation 9 Entertainment). His most recent game is the much anticipated Killer Instinct launching on Xbox ONE.

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Part Time Faculty
Illustration
Part Time Faculty
Illustration

I knew I wanted to be an artist from the age of five. Born and raised in St. Louis, Missouri, I grew up around the studio of my father, Ken Dowd, a successful illustrator, laying the foundation for my future as an artist. I received my BFA at the Art Center College of Design, graduating second in my class. At Art Center, I focused on classical drawing and painting as the principal areas of study. I returned to St. Louis to pursue a career as a freelance illustrator. I worked with clients such as Simon& Schuster, Coca-Cola, and Anheuser-Busch while continuing my studies as a painter. In 2000, I decided to dedicate myself fully to fine art and established my studio at the St. Louis Artists' Guild where I was Artist-in-Residence. I have completed commissions for clients which include Southwest Bank, The Fox Theater of St. Louis, as well as many portraits including two official portraits of the Cardinal Justin Rigali for the Archdiocese of St. Louis, Southwest Bank President Drew Baur, and President/Founder of the Mary Engelbreit Company, Mary Engelbreit. I am a member of the California Art Club, the Portrait Society of America, and the Oil Painters of America. "Woman in a Black Hat" was awarded "Best of Show" by juror and fellow artist C.W. Mundy at the Oil Painters of America regional exhibition. My still life, "The Sweetest Things in Life" was awarded an Honorable Mention at the 2006 Art Renewal Center's Salon Show. I am currently represented by John Pence Gallery (San Francisco), Waterhouse Gallery (Santa Barbara), Altermann Galleries (New York/Santa Fe) and Kodner Gallery (St. Louis). I teach workshops, instruct at the Laguna College of Art and Design, and continues to work from my home studio.

 

 

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Mentor

"Dubin's art stands out, as it depicts a psychological edge, revealing the prevalent angst of current society. Besides, the artist has become so skilled, his brushwork sure and his characters real, that each portrait seems to come alive; not as an exterior reality but the reality of the inner state of each being he portrays." -Roberta Carasso for the Laguna News-Post

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kevin duong headshot
Instructor
Game Art
kevin duong headshot
Instructor
Game Art

My name is Kevin Duong and in 2008, I started attending LCAD as a Game Art Major with an emphasis in 3D modeling for games. I found that during my time here, I learned the necessary skills required to succeed in the game industry, and was able to network with a number of influential teachers and industry professionals.

Since graduating in May of 2012, I have been working as an Associate 3D Artist at High Moon Studios located in Carlsbad. My job title entails the creation of 3D environmental / interactive props which populate various levels throughout the respected game. As the new consoles arrive, my responsibilities have broadened to optimizing models and textures to ensure that the game will be capable of running efficiently on both current- generation and next -generation consoles. I must always take technical limitations into account , while consistently upholding the artistic standards of the Intellectual Property.

My first shipped title was Deadpool (June 25th 2013) I am currently working on an unannounced Activision title for HMS.

www.kevinduongart.com

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alia el bermani portait
Gallery Exhibiting Artist / Teacher / Lecturer
alia el bermani portait
Gallery Exhibiting Artist / Teacher / Lecturer

Sullivan Goss Gallery / Women Painting Women Founder

Alia E. El-Bermani was raised in a small town just south of Boston, where she spent most of her childhood enjoying the outdoors and discovering the natural history of the south shore of Massachusetts.

Alia El-Bermani started her art training as a young child at the North River Arts Society, which is a small community run association for people, of all ages, interested in the visual arts. She showed early promise earning a Silver Key in the national Scholastic Art competition held at the World Trade Center in Boston. In 1994, she briefly attended Roger Williams University in Bristol Rhode Island a large liberal arts college which didn't quite have the clear focus that Ms. El-Bermani was seeking. In 1996 she transferred to Laguna College of Art and Design in Laguna Beach California which is known for its strong emphasis on classical figurative training.

While studying at Laguna College of Art and Design Alia El-Bermani received the Plotkin Award for Excellence in Fine Arts. Then, in 2000 she received her BFA from LCAD, summa com laude. Ever since, she has enjoyed continued success as a fine artist. She is currently represented by two premier galleries, Sullivan Goss Gallery in Santa Barbara California, and The Loft Galeria in Puerto Vallarta Mexico. This talented young painter has had five Solo Exhibitions. Her figurative and still life paintings and drawings have been included in several group shows across the country as well as showcased in Museums such as the Palm Springs Desert Museum in California, the Anchorage Museum of History and Art in Alaska, the West Valley Art Museum in Arizona and most recently, the Museum of Contemporary Canadian Art in Toronto. Several articles have been written on her work in such prestigious periodicals as Art Week, The Independent and LA Weekly. She currently lives and works in Cary, NC with her husband and two young, talented children.

www.alia-fineart.com

 

  

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nousha headshot
Instructor
Game Art
nousha headshot
Instructor
Game Art

Nousha Emami is an artist, designer, architect and educator. She is the founder of 6° Design | Build Studio, an experimental design and research practice based in Southern California. She received her Bachelor of Science from State University of New York at Buffalo, Masters of Fine Arts from the School of the Art Institute of Chicago and a Masters of Architecture from University of California Los Angeles. She has worked at a number of film production studios such as Pixar Animation Studios, Sony Image Works, Blue Sky | VIFX, Tippet Studios, Jim Henson's Creature Shop, etc; as a Technical Director, Visual Effects Artist and Animator.Nousha Emami was recently nominated as one of the top three finalists in an intentional urban art competition, Freedom: A Shared Dream, along with Cecil Balmond and Owen Morrel.Her design research is one that explores the integration between architecture, animation and cinematography, with an extensive consideration for form and space, using digital design technology.

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Mentor

Lani Emanuel was born in Honolulu, Hawaii. As a girl she lived in the Mojave Desert and as a teen, in northern California. She attended the Fashion Institute of Design and Merchandising, (FIDM), in San Francisco and Los Angeles, graduating with a degree in fashion design. She enjoyed an exciting 15 year career as a fashion designer before starting a family.

Wanting to explore her childhood passion for creating art, she studied privately over the course of seven years before attending Art Center College of Design in Pasadena. While there she focused on contemporary portrait and figure painting and printmaking. Lani earned her BFA degree from ACCD in 2008, graduating with distinction. Over the next five years, she honed her skills in portraiture at Los Angeles Academy of Figurative Art. Relocating to the Laguna Beach area in 2013 enabled Lani to earn her MFA degree in painting at Laguna College of Art+Design. While there, she was advised and mentored by Betty Shelton and D. J. Hall, respectively.

Lani's paintings have won awards, including first place in the prestigious SCORE VIII 2010 Southern California Open Regional Exhibition for her painting, "Boxers", and most recently, first place at the SOCALPAPA Paints OC Parks and the Back Bay 2013 plein air competition and show for her painting, "Early Morning Reflections". Her paintings and commissions hang in private collections throughout the US and Australia.

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Laguna College of Art + Design
Trustee

Michael Ervin, a Laguna Beach resident, has been painting and sculpting art for more than 40 years. He graduated with a Bachelor of Science Degree in Professional Arts from Woodbury University, a renowned business and art college. In 1981, Michael opened his own advertising and design firm that has served world-class clients in a variety of industries. While that firm, Ervin Ad, is still operating today, he devotes most of his time to the arts through painting and sculpture. Michael has won several critically acclaimed national and international awards for his art, design and advertising. He has served on the Boards of Directors of many organizations, including The Long Beach Symphony Orchestra, the American Red Cross, The Nicole Brown Foundation, and The Business Marketing Association. He is an active member of the Laguna Beach arts community, currently serving on the city’s Arts Commission. He is also a member of Laguna Outreach for Community Arts, Laguna Plein Air Painters Association, The Laguna Beach Art Museum, Pacific Marine Mammal Center, the Community Emergency Response Team for Laguna Beach, and the Sierra Club, among others. Michael and his wife, Sandra, a marketing professional, have lived in Laguna Beach for five years.

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Dean of InnovationChair of Graphic Design
Graphic Design + Digital Media
Dean of InnovationChair of Graphic Design
Graphic Design + Digital Media
ext 123

I was born in Washington D.C. and lived in Europe and the United States. After graduating from the Rhode Island School of Design with a BFA in Graphic Design, I headed to New York to create work for clients including CBS, Revlon, Avon, Gucci, and CBS International. I relocated to Miami to produce creative for CBS International and Columbia Records. In Miami, my focus extended to new media and video development. I was lucky to work and learn from international producers and to win a Telly Award. In addition, my programs have appeared on the Lifetime Channel, Nova, and the Discovery Channel.

Prior to coming to California, I was Director of Marketing and Creative Services for Delta Airlines, responsible for all leisure division marketing and corporate media. Currently, in addition to teaching, I am principal and CEO of a brand and design firm named X-ist which developed the presidential campaign for General Wesley Clark. Other clients include DeLoitte & Touche and Honeywell Aerospace. X-ist has a long history of working with new technology companies pioneering alternate energy solutions. X-ist has been chosen as the design firm to work on the brand and identity development of hydrogen gas stations for Russia, China, and the U.S.

We have also been awarded the project of creating the brand for the new restaurant at Bloomingdales/South Coast Plaza that will debut in Fall 2008, and the related product packaging that will appear in the Bloomingdale's Home Store in early 2009. X-ist is proud to employ alumni from the Laguna College of Art and Design.

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ariel fain bio photo

Born and raised in northern California, just 30 minutes away from the capital, my life started with a lot of time on my hands. Being home schooled gave me the chance to really focus on my art and allow more time for gaming-in fact, I learned all of my creativity from games, cartoons, and animated films. I started at Laguna College of Art and Design as a Game Art major with an emphasis in character concept art, but my focus changed quickly when I was introduced to 3D. Before the second half of my senior year, I entered Blizzard's World of Warcraft student character contest, where I landed first place. This gave me the opportunity to receive an internship on the character team. Right after the internship ended, I started as a regular employee.

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james finley headshot
Scripting
Game Art

James comes from an unlikely background; born unto a family of medical professionals deep in the heart of the Inland Empire of California, he doesn't strike a picture that the industry is too familiar with. Developing an early passion for video games and their immersive capacity for story-telling, his every move has been towards becoming a games development professional. Today, James is a senior software engineer and CEO for Broken Circle Studios, a third party development that specializes in entertainment and mobile technologies. With his Master's Degree in Software Engineering from Cal State Fullerton, as well as over a decade of experience teaching at a variety of art and technology schools throughout Southern California, James takes pride in combining the structure and rigors of computer science and the creative spontaneity of the video game industry. From small start-ups to massive enterprises, from serious to silly, and from public to secretive, James finds that with every client comes a new opportunity to learn and express his talents.

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Orion Fisher painting
Gallery Exhibiting Artist
Orion Fisher painting
Gallery Exhibiting Artist

Torrance Art Museum | Brewery Annex Gallery

Orion is a 2009 graduate of Laguna College of Art + Design and was selected as an artist in residence at Vermont Studio Center Johnson, VT in 2013. Orion actively participates in numerous group shows around the nation and in Los Angeles where he works out of his studio. "He creates paintings that are ethereal and strange, as if shooting out of focus with a camera intentionally, often obscuring the subject of the work in some way. Stirring and dark, Fisher's work lacks compromise in the force of its emotional quality." - Complex Art

www.orionfisher.com

 

    

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Laguna College of Art + Design
Administrative Coordinator for MFA programs in Drawing and Painting
Office of Graduate Studies
Laguna College of Art + Design
Administrative Coordinator for MFA programs in Drawing and Painting
Office of Graduate Studies
949-376-6000 ext. 270
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Matt Frantz bio photo
Full Time Faculty
Graphic Design + Digital Media BFA
Matt Frantz bio photo
Full Time Faculty
Graphic Design + Digital Media BFA

Matt Frantz received a Master of Fine Arts degree is from California State University, Fullerton and his BFA from Miami University. In a teaching career spanning over a decade, Mr. Frantz has taught classes in digital imaging, drawing, graphic design, illustration, internet design, multimedia, photography, and video. He has worked as a technical trainer for teachers, a freelance tutor and consultant, and workshop host, in addition to rewriting courses, developing curriculum, and advising. He holds software certifications from Adobe and Apple.

Mr. Frantz brings to LCAD over a decade of experience in the fine and commercial arts worlds - working with a variety of digital tools and traditional media. Most of Mr. Frantz's personal work incorporates a variety of traditional processes and media - for example, his most recent bodies of work include ink on paper, alternate process photography, and photo transfer paintings. He also produces experimental musical compositions and soundscapes.

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Laguna College of Art + Design
Director of Career Services
Office of Career Services
Laguna College of Art + Design
Director of Career Services
Office of Career Services
949-376-6000 ext 255

Robin Fuld has taught the Professional Studies Class, the business of art, to LCAD's Fine Artists for 11 years. In addition, 8 years ago she began her role as Director of Career Services. She transitioned to this new position after a 22 year career of professional experience in the visual arts. Robin holds a BA in Education from the University of Massachusetts. Her background includes extensive experience in corporate and residential art consulting and gallery management in prominent art regions, including Vail, Los Angeles, Palm Desert and Laguna Beach. She is a past president of First Thursdays Art Walk in Laguna Beach and created the first student mentoring program effectively partnering Laguna Beach galleries as mentors with senior college students at the Laguna College of Art & Design She also gives her time to other nonprofit organizations dedicated to enriching people's lives through art by volunteering her time to promote art education and appreciation.

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Drawing + Painting BFA
galindo headshot
Instructor
Drawing + Painting BFA

James Galindo (b. 1983) is an emerging young artist from Palm Springs, California. He received his Master of Fine Art Degree from Laguna College of Art + Design in 2009 and now teaches drawing and painting courses at various colleges and ateliers in Southern California. He has been the recipient of multiple scholarships and awards including the "La Quinta Arts Foundation Scholarship," the FRyan Ramirez Memorial Scholarship," "Best of Junior Fine Art" at Laguna College of Art + Design?s Annual Juried Exhibition, the "Passport to China Scholarship" sponsored by the Chinese Contemporary Fine Art Gallery in Laguna Beach, "L. Ron Hubbard?s Illustrators of the Future award," "Best of Show" at the Third Annual Fairhaven Juried Exhibition, the "Albert K. Murray Fine Arts Education Scholarship," and most recently, in 2009, the "John F. and Anna Lee Stacey Scholarship" sponsored by the National Cowboy and Western Heritage Museum in Oklahoma City, OK. James currently lives and works out of his studio in Los Angeles, CA, from which he runs weekly drawing and painting workshops. He began showing at Dawson Cole Fine Art in December of 2009.

 

     

 

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Mentor

Steve Galloway graduated from the California Institute of the Arts 1974 with a focus in drawing. Galloway was the recipient of a prestigious grant from National Endowment for the Arts in 1987, and has original works in the permanent collections of the Contemporary Museum, Honolulu, Hawaii; the Franklin Mint, Philadelphia; and the Museum of Contemporary Art, Los Angeles. He lives and works in Santa Monica, California.

Set somewhere on the outskirts of our recognizable galaxy, the universe of painter Steve Galloway is scattered over numberless chunks of swampland where grotesque events transpire in bizarre, bucolic tropics that William Henry Hudson might have imagined in a paranoid, malarial dream.

Though it may resemble our own world, Galloway's is really a parallel universe, beholden only to laws of its own. Familiar images - corks, pulleys, anthills, and tikis - lure us into thinking we are on home ground, but the similarity ends abruptly when the artist subjects these objects to incongruous juxtapositions that defy normal rules of physics. An image-maker par excellence, Galloway constructs dramatic pictorial situations that couldn't possibly exist outside a poet's imagination.

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Old things have always fascinated me. When I was eleven I developed a keen interest in the Irish language and in the alphabet that Irish scribes used to write their manuscripts in the Middle Ages. When I entered the working world after college, I found myself staying up late at night to read more about the ancient homeland of the Indo-Europeans, or Roman curse tablets, or the private lives of late medieval merchants. So I applied to the graduate comparative literature program at Indiana University, and began taking coursework in languages like Old English, Middle Welsh, and Latin. I moved to Paris for two years to do some research at the national library (and eat and drink and do all of the other wonderful things you can do in Paris), and when I came back I started work on my dissertation about early medieval translation. I have taught at Indiana, the University of Paris - Nanterre, UC Irvine, and here at LCAD. With my PhD finished last year, I am now turning my dissertation into a book. An essay of mine about Seamus Heaney and Jorge Luis Borges translating Old English is forthcoming in PMLA. My translations from French and Old English have appeared in the Yearbook of Comparative Literature and Inventory, respectively, and I am currently collaborating on a translation of the work of a French psychoanalyst. Perhaps it's my love of outmoded things, but when I'm not teaching or doing research I like to hunt through record stores for rare LPs, watch films on 35mm, and collect first editions of books. I'm working on a couple of novels, I'm an avid hiker and, one of these days, I'm going to learn how to surf.

Garceau_Dublin Garceau_Cactus

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Office of the Provost and Academic Affairs
Laguna College of Art + Design
Provost
Office of the Provost and Academic Affairs
949-376-6000 ext. 240
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Laguna College of Art + Design
Trustee

Joan Gladstone is president and CEO of Gladstone International, a strategic public relations firm founded in 1989. Joan has specialized in public relations planning and counseling for corporations, cities and nonprofits throughout California. Over the course of her career, Joan has achieved national recognition for public relations excellence. Her highest professional honor was election to the prestigious Public Relations Society of America College of Fellows, awarded for lifetime achievement and service to the profession. In addition to LCAD, she currently serves on the board of the Laguna Plein Air Artists Association (LPAPA). She has served on the boards of the Laguna Playhouse, Orange County Museum of Art, Orangewood Children's Foundation and the Urban Land Institute Orange County District Council. She and her husband Ed Gillow, live in Laguna Beach. Joan’s interests include oil painting, photography and travel.

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Laguna College of Art + Design
Chief Financial Officer
Business Office
Laguna College of Art + Design
Chief Financial Officer
Business Office
949-376-6000 ext 228
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frank gonzales painting
Gallery Artist | Muralist
frank gonzales painting
Gallery Artist | Muralist

Thinkspace | Art Miami | American Art Collector

Frank Gonzales' astounding work places him at the forefront of the Young American Realists movement. His subtle yet bold and inventive reinterpretations of classic subjects can be interpreted in many ways.

Gonzales was born in Tempe, Arizona where he received classical training in the arts. After four years of training under master painter Jim Garrison, Gonzales' exceptional talent was rewarded with a scholarship to the Laguna College of Art and Design.



His technique and application of paint bring forth an ethereal presence almost invoking a state of mediation. The viewer feels drawn into a silent but very detailed conversation with the work.

Gonzales' influences range from the Old Masters to the Modernists. First he attains a sense of depth and ambiguity through flat strokes of color that give the viewer almost a two- dimensional field. He then gracefully builds intensity and depth through varying washes and layers of paint. -Lotton Gallery

www.frankgonzales.net

 

     

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miguel gonzalez floral painting
Studio Painter | Instructor
miguel gonzalez floral painting
Studio Painter | Instructor

Kline Academy | Art Renewal Center

As a contemporary realist painter I continue my journey of self exploration and understanding of the human subject. My desire to become one with everything living, fulfills who I am and in return I hope evokes an experience for the viewer. I paint in attempt to capture a fleeting moment and feeling of desire to experience it once more.

In my current body of work, I explore how to create naturalistic images with highly rendered and abstract paint marks, these layered marks of finished and unfinished represent my personal state of mind as an artist.

www.miguel-a-gonzalez.com

 

     

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Scott Gordon Bio Photo
Scenic Artist Trio Entertainment Services
Scott Gordon Bio Photo
Scenic Artist Trio Entertainment Services

I like to draw and paint in all mediums and create unique characters and environments. I love to sculpt when given the opportunity and free time to do so. I have worked on many feature films painting backdrops/sets and painting faux finish on Backlot sets as well. Features including Inception, Land of the Lost, Ironman 2, and backlots of Universal Studios Hollywood and Raleigh Studios.

I am currently working with more Digital mediums and am interested in character and environment design.

Specialties:Drawing and painting

http://scottgordonart.daportfolio.com

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Laguna College of Art + Design
Trustee

CID, NCIDQ, LEED® AP Regional Managing Principal As Co-Managing Principal for the Southwest Region, Kim is responsible for Gensler offices in Los Angeles, San Diego, Newport Beach, Phoenix, Las Vegas and Denver, providing leadership that has been truly transformative. With a passion for design excellence and strong client partnerships, Kim has diversified and expanded Gensler’s Orange County practice, which was recognized as one of the “Best Places to Work” by the Orange County Register and recently celebrated its 30th anniversary. Over the course of her career, Kim has cultivated longstanding client relationships across a diverse body of work that includes interior design, project and portfolio management and design strategy. She earned a Bachelor of Science in Interior Design from Northern Arizona University.

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Senior UI/UX Designer at Weedmaps
Senior UI/UX Designer at Weedmaps

Darryl Grant is Senior UI/UX Designer at Weedmaps. He is a multifaceted creative who is driven by a passion for visual communication and product design. He specializes in creative product solutions within UI and UX for mobile, webm and next generation platforms.

Darryl has worked with some of the world’s largest multinationals all the way down to independent start-ups. His manifesto is to create celebrated work through original concepts and intelligent solutions.

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Laguna College of Art + Design
Trustee

Veronica M. Gray is a prominent trial attorney in Orange County, California with over four decades of experience litigating and negotiating employment issues for her clients. She chairs Nossaman’s Employment Practice Group and represents employers throughout California, as well as meeting their out-of-state needs. Ms. Gray provides counseling, advice, and litigation services to private and public companies and public entities in a broad array of employment and labor related matters. What distinguishes Ms. Gray is her strategic creative approach in addressing her clients’ needs and resolutions that are smart and effective. Ms. Gray has not only mastered the nuances of employment law, but is skilled in bet the company cases. She thrives on tough cases and knows how to win.

Over the span of Ms. Gray’s career, she has taken on leadership roles in many professional and philanthropic organizations on a local and international level with a focus on micro-enterprise and children’s education. Ms. Gray is also a passionate photographer and her remote travel has allowed her to capture the striking close-up images of indigenous people world-wide (www.veronicagrayphotography.com)

She has donated her photography to many non-profits to support their fund raising efforts and her work has been on display at the Chapman University School of Law and the Peter Blake Gallery in Orange County, in Orange Coast Magazine, and at the FotoCare Gallery and the Consulate General of the Republic of Poland in New York.

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Laguna College of Art + Design
Trustee

Sue Greenwood is the owner/director of Sue Greenwood Fine Art (SGFA). Established in 2002, SGFA is one of Southern California’s most respected fine art galleries, representing 35 emerging and mid-career artists from across the United States that exemplify aesthetic excellence with a focus on realism and figurative works of art. Sue manages, brands and sells the artists’ work through her gallery, the organization of outside solo and group exhibitions, and educational lectures. Sue’s extensive career began in in 1992 when she worked as Art Director for Daniel Fine Art, then as Gallery Director for Diane Nelson Fine Art.

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Adjunct Professor
Adjunct Professor

Trained as an architect, Dr. Stefano Gualeni is a philosopher and game designer who is best known for creating the videogames 'Tony Tough and the Night of Roasted Moths' (1997) and 'Gua-Le-Ni; or, The Horrendous Parade' (2012).

His work takes place at the intersections between continental philosophy and the design of virtual worlds. Given the practical and interdisciplinary focus of his research - and depending on the topics and the resources at hand - his output takes the form of academic texts and/or of interactive digital experiences. Being both a philosopher who designs videogames and a game designer who is passionate about philosophy, Dr. Gualeni studies virtual worlds in their role as mediators of thought: as interactive, artificial environments where philosophical ideas, world-views, and thought-experiments can be explored, manipulated, and communicated objectively.

His recent book, 'Virtual Worlds as Philosophical Tools' (Palgrave, 2015), identifies computers as instruments to (re)design ourselves and our worlds: as gateways to experience alternative possibilities of being. Put somewhat more simply, he recognizes virtual worlds as the contexts where a new, projectual humanism has already begun to arise. Full CV available at his website: http://stefano.gua-le-ni.com

PhD. in Philosophy

M.S. in Architecture

M.A. in Fine Arts

Senior Lecturer in Game Design at the Institute of Digital Games (University of Malta), designer of ten commercially released videogame titles (starting in 1997), author of the book Virtual Worlds as Philosophical Tools (Palgrave, 2015), and contributor to Creativity in the Digital Age (Springer, 2016), and Experience Machines, the Philosophy of Virtual Worlds (Rowmman & Littlefield, 2017). So far, Stefano's research was supported by - and contributed to - two European research grants (BD4CG Biometric Design fo Casual Games, FORETELL Fire and Flood Safety Awareness in Virtual Worlds).

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Laguna College of Art + Design
Trustee

John Gunnin teaches AP Art History and AP Studio Art at Corona del Mar High School in Newport Beach, California. He has served as a question leader for the AP Art History exam and currently serves on the Development Committee for AP Art History. He is a Director of the William Gillespie Foundation and a former Trustee of Sage Hill School. He has published numerous articles on contemporary art and travel in popular magazines such as Juxtapoz and The Surfer’s Journal. He was named the Orange County Arts Educator of the Year for 2007 and the Corona del Mar High School Teacher of the Year for 2009.

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Laguna College of Art + Design
Trustee

For the past 17 years Lisa Hale has been a Partner with Parallax Capital Partners, LLC, a private equity fund that focuses on the software industry. Lisa is primarily responsible for all Human Resource due diligence and day-to-day operations. In this role, she has established new benefit programs for all of Parallax’s acquisitions and successfully transitioned over 2,000 employees to these new programs. Lisa currently manages human resources for three portfolio companies with over 200 employees in 4 different countries. She is responsible for all employee benefit plans, policy and procedures, compensation plans and other matters related to employees. Lisa previously served as a director of Computron Software, MultiGen Paradigm, VistaSource, Inc. and Daptiv Solutions. Lisa holds a Bachelor of Arts degree in Fine Art from the University of California, Irvine. Lisa is also a member of the Board of Directors of the Laguna Playhouse.

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Mentor

D.J. Hall's paintings are inspired by the artist's visits to Palm Springs' pools and resorts and Los Angeles' posh Westside and beaches. Depictions of priviledged, beautiful women grinning with self-satisfaction against the inevitable ravages of time became the basis of Hall's imagery. Emplying a realist style of painting, the artist celebrates the color and quality of light in sunny environments. Yet, these emotionally charged works pack compelling thoughts for viewers who choose to look beyond faces and scenes. Beneath the surgace beauty lurks a certain "edge" evoking an uneasy feeling that something is amiss. In revealing herself through these poignant and personal images, the artist lures us into deeper consideration of our own yearnings for eternal youth and our inability to face what inevitably comes with human mortality. Combining a skill for capturing intense color and light and portraying women, her images often feature other genres within the painting- including still life, landscape, and water studies. Reflected in her artwork is her pre-occupation with fleeting youth, aging, and the cultural expression of self-image. (from D.J Hall's Thirty-Five Year Retrospective curated by Katherine Plake Hough)

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Mentor

Michael Harnish earned his bachelor and master degrees in painting from the Laguna College of Art and Design, finishing his education in 2010. Since then Harnish has been developing his craft, exhibiting his work in notable exhibitions in Orange County and Los Angeles. Recently, the artist has taken up residence in Los Angeles with a studio in the Arts District downtown.

 

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Gallery Exhibiting Artist | College Instructor
Gallery Exhibiting Artist | College Instructor

Laguna Art Museum | Dax gallery | Cal State Long Beach

The space in Harnish's paintings seem to breathe and undulate, revealing an inner quality that in some areas conveys a deep sense of peace while in others Harnish's strokes become as violent as a crashing wave, nodding to the unpredictability of nature, his primary subject and source of inspiration.

Michael Harnish earned his bachelor and master degrees in painting from the Laguna College of Art and Design, finishing his education in 2010. Since then Harnish has been developing his craft, exhibiting his work in notable exhibitions in Orange County and Los Angeles. Recently, the artist has taken up residence in Los Angeles with a studio in the Arts District downtown. -Raw Salt, Laguna Art Museum

www.michaelharnishpaintings.madewithcolor.com

 

     

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kenny harris headshot
Part Time Faculty
Drawing + Painting BFA
kenny harris headshot
Part Time Faculty
Drawing + Painting BFA

I am drawn to certain conditions of light and space, which usually contain elements of isolation, reflection, or atmospheric perspective. These come together in various genres - the space interior, the figure in contemplation, and atmospheric cityscape or landscape. Within these I try to articulate the feeling I get in transitional low light conditions. The light is the focus of the paintings, creating mood, but with a lively varied surface. Location influences my paintings tremendously. I travel to reinvent the subjects I paint, seeking a fresh eye abroad, or upon return.

 

      

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Hannah Harris painting
Studio Painter
Hannah Harris painting
Studio Painter

Born and raised in Orange County, CA, Hannah Harris decided to be an artist by the age of 7. Her passion for art only grew from there and in 2010 she graduated from the Laguna College of Art and Design with a Bachelors in Fine Art. Each painting springs from her faith in Jesus Christ and often include elements from the different cultures she has visited. It is her desire to join art with helping those in need, through donating portions of select paintings to ministries or individuals that are in need around the globe. Hannah's work can be described as "moving" or "inspirational," speaking to the heart of the individual. It is her desire through each work that the Spirit and Heart of God be expressed, "…For the things which are seen are temporary, but the things which are not seen are eternal."

www.paintingprovisions.com

 

   

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Studio Painter, Instructor
Studio Painter, Instructor

My most recent series has been an exploration of particular places that have been part of my daily life. Over the past two years I have composed several large paintings that in essence have recorded my personal experiences with each location. It has been my goal to capture as honestly as possible the characteristics that individualize a specific space. It is typical for me to spend four to six months at one site, revisiting the canvas regularly, developing the image over a long period of time. The canvas then begins to take the shape of a living journal, documenting my experiences and interactions in a pictorial language. Everything within my worksite becomes important and in one way or another is woven into the structure of the canvas. Things such as changing wind patterns, migrating birds, wild tomcats, personal accounts, is (if not noted in the painting) impressed deeply into my understanding of that environment.

The greatest hope for my artwork is that others would have a strong emotional response to it. I believe the better my understanding of a place in which I work and everything that makes it breathe: its history, the community who live and work there, traffic patterns, bird sounds, the more faithful my painting will be to the fullness of that area; making the work much more believable and therefore more tangible to the viewer.

www.adamharrison.org

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Laguna College of Art + Design
Director of Development
Office of College Advancement
Laguna College of Art + Design
Director of Development
Office of College Advancement
949-376-6000 ext. 241
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Art has always been my passion: art is what truly satisfies and inspires me. I feel so fortunate in my profession to have the opportunity to share this passion with others. At the age of twelve I created and sold my first logo, and years later created a successful graphic design business, specializing in branding and identity packages. My artistic accolades include the New York Society of Illustrators competition in 2000, and the Disney Creative Challenge Awards competition in 1994. My academic work has earned prestigious merits in writing and collaborations with the leading Classical Studies scholars as a writing contributor. I am published in the area of Roman Visual Narrative and Commemoration, a visiting lecturer on Ancient Propaganda, and an inductee into the Distinguished Guest Lecturer Series through Saddleback College. I have worked in the museum context, and as gallery curator, consultant and community arts volunteer. Where I am most comfortable is in the classroom. My students have honored my dedication to teaching in the most humbling ways, sharing the impact I have had on their life and art. I was also honored to be nominated for the Teacher of the Year award in 2012. Since 1998 I have been travelling internationally for both leisure and field work. I have been told my photography and travel adventures enrich the classroom experience and inspire students in their art and worldly endeavors. I consider it a privilege to be an educator at LCAD, where I am continually renewed by my students.

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Kellie Hautala Bio Photo
Designer / Artist DITA!
Kellie Hautala Bio Photo
Designer / Artist DITA!

Kellie Hautala, just landed her dream job as a designer at DITA! Kellie has studied Drawing and Painting, Sculpture, Illustration and Graphic Design during her time at Laguna Collage of Art and Design. Kellie loves trying new restaurants, online shopping, her dogs, big high-heels and really good design. She currently works as a graphic artist and product designer and feels that having an illustration degree / focus has given her the edge.

Website: http://www.poptype.squarespace.com

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Associate Professor of Art History
Associate Professor of Art History

I grew up in Iowa roving its fields and forests on imaginary expeditions. An early immersion in nature was amplified by a childhood visit to the Field Museum of Natural History in Chicago where I was overwhelmed by the beauty of Egyptian mummy cases exuding the strange odor of ancient objects. While studying painting at the international Dutch academy Atelier 63' in Haarlem, Netherlands, I discovered the great Dutch historian J.H. Huizinga and his classic Dutch Civilization in the 17th Century and Other Essays. Huizinga brought history alive, transporting the past into the present. When I graduated as a Fine Art Major from Minneapolis College of Art and Design, I drew well and had developed a natural gift for color composition. At the University of Iowa I completed the MA and MFA in Painting and Art History and began a lifelong career as an exhibiting painter and college teacher. I enjoyed a half decade as curator of education and exhibitions at the Riverside Art Museum. While teaching at LCAD, I completed a PhD from Claremont Graduate University in Aesthetics and Art History, and my dissertation on Van Gogh's letters resulted in Van Gogh's Untold Journey: Revelations of Faith, Family & Artistic Inspiration. This book has led to an active lecture schedule at venues like the Bowers Museum and universities. Currently I am co-authoring a second book, Johanna: The Other Van Gogh. I cherish co-leading LCAD summer study groups in Europe and my weekly classroom exchange with our inspiring and creative students.

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Laguna College of Art + Design
Gallery Manager
Gallery
Laguna College of Art + Design
Gallery Manager
Gallery
949-376-6000 ext. 254
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Assitant Chair Faculty
Graphic Design + Digital Media
Assitant Chair Faculty
Graphic Design + Digital Media

Dana Herkelrath earned a B.F.A. with honors in Graphic Design and Packaging from Art Center College of Design in Pasadena, California and an M.F.A. in Graphic Design from California State University Long Beach. Ms. Herkelrath has been teaching graphic design courses for over fifteen years. She has been faculty at Art Center College of Design in Pasadena and Art Center Europe in Switzerland. She has taught courses at University of New Mexico, CSULB and been a guest lecturer at La Sierra University.

Ms. Herkelrath is the principal of Herkelrath Communication Design, a boutique firm specializing in Design and Development of Corporate Identity, Branding, Environmental Graphic Design, Packaging, Retail Merchandising, Marketing, Interactive media and Public Awareness Campaigns. Her client list includes Fortune 500 companies in the field of entertainment, medical care, urban community development, education, publishing, hospitality, real estate, and international aid organizations.

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Bobby Hernandez headshot
Part Time Faculty
Bobby Hernandez headshot
Part Time Faculty
Game Art

Digital Painting and Character Design

Bobby Hernandez, originally from Dallas, Tx, moved out to California to pursue a career in the entertainment industry doing what he loves. He has worked in various fields from Animation to Video Games, creating Heroes, Villains, Monsters and the worlds in which they live! As a graduate of LCAD, he has had the opportunity to work for places such as Cartoon Network and Obsidian Entertainment. As the world around him gets older, he hopes to continue to pursue a life in his personal Neverland of animation, video games and imaginary worlds.

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Full-time Faculty | Mentor
Full-time Faculty | Mentor

Baltimore, Maryland, was the city of my birth in 1955, but I never really lived there. I began to draw intensely at the age of seven after my parents divorce in Florida, and continued that practice growing up in a small Wisconsin town. My Bachelor of Science in Art from the University of Wisconsin-Madison (1977) was for drawing and printmaking. Attracted by the intense psychological content and technical skill displayed by artists in Prague and Vienna, I moved to the Austrian capital in 1978, attending the Vienna Academy of Fine Arts for five-and-a-half years. There I learned Old Master painting techniques, studied paint chemistry, drew thousands of figure drawings from life, and completed a year-long course at the Anatomy Institute. Vienna hosted my first solo exhibition in 1979, quickly followed by exhibitions in Austria, Germany and France. In 1981 I received one of Austria's most prestigious awards for artists, the Theodor Koerner Award. By 1984 I had moved to my current home of Los Angeles and in 1985 had my first American solo exhibition, followed by of over one hundred group and solo exhibitions, including venues in Europe, Asia, and the Middle East. My work is included in the public collections of the Los Angeles County Museum of Art, Orange County Museum of Art, Oakland Museum, San Jose Museum of Art, and the Smithsonian Institute, among others. In 1990 I received a Western States Art Federation award, and in 1991 a J. Paul Getty Fellowship and a National Endowment for the Arts Visual Arts Fellowship. Funds from the latter allowed me to live in Post-Revolutionary Iran for one year in 1992-93. The national tour of a massive six-year project, The Paternal Suit: Heirlooms from the F. Scott Hess Family Foundation, was launched in 2012 at the Halsey Institute in Charleston, SC, and will end at the Long Beach Museum of Art in 2014. A career survey of works will be published in 2014, accompanied by an exhibit at multiple venues. I am represented by Hirschl and Adler Modern in New York and Koplin Del Rio Gallery in Los Angeles.

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Scott Hess self-portrait
Full-Time Faculty
Drawing + Painting
Scott Hess self-portrait
Full-Time Faculty
Drawing + Painting

Baltimore, Maryland, was the city of my birth in 1955, but I never really lived there. I began to draw intensely at the age of seven after my parents divorce in Florida, and continued that practice growing up in a small Wisconsin town. My Bachelor of Science in Art from the University of Wisconsin-Madison (1977) was for drawing and printmaking. Attracted by the intense psychological content and technical skill displayed by artists in Prague and Vienna, I moved to the Austrian capital in 1978, attending the Vienna Academy of Fine Arts for five-and-a-half years. There I learned Old Master painting techniques, studied paint chemistry, drew thousands of figure drawings from life, and completed a year-long course at the Anatomy Institute. Vienna hosted my first solo exhibition in 1979, quickly followed by exhibitions in Austria, Germany and France. In 1981 I received one of Austria's most prestigious awards for artists, the Theodor Koerner Award. By 1984 I had moved to my current home of Los Angeles and in 1985 had my first American solo exhibition, followed by of over one hundred group and solo exhibitions, including venues in Europe, Asia, and the Middle East. My work is included in the public collections of the Los Angeles County Museum of Art, Orange County Museum of Art, Oakland Museum, San Jose Museum of Art, and the Smithsonian Institute, among others. In 1990 I received a Western States Art Federation award, and in 1991 a J. Paul Getty Fellowship and a National Endowment for the Arts Visual Arts Fellowship. Funds from the latter allowed me to live in Post-Revolutionary Iran for one year in 1992-93. The national tour of a massive six-year project, The Paternal Suit: Heirlooms from the F. Scott Hess Family Foundation, was launched in 2012 at the Halsey Institute in Charleston, SC, and will end at the Long Beach Museum of Art in 2014. A career survey of works will be published in 2014, accompanied by an exhibit at multiple venues. I am represented by Hirschl and Adler Modern in New York and Koplin Del Rio Gallery in Los Angeles.

 

   

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I have never been one to follow a narrow path. During my time as an undergrad at USC, I completed a double major in Fine Art and Neuroscience, and was a member of the women's rowing team. I went on to receive an MFA in Painting at Laguna College of Art and Design, where I am now an adjunct faculty member in the Fine Arts and Liberal Arts departments. By teaching two courses that I proposed and developed for LCAD, I am fortunate enough to entertain my own eclectic combination of interests ranging from gender studies and aesthetics to oil painting and neuroscience. As a working artist, I have exhibited my paintings in locations across the country including Washington DC, San Francisco, Cincinnati, Indianapolis, Los Angeles, Long Beach, Irvine, and Laguna Beach. I recently received the Elizabeth Greenshields Foundation Grant for emerging representational painters. As a representational artist and a scholar, I bring a wide variety of experiences and a broad knowledge base to my teaching. I consider it a privilege to teach other artists, and to be actively involved in an exciting and ever shifting conversation. When I'm not lecturing about fractal geometry in art or perspective drawing, you can find me running, hiking, traveling, or simply enjoying the great outdoors.

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grant Hier head shot
Professor
Creative Writing
grant Hier head shot
Professor
Creative Writing

I have a passion for the art of language - have loved words ever since my sister taught me to read and write when I was just three years old. I've been writing ever since, earning two Master's Degrees in Literature and Creative Writing, serving as editor of several literary journals and magazines over the years, and ultimately, teaching. I'm currently developing an MFA in Creative Writing at LCAD. Recently, I received the high honor of PRIZE AMERICANA for my book-length poem Untended Garden (The Poetry Press, 2015), as well as the NANCY DEW TAYLOR PRIZE for Literary Excellence in Poetry (2014), and the KICK PRIZE for poetry (2013). My poems have been widely published internationally, and anthologized in such places as Human and Inhuman Poems(Knopf/Everyman), Poets Against the War, and WTC Remembrances. My fiction, reviews, and essays have been published in such places as the Anthology of Los Angeles Short Fiction (Red Hen Press), and the award-winning book, John Fante: A Critical Gathering. I was also a professional Art Director, graphic designer, visual artist, and musician. For seven glorious days I recorded my original musical compositions for A&M Records in Los Angeles. My installation art has been featured in several gallery showings. I am constantly inspired by my LCAD students and colleagues - their ideas, their creativity, their passion. To earn a living at what you love is a blessing. To be able to do it at such an enriching place as LCAD is the ultimate career.

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Susan Hoehn headshot
Part Time Faculty
Drawing + Painting BFA
Susan Hoehn headshot
Part Time Faculty
Drawing + Painting BFA

California artist Susan Hoehn is best known for her vibrant hues reflecting the beauty of the landscapes she paints. From vineyards to seaside vistas Ms. Hoehn captures the essence of the contemporary landscape.

Susan received a B.A. in Art from the University of California at Berkeley where she was schooled in a variety of mediums. As a student in the late 70's she studied painting under Joan Brown. During that period she worked part time for the University Bear Backers designing brochure covers for athletic events. She also designed the poster for the U.S.A. vs U.S.S.R. International Track Event.

Susan has built a successful art career painting the vineyards of Northern California. Her paintings and limited edition giclees can be found in numerous galleries through out California and especially in the Napa and Sonoma region. She visits the wine country several times a year exploring new locations to photograph and paint. She is most inspired by summer and fall as the color, light and shadows unite to form that perfect composition.

After the passing of her husband of 35 years in 2014, Susan decided to explore other subject matters as well as her landscape paintings. " I enjoy painting things that I love, and going to museums is one of my favorite things to do. It was a great comfort during a difficult time". Her depiction of museum goers is a juxtaposition between our current culture and the historical masterpieces on view.

No matter what the subject, Susan knows she is ultimately successful when someone viewing her painting experiences the same delight from the scene as she did.

Susan Hoehn's art is exhibited in many galleries in the western United States and is collected across the U.S., Canada and abroad. She was accepted into the 2015 Festival of Arts in Laguna Beach.

She is a member of : Laguna Beach Plein Air Painters Assoc., Oil Painters of America and the California Art Club.

 

     

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Part-Time Faculty
Part-Time Faculty

J. Mauricio Hoffman was born and raised in Mexico City. Since a very young age he showed aptitude for the arts and a love for drawing characters. An avid lover of all things Disney, Mauricio knew since he was a kid that he wanted to be an animator.

After getting degrees in Graphic Design, Animation and VFX, Mauricio moved to California where he has been working as an animator, creative and art director for a number of different video game studios like Blizzard, Oddworld Inhabitants and Monkey Brain Studios. In addition, Mauricio has been teaching the introduction to CG animation and advanced CG animation classes at LCAD since 2010.

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Laguna College of Art + Design
Trustee

Known for his direct involvement with projects around the globe. Ron Holecek has come to epitomize his firms commitment to a dynamic, personal approach by its leaders. Serving as President and CEO of WATG from 1993-2009, Ron led the firm through successive years of growth by focusing on implementing smart business practices to improve efficiency and profitability. At the same time he expanded the firm’s operations to be truly global. WATG is recognized as the world’s leading consulting firm specializing in hospitality, leisure and entertainment design. From WATG offices in Irvine, Honolulu, Seattle, Orlando, London and Singapore, a talented and multicultural staff of professionals provides strategy, planning, architecture, landscape architecture and interior design services. WATG is the number one hospitality design firm in the world, according to surveys by Hotel Design and Hotel & Motel Management magazines. Hospitality Design magazine’s recent survey of architecture and interior design firms ranked WATG’s corporate culture among the top in the country: best career advancement, best firm philosophy, best client list, best list of projects, and most innovative. Ron is a recipient of the 2001 North Dakota State University Alumni Achievement Award, an Advisory Board Member of the North Dakota State University College of Engineering and Architecture, a member of the Urban Land Institute since 1987, and a member of the American Institute of Architects (AIA).

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Part-Time Faculty
Part-Time Faculty

Rick Hoppe is a 40 year professional artist and Disney character animator. Since starting in 1980 on the film "The Fox and the Hound", he has contributed his talents to most of the traditional Disney features up through "The Princess and the Frog" in 2009.

He majored in illustration at Art Center College of Design and later studied drawing and painting privately with Glen Vilppu. In his early years at Disney he trained with Disney veterans Eric Larson and Glen Keane. He has been known for his superb draftsmanship and acting ability, and has been much in demand by directors.

During Rick's tenure at Disney, he had the opportunity to develop a training curriculum and lecture and mentor new artists, "Much to my delight, I discovered that I am a natural teacher. Some of my fondest memories at Disney are mentoring assistants, fueling their enthusiasm and watching their talent flower." Many artists who Rick trained are now leaders in the industry.

Rick Hoppe is an excellent communicator. He is fully present to the needs of the student and is able to impart a clear understanding of the key skills of expressive drawing, fluid animation and eloquent acting. He inspires and empowers his students, "I'm committed to my students becoming top notch animators and leaving LCAD prepared to excel in the animation industry."

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As part of the graduating class of 2010, I jumped on board the Game Art track once Sandy introduced it to the school. It was definitely one of the best decisions I could have ever made. After graduating I collaborated with a game jam team from USC and from there moved to Konami as a 2D artist. Without a doubt, I wouldn't be where I am today without the Game Art program.

The desire to learn new things is one of the biggest driving forces behind my work. When it comes to art I feel like there's so many different aspects of art that needs to be learned, and that I must grasp the basics of each. The same applies to things I like to do in my personal time. What may start out extremely hard for me in the beginning, diligent work alway brings a success that is my own. I also apply the same concept to when I play games as well such as League of Legends!

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Laguna College of Art + Design
IT Manager (Help Desk)
IT Services
Laguna College of Art + Design
IT Manager (Help Desk)
IT Services
949-376-6000 ext. 242
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Instructor
Game Art

Production design credits include the Weinstein Co. feature film "Escape from Planet Earth," and the Warner Bros. feature film, "The Ant Bully." Production design awards include the 2011 Telly Award, as well as a Annie Award nomination for his production design on the Cartoon Network CG feature film, "Firebreather. Other screen credits include concept art for the all-digital feature, "Horton Hears a Who," from 20th Century Fox. , "The Nightmare before Christmas," from Disney, "Shrek" and "The Prince of Egypt" from DreamWorks, Ron Howard's "The Grinch" from Universal.

 

Writing credits include his first children's book "Danny Diamondback" from Harper Collins, as well serving as writer/director of storyboards and animatics for two and a half years at Electronic Arts. His book and screenplay, "Danny Diamondback" has been optioned and funded as a CG feature. While working as a concept artist, matte painter, and After Effects compositor at Yu and Co, his art can be seen in the opening title sequence to "The Great and Powerful Oz" starring James Franco, and the opening credit sequence to the television series "Leftovers." Prior to his film career Barry worked in the record business with such names as Neil Young, The Grateful Dead, The Band, and ZZ Top.

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Mentor

Kathryn Jacobi is a classically trained, contemporary realist painter and printmaker who has been working professionally for over 40 years, exhibiting in galleries and museums throughout the United States, Canada, and Europe. Over her life as an artist, she has always worked on two consecutive bodies of paintings that are distinct and separate from eachother. The first group is from direct observation or based on old photographs and relates to her experience of the world. The second group derives from her imagination, the paintings collectively weaving a narrative of her inner life and its journeys. Over the past few years, she has also become more and more intrigued with the creative possibilities for making images inherent in digital photography and the computer darkroom, and now considers this a third avenue of practice and exploration.

Kathryn was born in Manhattan in 1947. Her father was a writer, her mother still is an portrait painter, her one brother is a teacher, and her husband, Richard Dysart , is an actor. She has one son, Arie Wolf Jacobi, who is an accomplished sculptor and inventor. She attended UCLA, UCBerkeley, and California State University Northridge where she received her BA in 1978 and her MA in 1980. While Kathryn has spent much of her life in California (she presently lives in Santa Monica and has a studio in Los Angeles) she has also spent much of the past 2 decades in the forests of British Columbia where she had a second home and studios.

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Drawing + Painting BFA
michael jacques headshot
Instructor
Drawing + Painting BFA

Born and raised in Vermont, Jacques (pronounced j-ah-k) began his formal art education at Boston University's School of Fine Arts. In 1967, he was awarded a Bachelor's Degree. After two years as an illustrator in the U.S. Army, the painter returned to New England and in 1971, received a Master's Degree from the Hartford Art School at Connecticut's University of Hartford.

From Cambridge to Miami, from Washington, D.C. to Santa Barbara - Jacques' paintings, etchings and serigraphs have been widely praised. While teaching drawing and painting as an Associate Professor of Fine Art at Boston's Emmanuel College, Jacques appeared in more than 40 one-man exhibitions and has been represented in more than 125 national art shows. His work appears among important permanent collections in museums such as Washington, D.C.'s Museum of American Art and The Smithsonian?s National Collection, Virginia's Chrysler Museum and Boston's Museum of Fine Arts.

In 1980, ABT Books of Cambridge, Massachusetts, published his Images of Age. Nominated for the American Book Award for Original Art, the volume is an unusual collection of Goya-quality drawings, which capture the solitude of aging among the forgotten elderly in New England nursing homes.

Jacques: Being an artist requires more than merely being a committed observer. It requires an ability to record the feelings that image awakens.

I began teaching at LCAD in 1993. Hired full-time in 1997. I am both an Associate Professor and Admissions Counselor for the school.

 

   

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David Jaloza has been in the game industry for eight years, focusing heavily in game design as well as production. Jaloza began his career at inXile Entertainment, where his efforts were focused equally on production and game design. During his five-year tenure at inXile, Jaloza worked in concert with publisher Crave Entertainment to launch the following titles: PurrPals (DS/Wii), BabyPals (DS), MonsterPals (DS/Wii), Defendin' De Penguin (DS/Wii), and other publishers which he produced Line Rider (DS/Wii/PC), as well as Super Stacker for the Playstation Network. With the initial release of the iPad, Jaloza began producing mobile titles for the first time. Following the iPad launch of Line Rider, his focus shifted to producing mobile/casual games including Fantastic Contraption 2 (iOS/Web), Impossible Quiz (iOS/Web), and Platform Racer 2 (Web). In 2011, Jaloza left inXile entertainment to join JumpStart as a producer working on their expanding web and mobile titles. At JumpStart, he has produced mini-games within the free-to-play (F2P) virtual world of JumpStart and headed up the design, production, launch, and maintenance of a new IP with Eat My Dust (EMD), a F2P virtual world centered around automobile racing. In 2012, JumpStart partnered with DreamWorks Animation Studio to develop titles centered around the DreamWorks brands of Madagascar and How to Train your Dragon (HTTYD). Jaloza was Lead Producer for JumpStart's most recent virtual world, which focuses on science-based education within the HTTYD universe of School of Dragons (SoD).

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Laguna College of Art + Design
Trustee

Felicia Jao is CEO of Guangyou Foods Holdings Limited, a company that owns restaurant chains of Southeast Asian fast-casual dining in Guangzhou, China. Since she joined the company in 2013 she developed 12 restaurant locations, established a corporate team and developed the company’s operating system. She is also Executive Director and founding member of Indochine Essence Group Limited, President and founder of US College Compass, LLC, and Vice President of Real Estate at Bridgecreek Realty Investment Corporation. Felicia is a Board member of The Jao Foundation, a non-profit organization that promotes education and culture. A graduate of California State University, Fullerton, Felicia splits her time between the United States and Hong Kong.

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Laguna College of Art + Design
Library Services Specialist
Dennis and Leslie Power Library
Laguna College of Art + Design
Library Services Specialist
Dennis and Leslie Power Library
949-376-6000 ext. 240
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Dan Jensen bio photo
Full Time Faculty
Graphic Design + Digital Media BFA
Dan Jensen bio photo
Full Time Faculty
Graphic Design + Digital Media BFA

Dan Jensen is the former Creative Director of Paul Frank Industries home of Julius the Monkey. Dan is currently running his own design company called MIXTUS where he focus on web development, motion graphics and design. He has been passionately working in design for over 20 years. Dan has produced work for Capitol Records, Warner Brother Records, Radiohead, Coldplay, Snoop Dog and many other artists. He has held creative direction roles at Paul Frank, Stirstick Interactive, Groove Productions, and Daily Bread Magazine. Dan has been teaching 3D, web design and motion graphics at Laguna College over the past 15 years. He has also taught courses in Actionscripting and flash at the University of Southern California Irvine. Dan enjoys challenging students to master different technologies and to maximize their creative potential. Being a former alumni he can relate to the path that students are traveling.

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Laguna College of Art + Design
Vice Chair
Laguna College of Art + Design
Vice Chair

Terry Jones joined The Smith Center for the Performing Arts as the VP for Development in December 2009 where he is responsible for managing the completion of the capital campaign and establishing an annual giving program. He plans, implements and evaluates all development strategies and initiatives. In addition, he is the senior staff person assigned to the Board of Directors’ Development and Governance/Nominating Committees. Previously, Terry spent ten years as vice president of development for the Orange County Performing Arts Center where his duties included directing the capital campaign for the Center’s new concert hall. In 2007, he started his consulting business with clients including Orange Coast Memorial Medical Center, Chapman University, and Laguna College of Art and Design. Terry’s development career has included service as vice president of development at Pitzer College and director of the first capital campaign at the University of California, Irvine. Earlier, Terry served as vice chancellor for advancement at University of California, Santa Cruz, director of development at the University of Denver, and director of annual giving at Tulane University. Terry earned a Bachelor of Arts degree in English Literature and a Master of Arts in Radio, Television and Film Production from the University of Michigan. He enjoys hiking, traveling and spending time with his family, including his two grandchildren.

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kyle kane headshot
Instructor
Game Art
kyle kane headshot
Instructor
Game Art

I grew up in a small farm town in central Minnesota and discovered drawing while attending the University of Minnesota in my third year of college. I immediately shifted his studies from science to art and moved to California to attend the Art Center College of Design in Pasadena. I was awarded a full scholarship in his fifth term of study and graduated in the fall of 2000. I was hired to teach drawing in the illustration program at Art Center early in 2001. Having studied with amazing teachers like Steve Huston, Vern Wilson, Dallas Good, Burne Hogarth, Harry Carmean, Richard Bunkel, Scott Robertson, and Mike Hussar, I feel as though teaching is my way of giving back to the world and I consider it my greatest accomplishment in life. I have freelanced as a designer and illustrator for several years as well. I have been involved with projects for Disney and Nickelodeon, as well as other companies in toys, games, and television.

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Part-Time Faculty
Part-Time Faculty

Karen Keller has a BA in Graphic Design from UCLA. She has over twenty-five years of experience creating key Layout and Visual Development art at Disney Feature Animation. For seven years she served as Co-Owner and Creative Director of a small animation production and services company that specialized in Production Design. She has been to Cannes and AFM as a participant in the film market, bringing original content packages to distribution agents. For the past ten years, her professional life has included teaching traditional Disney Layout at LCAD. Her specialty is cinematic style and design with an emphasis on professional development.

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Laguna College of Art + Design
Admissions Counselor
Office of Admissions
Laguna College of Art + Design
Admissions Counselor
Office of Admissions
949-376-6000 ext. 240
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Laguna College of Art + Design
Admissions Coordinator
Office of Admissions
Laguna College of Art + Design
Admissions Coordinator
Office of Admissions
949-376-6000 ext. 248
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Mentor

Adonna Khare is an America Artist mainly focused on carbon pencil on paper drawings. She received her Masters of Fine Art from California State University Long Beach. Her work has been collected by prestigious public and private collections throughout the world. In 2012 she won the world's largest art competition ArtPrize, competing against over 1500 artists from all around the world.

She has been featured in the Los Angeles Time, NPR, The Huffington Post, Daily Mail, Juxtapoz Magazine, Mashable, My Modern Metropolis, Saatchi Gallery as well as thousands of blogs, Facebook, Pinterest and Instagram pages.

She has had group and solo shows throughout the country. Long Beach Art Museum, City of Carlsbad Art Gallery, Nassau County Art Museum, Yellowstone Art Museum, Grand Rapids Art Museum and Crystal Bridges.

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USC's MFA program brought me to California in the early eighties. I fell in love with LA's art scene, ocean breezes, and rugged mountains, and never turned back to my family home in North Carolina. A postmodern painter with an interest in critical theory and modernism, I began teaching more art history than studio courses around 2000. To hone my research skills, I completed a MA in Art History at UC, Riverside and went on for a PhD in Visual Studies at UC, Irvine. My thesis focused on the reception of German modernism in England, and my dissertation centered on surrealism, a topic which I plan to turn into a book. In addition to presenting papers at College Art Association (CAA) annual conferences, I have contributed an online review to CAA Reviews for the Getty's J.M.W. Turner exhibition and catalogue. I have also published a book review on European interwar avant-gardes and two book chapters-one on the painter Max Liebermann, and another on the Women's Caucus for Art's legacy of honoring women in the visual arts. As someone who equally enjoys studios, galleries, museums, libraries, and archives, I am thrilled to blend my varied interests in LCAD's vibrant MFA community and to share in the rich dialogue among LCAD's painting and liberal arts faculty and students. When I'm not in the classroom, buried in a book or a painting, or building a slide presentation, you can find me cooking, gardening, skiing, or hiking mountain and costal trails with my dog Cody.

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bryan koshu bio photo

Greetings! My name is Bryant Koshu.

Here, I trained both in 2D and 3D field. The time I spent in LCAD has definitely helped me to become the personI am today. During my senior year, I was fortunate to intern at Yellow Tracksuit Entertainment (YTE) as a concept artist. Upon graduation, I was hired full time at (YTE). We outsourced projects from companies such as Mattel, Dreamworks, Hasbro, and Spinmaster doing movies, cartoons, and product designs. Some of the IPs I worked on was Bakugan, Max Steel, and Turbo. After 2 years at YTE, I transferred to Konami Digital Entertainment, and currently working on mobile and social games. Some of the title we worked on are MLB Dream Nine, and Dragon Collection. Both games, I was a concept artist. We are currently working on a new title that will come in near future, and I can't wait for it to be announced!

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Jason Kowalski in his studio
Gallery Exhibiting Artist
Jason Kowalski in his studio
Gallery Exhibiting Artist

Sue Greenwood Fine Art, Laguna Art Museum, Terry Martin Gallery, Meyer Fine Art

Jason Kowalski was raised in the Upper Midwest and moved to Laguna Beach, CA in 2005 to study painting at Laguna College of Art and Design. Jason's professional career began with great success when in 2009 his first solo exhibition at Terrence Rogers Fine Art in Santa Monica, CA sold out in the first two weeks. He's been exhibiting in California and throughout the country ever since and continues to recieve acclaim as a tremendous talent in the representational painting world. In 2012 Jason and his wife relocated to the banks of the Mississippi River in Maiden Rock, WI. There he finds inspiration in the beauty of the river landscape, history of the towns, buildings, and locals.

"New things that have fresh coats of paint and clean lines command our visual awareness. Things that have been used and worn out are often naively labeled unattractive. My work is both a statement of the effect of time on a location, as well as a vehicle to arouse attention to things that are often forgotten. Growing up in the Midwest I was constantly surrounded by things that deteriorated over the natural course of time. Human nature dictates that we ignore or look past such blemishes. Abandoned and left in a state of neglect places and things are consumed and discarded like pieces of trash. Using different types of paint and mixed media, I hope to bring awareness to the forgotten beauty of those locations by creating a body of work that stimulates memories one has about the places I paint. Ultimately, my goal is to create contemporary paintings that somehow brings this unique and quickly departing beauty back to social awareness."

www.jasonkowalski.com

 

      

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Night Supervisor
IT Services
Night Supervisor
IT Services
949-376-6000 ext. 242
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Chair of Animation
Chair of Animation

Fundamentals of Animation, Animation 1, Directing for Animators, Senior Film

After graduating from the USC School of Cinema-Television in 1991, Dave joined Warner Bros. Animation where he worked on "Animaniacs", "Taz-Mania" and "Carrotblanca." He was then hired by Walt Disney Studios as an animator on the feature films "Pocahontas", "Hercules" and "Fantasia 2000" and as a supervising animator on Disney's Television's "Mouseworks" and "The Tigger Movie." He trained as a computer animator for Rhythm & Hues and worked on the "Scooby Doo" feature before returning to traditional animation at Warner Bros. for "Looney Tunes: Back in Action." Dave also animated for Electronic Arts on the game series "Medal of Honor" before founding his own animation company CAAT Studios in 2004 with former Disney artists Shawn Keller and Toby Bluth. In additional to his duties as Chair of Animation at Laguna College of Art & Design he is creating a short cartoon called "Nina Hyena" featuring the voice talent of punk rock singer Nina Hagen.

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javier lazo bio photo

I was born and raised in Miami pursuing art in Magnet programs from elementary until high school. I relocated to California for college and attended LCAD landing in the Game Art program as one of the first students to sign up. I graduated specializing in concept art with a heavy emphasis onenvironments. I worked as a freelancer briefly and then got hired at Electronic Arts working for Maxis as a concept artist. Some of my responsibilities at axis were generating environment paintings, designing props, exploring both architecture and furniture styles, and making art documents for the Sims division. I currently work at Visceral Games where I continue to apply my craft as a concept artist. The project I'm on allows me to do more environment paintings and gives me the opportunity to learn from veteran artists from the film industry. I couldn't be happier working in games as a concept artist. The work is fun, engaging, and it pushes your limits as an artist. Outside of the office, I often continue to invest my time doing personal art. But on certain days when the tide and wind conditions are ideal, I'll spend my time fishing with a friend or two.

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Commissioned Artist / Atelier Owner
Commissioned Artist / Atelier Owner

South Coast Art Center

Brianna Lee is a native California artist with a love of beauty and the human form. Born into an artistic family in Visalia, CA, her passion for art was encouraged and nurtured at a young age. Her work is a continuous search for the intrinsic beauty of all life around her. She gleans inspiration from the people she meets, the abundance of nature and Dutch masters such as Vermeer, Rembrandt and Rubens.

She studied Fine Art, Education and Western Art History at the University of California, Santa Cruz. Ms. Lee later moved to Los Angeles to study contemporary and traditional painting techniques under artists such as Ignat Ignatov, Aaron Westerberg and Adrian Gottlieb. Ms. Lee opened her studio doors to students in 2009 and has since taught for Glendale Community College and Kline Academy of Art.



In addition to building a successful teaching career, Ms. Lee is advancing her degree at Laguna College of Art and Design while accepting commissions and showing her work in select exhibitions throughout Los Angeles and Laguna Beach, CA.

www.briannaleefineart.com

 

  

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Creative Writing | Assistant Professor Liberal Arts
Creative Writing
Creative Writing | Assistant Professor Liberal Arts
Creative Writing

I grew up in Lake Elsinore, California. Local legend had it that when Cortes explored the area, he sent a cabin boy down into a valley to scout fresh water. Three days later the boy returned, skin pale, hair ghostly white, and on the brink of death. Cortez asked the boy what had happened, what he had seen. The boy replied, "Hell, señor!" and dropped dead. In honor of the boy's death, Cortez named the lake after his dying words - Lake Hell Señor - which by and by became Lake Elsinore. I didn't find the town to be Hell exactly but rather the ideal place - with its mystery and intrigue - to fall in love with the world of the story. I left Lake Elsinore to study English at CSU Long Beach and then film and screenwriting at Chapman University, and now I spend my days teaching and my nights writing. Professionally, I work as a screenwriter and script doctor. Many shorts I have written have toured the festival circuit the world over. Currently, I live in Lake Forest with my wife, my two kids, and my dog. The dog was adopted; the kids were not - but they could be. Serious offers should be sent by certified mail.

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Laguna College of Art + Design
Director of Assessment
Office of Academic Affairs
Laguna College of Art + Design
Director of Assessment
Office of Academic Affairs
949-376-6000 ext. 240
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hong headshot
Instructor
Game Art
hong headshot
Instructor
Game Art

Hong is Character Artist at Blizzard Entertainment working on Overwatch. He earned a BFA in 3D Graphics and Technology at The School of The Art Institute of Chicago. After starting his career making Superman Returns for Electronic arts back in 2005, he continued working and shipped three console games. Soon he moved his career to NCsoft Corp. (Carbine Studios) to help build the MMO project Wildstar as Senior Cinematic/Marketing Artist. After shipping Wildstar, but before moving to Blizzard Entertainment, Hong was Lead Character Artist at Amazon.com inc. working on amazon's unannounced next-gen Game. Hong's main objective is to assist a core group of developers in the creation of quality 3D Design with a distinctive and impressive artistic style. Hong specializes in 3D modeling and texture painting, posing, lighting, Rendering and Post Effects for Games, Cinematic, and Marketing.

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Mentor

Laurie Lipton was born in New York and began drawing at the age of four. She was the first person to graduate from Carnegie-Mellon University in Pennsylvania with a Fine Arts Degree in Drawing (with honors). She has lived in Holland, Belgium, Germany, France, the UK and has recently moved to Los Angeles after 36 years abroad. Her work has been exhibited extensively throughout Europe and the USA.

Lipton was inspired by the religious paintings of the Flemish School. She tried to teach herself how to paint in the style of the 16th century Dutch Masters and failed. When traveling around Europe as a student, she began developing her very own peculiar drawing technique building up tone with thousands of fine cross-hatching lines like an egg tempera painting. "It's an insane way to draw", she says, "but the resulting detail and luminosity is worth the amount of effort. My drawings take longer to create than a painting of equal size and detail."

"It was all abstract and conceptual art when I attended university. My teachers told me that figurative art went 'out' in the Middle Ages and that I should express myself using form and shapes, but splashes on canvas and rocks on the floor bored me. I knew what I wanted: I wanted to create something no one had ever seen before, something that was brewing in the back of my brain. I used to sit for hours in the library copying Durer, Memling, Van Eyck, Goya and Rembrandt. The photographer, Diane Arbus, was another of my inspirations. Her use of black and white hit me at the core of my Being. Black and white is the color of ancient photographs and old TV shows… it is the color of ghosts, longing, time passing, memory, and madness. Black and white ached. I realized that it was perfect for the imagery in my work."

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Laguna College of Art + Design
Trustee

Bonnie Livingston, PhD was an executive in the medical device industry for more than 25 years. She was formerly President/CEO of Salvatori Ophthalmics, a public eye care products company and Iovision, Inc. a surgical products firm that was acquired by Pharmacia-Upjohn. More recently Bonnie has served as management consultant and coach to CEO’s in a variety of service and products industries. She is associated with several charitable organizations and is active in ministry at Mariners Church in Irvine. She has had a lifetime interest in classical art and is an emerging visual artist. Bonnie resides in Newport Beach with her husband, John.

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Francisco Magana bio photo
Senior Multimedia Designer at Hurley
Francisco Magana bio photo
Senior Multimedia Designer at Hurley

I am a multidisciplinary visual artist and recent graduate of Laguna College of Art and Design with a Bachelors of Fine Arts in Visual Communications (illustration with an emphasis in Graphic Design). Aside from my academic achievements I have been working in the professional creative field for over 7 years. Throughout this time I have gained a vast amount of knowledge and experience in traditional drawing and painting and in the digital realm of motion picture, photography, and design. Communication and entertainment is the core of my body of work. I am very driven by technology and interested in the impact it has had on our society, today. As a designer, I have taken the digital route of motion picture and motion graphics as my primary medium. My goal is to have an impact in the design industry by bringing new fresh ideas in mixed media.

http://www.fmagana.com/#/home

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Monica Magaña bio photo
Storyboard Artist / Illustrator
Monica Magaña bio photo
Storyboard Artist / Illustrator

Monica Magaña, was recently a member of a creative team assembled by Academy Award® nominated director, Adam Pesapane, well-known for his groundbreaking stop-motion films.

Using thousands of paper illustrations to create a flipbook glimpse into Honda Motor's past and present innovations, Magaña and team created a groundbreaking commercial called "Paper."

Honda loved the commercial so much, they decided to double their airtime purchase and to premier the complete 2-minute version on CBS during the third quarter of an NFL game this past Sunday, September 20th.

Over the course of two thrilling weeks, Monica worked on the Indy cars sequences, the transition of the motocross bikes to the Honda jet, the complete jet sequence and the drop of the NSX engine into the car. She illustrated 15 frames per Indy car, over 30 frames for the jet sequence and 20 frames for the engine. Monica said, "It was so cool to see my illustrations in the final product!"

"Paper" will be supported on Honda's social channels with Twitter trivia, teaser clips on Instagram and Vine, Honda product images on Instagram and GIFs on Twitter.

The two-minute spot will run on network TV placements scheduled on popular programs such as "Dancing with the Stars," "Rosewood," "Minority Report," and "Blue Bloods." Capping the week of September 26th, "Paper" will air on ESPN during Saturday College Football. A 60-second version will air throughout October on NBC, CBS, Fox and ABC. In addition to TV, digital placements will occur on Facebook and YouTube.

Watch the Must-See Video here: https://youtu.be/vpyeQeTDGFA

And watch the amazing behind the scenes making of video here: https://youtu.be/9tpBc8kmuJY

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Part-Time Faculty

I received my BFA from California State University Fullerton, graduating with Honors. My emphasis was in Drawing and Painting, but in my last year, I caught the animation bug and became involved in the first ACME program. I continued my studies in animation by becoming one of the founding students at the Animation Academy in Burbank. Shortly thereafter, I was hired as a Character Designer at Klasky Csupo studios, working on The Rugrats and Rocket Power. But becoming a mother changed my path in animation. Wanting to be home for my family, I left the Hollywood studio and began working from home as a children's book illustrator and muralist. Working with Nickelodeon, I have illustrated several books for Simon & Schuster Children's Publishing and Random House. Many of my murals grace the walls of businesses and homes in Orange and Los Angeles counties. I began a new direction as a gallery artist after becoming a finalist in a national competition to create Obama Art. After exhibiting my work with Manifest Hope during the Democratic National Convention, I was invited to create a new painting specifically for the Manifest Hope: DC Gallery during the week of the inauguration of Barack Obama. Since then, I have started my own company, OC ART STUDIOS, teaching art enrichment classes to elementary school aged children in the Orange Unified School District.

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Part-Time Faculty
Part-Time Faculty

After graduating from Sheridan College, Duncan worked for Hanna-Barbera and Ruby-Spears before animating on the Brad Bird-directed "Family Dog" episode of "Amazing Stories."

He is perhaps best known for the characters he brought to life as a supervising animator at Walt Disney Feature Animation: Sebastian the Crab in "The Little Mermaid", the villain McLeach in "The Rescuers Down Under", Abu in "Aladdin", Governor Ratcliffe in "Pocahontas", Mrs. Calloway in "Home on the Range" and Big Daddy La Bouff in "The Princess and the Frog."

In addition to his work as an animator, Duncan has also been character designer and visual development artist.

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rob martin photo
Instructor
Game Art
rob martin photo
Instructor
Game Art

Rob Martin has worked in the game industry for over 10 years. He is currently a Lead User Interface Designer working on an unannounced project at Amazon Game Studios. Previously he worked at Carbine as a Lead UI Designer on Wildstar (PC) and before that was a UI Designer at Blizzard Entertainment where he worked on Diablo III: Reaper of Souls (PC, Console), Diablo III (PC, Console) and StarCraft 2 (PC).

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Laguna College of Art + Design
Trustee

Ilona Martin was born in East Germany, studied at the University of Heidelberg, and traveled to safety from east to west on the Berlin Freedom train. She immigrated to America to continue her studies in journalism and law, living in several places ranging from the East Coast to California. Eventually settling in Carmel, she raised her family and began her design and manufacturing career, with a client list that included Lands End, Orvis, Eddie Bauer and LL Bean. After seventeen years, she relocated to Newport Beach. Ilona took her first art class at LCAD twenty-seven years ago, returning to join the Board of Trustees in 2010. She is presently serving on the Boards of The Laguna Playhouse and as President of Hoag Hospital 552 Board/Foundation. Ilona was given the Vin Jorgensen Award, and a member of the Art Council of Monterey, the Steinbeck Center, the Hemingway Society, and Slow Food International. She retired in 2005 from manufacturing for the surf wear industry. . Enjoying long relationships with QuickSilver, Billabong, Hurley, Stussy and more, Ilona enjoyed working with young talent and helping new start-ups with designing products. Ilona is now busy painting for her Carmel Gallery and Newport Studio and visiting her three sisters in Budapest. Most importantly she spends time with her family, teaching her grandchildren to paint, make chocolates and have a good time.

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Laguna College of Art + Design
Chair

Jared Mathis, a native Californian, is the Chief Executive Officer of Orange County based MMB Management, LLC: an investment company involved in commercial, industrial and residential real estate. A twenty-year veteran of the real estate industry, Jared worked previously for the California Building Industry Association and National Association of Home Builders (NAHB). Prior to joining MMB in March 2013 Jared served as Vice President of NAHB in Washington, DC. Jared received his Bachelor of Arts in Political Science and Public Policy from Pomona College in Claremont, California followed by the distinction of being selected for the CORO Fellowship Program specializing in Public Affairs in Los Angeles, California. Most recently, Jared pursued his Masters of Professional Studies in Real Estate at Georgetown University. Jared is a Certified Association Executive and has extensive experience serving and working with non-profit boards all over the country. In fact, over the last fifteen years he has worked on-site with non-profit boards in every state in America including Hawaii and Alaska.

In his new role with MMB and as a husband and proud father of 3 little girls, Jared’s extensive travel is a thing of the past. In fact, he and his family have deep roots in Orange County. Jared is a life member of the Saddleback Area Historical Society, President of the Pomona College KD Alumni Association and board member of the 4-M Water District. Jared also loves to spend time on the golf course and has a deep appreciation for early California plein air art. 2016/18 LCAD CATALOG »

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Mentor

Dan McCleary is an American artist, and founder and executive director of Art Division, a nonprofit organization offering professional arts training and academic and career support to young adults in the underserved MacArthur Park community in Los Angeles.



The subject of McCleary's paintings, drawings and prints is individuals, often alone and rendered life-size, engaged in daily activities at home, the office, a hair salon or restaurant. Los Angeles Times art critic Christopher Knight has called McCleary "among the finest figurative painters working today." "McCleary is the David Hockney of ordinary moments," wrote Los Angeles Magazine.

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elizabeth mcghee painting
Gallery Exhibiting Artist
elizabeth mcghee painting
Gallery Exhibiting Artist

California Art Club, Don Beres Gallery

Elizabeth McGhee is a native of southern California, from a family of artists from Ceylon (now Sri Lanka) and Scotland, as well as the local Laguna Beach art scene. A figurative oil painter trained in the classical realist tradition, she graduated from Laguna College of Art and Design in 2009 with a Bachelor of Fine Arts in Drawing and Painting. She is currently represented byDon Beres Gallery and theartgallerist.com

-Artist Statement-

I often turn to humor to address serious or controversial subjects in my artwork. With my still life paintings of toys I am examining how symbols are interpreted by individuals and through the lens of cultural dogma. My intention is not to promote a particular concept or ideal, but to inspire analysis and contemplation in my viewers. And through my portrait series modernizing ancient Greek myths, I explore how our digital age relates to archetypal stories that have been passed down through the millennia.

www.elizabethmcghee.com

 

   

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Laguna College of Art + Design
Trustee

Jim was born in Milwaukee, Wisconsin, but moved to Southern California, along with his parents and siblings, at the age of six. He attended the University of Southern California on a debate scholarship, graduating with a Bachelor of Science in Business Administration in 1975. After graduation, Jim worked for Hughes Aircraft and Xerox Corporation, the latter in marketing and sales. Then law school intervened.

Jim returned to the University of Southern California, graduating with a Juris Doctorate in 1984. After a year clerking for the Honorable Margaret Morris on the California Court of Appeals, he joined the Costa Mesa firm of Drummy Garrett King & Harrison LLP. Subsequently, Jim joined the San Francisco based Graham & James LLP, where he was a partner for eight years.

In 1999, Jim started his own law practice, McQueen & Ashman LLP, in Irvine, California. He practices business litigation, handling a wide variety of disputes in venues as diverse as the Hague in the Netherlands, the Federal Circuit Court of Appeals in Washington D.C., and Orange County Superior Court in our own Santa Ana, California. Jim has lived in Laguna Beach for about a decade. He is presently the President of OC Human Relations Advisory Board, and has served many years on the Board of Trustees of the Laguna Art Museum and, before that, the Boys & Girls Club of Laguna Beach. His favorite pursuits, besides practicing law, are reading, writing and seeing the world.

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Laguna College of Art + Design
Trustee

Suzanne Mellor is an advisor to the National Museum of Women in the Arts (NMWA) in Washington, DC and is a charter member of that organization. In 2006 she established the Suzanne and James Mellor prize at NMWA. Mellor is also a member of the Director’s Circle at the National Gallery of Arts in Washington, DC and the Board of Trustees of the Laguna Playhouse. She and her husband James have lived in Laguna Beach since 1981.

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Laguna College of Art + Design
Immediate Past Chair
Laguna College of Art + Design
Immediate Past Chair

James Mellor is currently the Chairman of USEC Inc. (a global energy company) and previously served as their Chairman and Chief Executive Officer. He retired as Chairman and Chief Executive Officer of General Dynamics Corporation in 1997. Previously he was with Hughes Aircraft Company and Litton Industries. While at Hughes, and in his first years at Litton, he received numerous patents relating to digital computing technology. He has also authored more than 30 articles in national and international publications covering a wide range of management and technical subjects. Mr. Mellor graduated from the University of Michigan in 1952 with a Bachelor of Science degree in Electrical Engineering and Mathematics. He was awarded a Master of Science degree from the same University in 1953. He presently serves on Boards of Directors of the Scripps Research Institute, the Max Plank Institute, Materia, Inc. and Greenzone, Inc. He is the Chairman of Reunify, Inc. He previously served on the boards of Pinkerton, Inc., Computer Sciences Corporation, Kerr Manufacturing, Inc., IDT, Inc., Net-2-Phone, Inc., Bergen Brunswick Corporation, Inc., Howmet, Inc., and as Chairman of AmerisourceBergen Corporation. He is presently on the Board of Trustees of the University of California- Irvine, the National Museum of American History, the National Endowment for the Humanities, and the Board of Trustees of Ford Theater in Washington, D.C. Mr. Mellor and his wife Suzanne have three married children, nine grandchildren and ten great-grandchildren.

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Wanda Meloni is CEO M2 Advisory Group and Editor-in-Chief of Gaming Business Review. She is sits on the Board of the Open Gaming Alliance, a non-profit business trade association focused on supporting growth of the games industry.

Wanda is an international technology and entertainment strategist and has been working with top companies digital media and entertainment for over 15 years. Focused on interactive media trends, she had a deep understanding of interactive media for content development, emerging platforms/tech/games, community empowerment, customer engagement, and development trends.

She has published numerous reports and articles over the years on game development, emerging technologies and media trends. M2 Advisory Group has provided strategy, business intelligence, investment and community positioning for some of the top entertainment, consumer goods, enterprise and technology companies. Previous clients have included Sony Computer Entertainment America, Disney, Warner Bros, Qualcomm, Nvidia, Dolby, Autodesk, Adobe, EMC, Badgeville.

Wanda also works with a wide range of developers, smaller technology providers, investment firms and international trade agencies.

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Part-Time Faculty
Brynn Metheney photo
Part-Time Faculty
Game Art



Brynn was raised in the High Desert of California and moved to the Bay Area in 2006. She attended California College of the Arts and Crafts and received her BFA in Illustration with High Distinction. Brynn specializes in creature design, fantasy illustration and visual development for publishing, film and games. She's worked with a variety of clients including, Wizards of the Coast, EuropaCorp, Dark Horse Comics, Disney Publishing, Bethesda Softworks, WIRED Magazine and more. Brynn's work has been featured in Spectrum: The Best in Contemporary Fantastic Art as well as Imagine FX Magazine. She lives and works in Oakland, California. Currently; her favorite animal is the warthog.

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Laguna College of Art + Design
Treasurer

Nancy L. Milby is the owner and Executive Director of Laguna Culinary Arts, a hands-on cooking school for the home chef that opened in Laguna Beach in July 2001. Prior to opening Laguna Culinary Arts, Nancy was a senior financial executive, serving as Chief Financial Officer for several start-up and early stage companies. Her financial training comes from 16 years at KPMG, a worldwide accounting and consulting firm, where she was a partner in the health care venture-consulting group. While at KPMG, Nancy was actively involved in developing and teaching the firm’s in-house training programs, earning numerous awards for instructor excellence. She also served as partner-in-charge of the firm’s National Business School for her industry group.

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Mentor

Born in 1989 in Seoul, Korea, Soey Milk moved to Southern California in the year 2000. A recent graduate of Art Center in Pasadena, CA, Milk has carefully developed her elegant style over the years. The young artist has shown in numerous group shows, as well as a solo exhibit in 2014 at the Corey Helford Gallery in Culver City. Milk will also make in appearance in an upcoming documentary titled "Temple of Art." Milk lives and works in Hollywood, CA.

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Design Assistant in Nike's NBA / Basketball Division
Design Assistant in Nike's NBA / Basketball Division

Hello! My name is Amber! I'm a Graphic Designer + Photographer currently working as a Design Assistant in NIKE’s NBA/BASKETBALL division. I was born and raised in sunny Southern California before I was transplanted in the great PNW. I graduated in May 2013 from Laguna College of Art + Design with a BFA in Graphic Design + Digital Media w/ an Action Sports Emphasis. I do everything from basic design to apparel graphics, UI/UX, print design, advertising/marketing, website/app design, packaging and more. I am also a photographer shooting everything from engagements, weddings, babies, graduations and more. I am a wife and cat mom. I am a sport enthusiast who loves baking (I make a mean S'more Pie), binge watching tv shows on Netflix, cats and pretty much anything outdoors. I am one of the lone LA sports fans up here in Oregon. I've always gotta root for my Clippers, Angels, USC Trojans, and the Dodgers! However I am also a new fan of the Portland Trailblazers, Timbers and Thorns. Disneyland and the beach are my two favorite places to be. Now you know a little about me so if you need some design work (or want me to bake you some cupcakes) then get my contact info below.

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Full-Time Faculty
Full-Time Faculty

Fundamentals of Maya, CG Modeling, CG Production

Glen D. Miller began his professional Hollywood career in the early 1990's. After submitting a demo, he was hired by Steven Spielberg's Amblin Imaging. There, for two years, he worked with the Amblin team producing visual effects for "seaQuest DSV", "Star Trek" and other television shows.

Two years later, he and five other Amblin artists left and were soon hired by Scott Ross to design a new NT visual effects unit at Digital Domain in Venice, California. While at Digital Domain, Glen created the first fully digital car, and worked with software creators designing and improving tools behind the scenes. While there, he worked on James Cameron's "Titanic" and with the Coppola family on a national commercial series. Soon thereafter, the former Digital Domain NT team founded Station X Studios. Glen continued working with the software team which led to the creation of SXS's in-house animation tool. Soon, this package was released as Project:messiah. Glen's highlight was working on visual effects for Kevin Smith's "Dogma."

Glen earned his MFA (Cum Laude) from AAU in San Francisco, CA, and his BFA from UNT's School of Visual Arts in Denton, TX. In addition to teaching, he pursues his interests in CGI, film-making, the study of story construction, writing screenplays and is in post-production of his first feature film "Play James Play."

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Part Time Faculty
Drawing + Painting BFA
Part Time Faculty
Drawing + Painting BFA

Taylor Montague was born in 1980 and was raised in Huntington Beach, California. He holds a MFA degree from Laguna College of Art and Design. Taylor has participated in many group exhibitions in the Los Angeles and Orange County area and has received several magazine publications and awards for his figurative artwork. In 2007 Taylor Montague was selected to be a mentor member of the California Art Club. The same year, he was juried into the 97th Annual Gold Medal Exhibition held at the Pasadena Museum of California Art. In September 2008 Taylor's work was nominated to be featured in the "21 Under 31" issue of Southwest Art Magazine. At the 99th Annual Gold Medal Exhibition in 2010, Taylor received both The Emerging Artist award from American Artist Magazine and The Award of Excellence in Oil Painting, which included a feature appearance of his artwork in each magazine.

 

   

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Academic Computing Administrator
IT Services
Academic Computing Administrator
IT Services
949-376-6000 ext. 242
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richard morris self portrait
Part Time Faculty
Drawing + Painting BFA
richard morris self portrait
Part Time Faculty
Drawing + Painting BFA

Richard Morris is a representational figure/portrait painter. He has been teaching in the L.A. area for the last six years at such schools as the California Art Institute, LAAFA, and Laguna College of Art. He has studied with many prominent L.A. artists such as Sergio Sanchez, Adrian Gottlieb, Marshall Vandruff, and Glen Orbik. Richard is a graduate of the New York Academy of Art's Master's program.

 

      

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Laguna College of Art + Design
Director of IT
IT Services
Laguna College of Art + Design
Director of IT
IT Services
949-376-6000
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Laguna College of Art + Design
Vice President of College Advancement
Office of College Advancement
Laguna College of Art + Design
Vice President of College Advancement
Office of College Advancement
949-376-6000 ext. 241
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Mentor

Christopher Murphy, was born in 1977 and grew up in Irvine, earned his bachelor of fine arts degree from Art Center College of Design in 2002. His work consists of photos from his own travels in addition to found ones (from family albums and antique stores) as the basis for his work, Murphy aimed to create new realities by dramatically re-staging the action, recontextualizing figures, or inventing scenarios.

Through his drawings, Murphy searches for the aesthetic beauty in the power of a violent conflagration, or depicting the placidity in the aftermath of a flood, or using composition to portray an explosive moment as both furious and tranquil. The satiny grays of the graphite nod to the often black and white photographic origins of the pieces.

By rendering figures as diminutive in an expansive landscape, from behind, or completely absent, Murphy aims to either invite the viewer into the environment directly or provide a mediating perspective through which to experience these places or events. Christopher Murphy has had several gallery and museum exhibitions, including at the Lora Schlesinger Gallery. Several works by the artist have been sold at auction, including 'The marshes at milsby lane house, Savannah, GA' sold at Ivey-Selkirk 'Spring Gallery & Fine Jewelry' in 2012. There have been Several articles about Christopher Murphy, including 'Paintings By Christopher Murphy' written for JUXTAPOZ in 2014.

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Gallery Artist
Gallery Artist

Andrew Myers Studio

Andrew Myers was born in Braunshweig, Germany, and raised in Ciudad Real, Spain. He now resides in Laguna Beach, California, where he has lived since attending the Laguna College of Art and Design (formerly the Art Institute of Southern California). The first time he set foot in the classroom, he was amazed to see students depicting live nude models in clay; a seemingly archaic art form he had only seen in books.

Distinct. Expressive. Tactile.

These are perhaps the three most fitting words to describe Andrew's unique brand of contemporary artwork. But linguistic descriptions fail to adequately capture the progressive mixed media works he creates with screws, oil paint, charcoal, bronze, cement, and found objects. To truly experience Andrew's art, it must be seen and even touched.

One of the artist's favorite memories was watching a blind man experience his work for the first time. As the man ran his hands over a large three-dimensional portrait tediously constructed with tens of thousands of screws over hundreds of man hours, his blank expression suddenly transformed into a warm smile. He could feel what others could only see.

www.andrewmyersart.com

 

    

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Mentor

John Nava studied art at UC Santa Barbara and did his graduate work in Florence, Italy. His work is found in numerous private, corporate and public collections throughout the United States, Europe and Japan including the National Museum of American Art in Washington D.C. His work is represented in such publications as Post-Modernism: The



New Classicism in Art and Architecture (Rizzoli, New York) by Charles Jencks who coined the term "post-modernism" and American Realism (Abrams, New York) by Edward Lucie Smith, a comprehensive history of realist painting in the United States. Nava has done large-scale public works including a 45′ wide mural for the Tokyo Grain Exchange in Tokyo, Japan and a 56′ wide fountain sculpture at 100 Brand Blvd. in Glendale, California. In 1998 he was commissioned by the Seattle Symphony to paint a life-size double portrait of Jack and Rebecca Benaroya for Benaroya Hall in downtown Seattle. In 1999 Nava was commissioned by the Archdiocese of Los Angeles to create three major cycles of tapestries for the new Cathedral of Our Lady of the Angels. The primary cycle of 25 tapestries depict The Communion of Saints and comprise 136 saints from all parts of the world. The tapestries were woven in Belgium and range in size from 18′ to 48′ high with figures averaging 10′ tall. Our Lady of the Angels, the largest Catholic cathedral in the United States, opened in September of 2002. In 2003 Nava's tapestries for the Cathedral of Our Lady of the Angels won the National Interfaith Forum on Religion, Art and Architecture (IFRAA) Design Honor Award for Visual Art.

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Part Time Faculty

Jon is a member of the Art Directors Guild local 800 as Senior Illustrator. He specializes in conceptual design, illustration, specialty prop, creature and costume creation for television and feature films, as well as sculpting for the toy industry, museum exhibits, television and feature films. Jon has been freelancing for more than 25 years.

Jon has sculpted hundreds of head likenesses for museums exhibits, feature films and action figures, as well as animals for museum exhibits, including the traveling exhibits Tiniest Giants and Dogs: Wolf, Myth, Hero & Friend.

Jon's work can be seen in more than 50 movies and television shows, his most recent work includes The Hunger Games, Looper, Anchorman 2, Paranoia, Spiderman, Green Hornet, The Sorcerer's Apprentice, Priest and A Nightmare on Elm Street (2010). His career in movies began with Michael Jackson's Ghosts, The Lost World: Jurassic Park and T2-3D the ride for Universal Studios.

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jon neill headshot
Part Time Faculty
Drawing + Painting BFA
jon neill headshot
Part Time Faculty
Drawing + Painting BFA

Jon is a member of the Art Directors Guild local 800 as Senior Illustrator. He specializes in conceptual design, illustration, specialty prop, creature and costume creation for television and feature films, as well as sculpting for the toy industry, museum exhibits, television and feature films. Jon has been freelancing for more than 25 years.

Jon has sculpted hundreds of head likenesses for museums exhibits, feature films and action figures, as well as animals for museum exhibits, including the traveling exhibits Tiniest Giants and Dogs: Wolf, Myth, Hero & Friend.

Jon's work can be seen in more than 50 movies and television shows, his most recent work includes The Hunger Games, Looper, Anchorman 2, Paranoia, Spiderman, Green Hornet, The Sorcerer's Apprentice, Priest and A Nightmare on Elm Street (2010). His career in movies began with Michael Jackson's Ghosts, The Lost World: Jurassic Park and T2-3D the ride for Universal Studios.

 

  

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Gallery Artist
Gallery Artist

Koplin Del Rio

Judy Nimtz was born in Taiwan and raised on the island of Oahu in Hawaii. After completion of her MFA in 2008 from the Laguna College of Art & Design, Judy decided to make Southern California her home. She promptly moved to Venice Beach, where she is near the ocean and the city of Los Angeles. When working on studio paintings, the conception is entirely Judy's own. This is different from painting en plain air, where her surroundings have a say in the imagery, narrative, and composition. In both she attempts to capture the likeness of a location or subject, but also something intangible. The way light falls and creates shadows, or air particles accumulate over a distance and shimmer, or an unanticipated pose is struck by the model, all effect her experiences as she works and the outcome of each painting.

www.judynimtz.com

 

   

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obermeyer in class
Exhibiting Artist / Professor of Fine Arts
obermeyer in class
Exhibiting Artist / Professor of Fine Arts

Saddleback College

I earned my Bachelors in Fine Arts from Laguna College of Art and Design, magnum cum laude in 2004 and my Masters in Fine Arts from the New York Academy of Figurative Art, summa cum laude in 2006. As a graduate student, I was awarded a full scholarship by the Prince of Wales Foundation to study landscape painting in Normandy, France. Upon graduating from the New York Academy of Figurative Art, I received a third year fellowship grant, deemed the Academy's highest honor. As a fellow, I created paintings exploring female form as a metaphor for spirituality. This work brought out my innate desire to uplift the ethos of female body from mere carnal associations to a more inclusive conception of what women are. I continue to paint in the humanist tradition, exploring our relationship to each other, and to existence.

It is a privilege to work at Saddleback College. Teaching bestows upon me an opportunity to share my enthusiasm for art. It is my passion to inspire students to greatness and to give them an appreciation for the beauty of applied knowledge.

 

    

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Laguna College of Art + Design
Receptionist
Receptionist Desk
Laguna College of Art + Design
Receptionist
Receptionist Desk
949-376-6000
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Don Ott headshot
Instructor
Game Art
Don Ott headshot
Instructor
Game Art

My name is Donald B. Ott II and I am a Prop Artist at High Moon Studios currently working on an unannounced project slated for release in 2010. After graduating high school, I joined the Marine Corps where I spent close to 8 years enlisted. After the Marines, I decided I wanted to get into the game industry and attended the Art Institute of California - San Diego where I received my Bachelors of Science degree in Video Game Art and Design.

When I first started school, I had no prior 3D experience at all before going and by the time I graduated I was top of my class and had various opportunities for employment. I have always had a passion for video games and consider myself very fortunate to get to work in such an amazing and exciting industry. My first job as a 3d artist was working at a Virtual Reality company developing treatment and simulation software for the United States military. From there I taught for close to two years at the Art Institute of California - Orange County. I decided to take a break from teaching to co-author the Autodesk 3ds Max 2010 Foundations for Games book. I've also authored other tutorials for Autodesk, as well as several video tutorials in my spare time focusing on 3ds Max software.

As far as my daily life goes, the role of a Prop Artist is to take the direction of both my Designers and Lead Artist to generate assets that would fit into the environments of the game. Occasionally my tasks can range from building placeholder meshes, to fixing issues with collision in the world, to creating giant environmental destructibles. As a Prop Artist, I am regularly expected to be flexible and shift gears depending on the requirements of the level, as I can spend several days or even weeks working on a high quality final piece of art for the game. More of my work and portfolio can be seen at www.donaldott.com

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ira owens photo
Instructor
Game Art
ira owens photo
Instructor
Game Art

Ira Owens has 12 years under his belt in Previs, Cinematics and 3D Layout in the Animation and Gaming Industry working on feature film, television series, and gaming. He received his BFA in Animation and helped found the Animation Club at the Laguna College of Art & Design. He was among the second graduating class in his major. Ira currently works as a Senior Cinematics Artist at Monolith Productions in Kirkland, Washington, and has worked on such projects as The Boxtrolls for LAIKA, Halo 4 for Microsoft's 343 Industries, The Clone Wars for Lucasfilm Animation. Most recently he headed up the Previs department on Kubo and the Two Strings for LAIKA (to be released Fall 2016). Ira is most passionate about his family, storytelling, camerawork, and equipping people with the right tools and training to perform their jobs to the best of their ability. He looks forward to training up the next class of students for excellence in film and story.

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Creative Writing
Gwendolyn Oxenham headshot
Instructor
Creative Writing

At sixteen, I was the youngest Division I athlete in NCAA history, a starter and leading goal scorer for Duke. At twenty, my career was over. The women's pro league folded and I wasn't good enough for the national team. So I got a new life: since writing and reading were the only things I loved as much as playing, I went to the University of Notre Dame for my MFA in creative-writing. I received the Nicholas Sparks Prize, a post-graduate grant that gave me a free year to write and hatch plans. Not quite ready to be done with the game, I set off with friends to make a documentary about pickup soccer around the world, playing with anyone from prisoners in Bolivia to women in hijab in Iran. (You can check out the trailer for our award-winning doc at www.pelada-movie.com.) This experience also became the material for my book, Finding the Game: Three Years, Twenty-Five Countries, and the Search for Pickup Soccer (St. Martin's Press 2012). I've also contributed articles to The New York Times, Sports Illustrated.com, and The Atlantic. I continue to read, write, teach, and, of course, play pickup.

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Instructor
Game Art

Kurt Papstein, Creature / Concept Artist, Turtle Rock Studios

Kurt was born and raised behind the Redwood Curtain of Northern California, before moving to southern Orange County where he graduated with a BS degree in Game Art and Design. His work landed him a job at InXile Entertainment where he specialized in the conceptualization and sculpting of characters and creatures. Kurt currently works for Turtle Rock Studios as the lead creature artist and is often found at trade shows demoing new features for Pixologic's ZBrush

For more of Kurt's work, visit: http://www.ikameka.deviantart.com/

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Travis Parr in studio
Co-Founder Icelantic Skis
Travis Parr in studio
Co-Founder Icelantic Skis

Co-Founder and friend of Icelantic Skis, Travis Parr uses art to express himself in a variety of unusual and inventive ways. He offers his talents to Icelantic as a creative director developing the themes and progression for the company. Other clients include 686 clothing, First Ascent, Rusty, Quicksilver, YMSB… His work has been published in Powder, Backcountry, Freeskier, Snowboarder, Skiing, RSN (TV), The LA Times, The Denver Post, Rocky Mountain News and many other publications worldwide. Parr can also be seen in the fine art world exhibiting in places such as Colorado, California, NYC, Australia, China, Great Britain, Spain, France, Holland, Russia, Switzerland, Germany, Poland and Italy.

http://www.parrstudios.net

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Laguna College of Art + Design
Registrar/Director of Institutional Research
Office of the Registrar and Institutional Research
Laguna College of Art + Design
Registrar/Director of Institutional Research
Office of the Registrar and Institutional Research
949-376-6000 ext. 224
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Sean Patton made his first game at the age of 10 on a TI-80 Computer. It was then he wanted a career at the nexus of art and technology. He received a degree in Theatre Arts from Cal Poly - Pomona. His first full time job after graduation was working for Interplay Productions on such classic franchises as Baldur's Gate, Descent, and Star Trek.

In his nearly 20 years in the industry he has focused mostly on production and game design for companies such as GameSpy, inXile entertainment, Disney Interactive and Blizzard Entertainment. In addition to traditional game development, Sean has had a strong slant towards emerging technologies. He spearheaded development of game streaming technologies at both Interplay and GameSpy, led the development for inXile's mobile division, drove development of Disney's Toys to Life business on mobile platforms and currently is venturing into the exciting world of Esports with Blizzard entertainment.

Disney Infinity 3.0

· 2016 Toy of the Year Awards "E-Connected Toy of the Year" Winner

· 2016 Kids' Choice Awards "Favorite Video Game" Nominee

· 2016 BAFTA Awards "Best Family Game" Nominee

· E3 2015 Game Critics Awards "Best Family/Social Game" Nominee

 

Disney Infinity 2.0

· 2015 Kids' Choice Awards "Most Addicting Game" Nominee

· 2015 NAVGTR Award "Game, Franchise Family" Nominee

· E3 2014 Game Critics Awards "Best Social/Casual Game" Nominee

 

Bard's Tale

· GDC Awards - Best New Studio Nominee

· Interactive Achievement Awards - Best RPG of the Year Nominee

· Interactive Achievement Awards - Outstanding Character Performance Nominee

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Business Office
Laguna College of Art + Design
Controller
Business Office
949-376-6000 ext. 228
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Laguna College of Art + Design
Administrative Assistant to Academic Affairs and Off-Campus Housing Coordinator
Student Life
Laguna College of Art + Design
Administrative Assistant to Academic Affairs and Off-Campus Housing Coordinator
Student Life
949-376-6000 ext. 245
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Graphic Design + Digital Media
Instructor
Graphic Design + Digital Media

My main passions in life are graphic design, teaching, and my family. I have been working as a graphic designer for over 15 years and have been with LCAD since 2001. Developing work for print has been my main focus. I enjoy the entire process, from the creation of the original concept through to the production of the final art, all aspects coming together as a tangible piece in my hands. Being a designer brings me almost as much joy as teaching does. I truly enjoy the learning environment, the students, and the knowledge I receive from them.

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bill headshot
Instructor
Game Art

During the last 30 years has worked in the animation and film industry on over 33 films, TV shows, DVDs, short films, and video games. His involvement has ranged from art director, production designer, visual development, layout artist, to storyboard artist. He began his film career as a layout artist at Walt Disney Feature Animation on Oliver and Co. and continued on a string of hits Including Little Mermaid, and Beauty and the Beast, and lead layout on the critically acclaimed Rescuers Down Under. As art director on Aladdin, Bill developed the first comprehensive style guide to unify the drawing style of the environments and characters, and solidify the overall continuity of the film. He left Disney during Fantasia 2000 after the Pines of Rome sequence. In 1994, Bill moved on to Warner bros. to do visual development and art direct Jam. Shortly after it's completion he began doing visual development for DreamWorks on Shrek, and then moved to San Francisco to be the production designer on Frankenstein for ILM. When the project cancelled Bill returned to Moorpark California and opened High Street Studio as an independent preproduction and design studio with clients including Walt Disney Feature Animation, DNA Productions, Character Builders, and Disneytoon studios. In 2005 he worked jointly with the 9th Ray Studios on live action projects such as Outlander (Ascendant Films), The Spiderwick Chronicles and Charlotte's Web (Paramount). In 2007 Bill rejoined Walt Disney Animation Studio and worked on Bolt, Prep and Landing I and II, Tangled, Frozen, Zootopia and art directed A Tick Tock Tale. He currently works as art director at Disneytoons Studio on an upcoming project.

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Part Time Faculty
Drawing + Painting BFA
carolin peters headshot
Part Time Faculty
Drawing + Painting BFA

Born in 1981, Carolin Judith Peters, grew up in a small, little known town in Bavaria called Vilsbiburg. To this day she is heavily influenced by the impressions made on her by the idyllic beauty of southern Germany. Fascinated by nature?s overwhelming beauty and power Carolin started processing these impressions at a very young age through pencil drawings of animals and people. In 2002, the intrigue of learning representational art making techniques and an unceasing urge to get away from her native surrounding's small-town mentality, triggered her move to southern California. There she completed six rigorous years of study in Fine Arts and graduated from Laguna College of Art and Design in 2008 with her BFA and MFA degree.

Her most influential mentors during her studies were renowned figurative painters F.Scott Hess and Stephen Douglas. Although she is fresh out of school her exhibition record is already notable and includes group and juried shows all over California. Galleries and other venues she has exhibited at include Koplin del Rio (Culver City), Arena 1 (Santa Monica), I-5 Gallery (Los Angeles) and the The Look Gallery (Los Angeles). Currently she is represented by Ann Nathan Gallery in Chicago. Awards she has won include The Art Renewal Center Merit and Purchase Awards, Best of Show Award from the Pacific Art Foundation, Excellence in Arts from the Peter and Masha Plotkin Foundation, the Passport to China Scholarship from the Contemporary Chinese Fine Art Gallery and a 2nd Best in Show at the Fairhaven Mausoluem Exhibit "Sotto Voce". Art, for Carolin, holds the unique opportunity to engage with life's experiences on a primarily sensual level. She focuses her often large-scale, figurative paintings and drawings on psychologically and emotionally saturated moments, staged in nature?s beauty. By creating art that needs to be felt rather than understood she focuses on the sensual aspects to life. With these works she hopes to offer a quiet room for the viewer's spirit to discern itself with the presented image.

 

    

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Human Resources Administrator
Business Office
Human Resources Administrator
Business Office
949-376-6000 ext. 228
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Full Time Instructor
Game Art
lou police headshot
Full Time Instructor
Game Art

Maurice Noble once said: "All art is so connected that I do not see why one cannot work in more than one line. Would it be selfish for me to go ahead and develop this gift, a divine gift?. "I graduated Art Center College of Design LA/Pasadena in 1978 with a BFA in Illustration. Most influential instructors: Harry Carmean, Gregory Weir-Quiton, Vern Wilson, Kathy Wirch, Ward Kimball, Herb Ryman and John Asaro. Freelance illustration assignments include movie poster designs, book illustration, magazine illustration, live action storyboarding and production art, matte painting, advertising storyboards and comps, and fashion illustration.

Animation companies worked for: Ralph Bakshi Animation, Richard Williams Animation Los Angeles, DIC, Cartoon Network, Warner Bros. Television, Warner Bros. Feature, Walt Disney Television, Disney Toon Studios, Walt Disney Feature and Fox. Responsibilities at these companies include: character design, background design, background painting, storyboarding, visual development and art direction. Western themed fine art gallery work represented by Trailside Galleries in Scottsdale, AZ and Jackson Hole, WY. Teaching experience: Art Center College of Design, Laguna College of Art and Design, Cal Arts, Woodbury University and The Fashion Institute of Los Angeles.

loupolice.com

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Mentor

Serena Potter's work focuses on themes of private pain vs. public persona, fight and submission, sex, dreams, interpersonal connections and identity. Her paintings are notable for their use of chiaroscuro inspired by the dramatic cinematic lighting and compositional elements used in film noir. She creates paintings in oil on birch panel or canvas as well as drawings with mixed media charcoal, pastel, china marker, on cotton rag paper.

Potter attended the Laguna College of Art and Design, from which she graduated with her MFA in Painting and is currently teaching in their Fine Arts program. She also teaches at National University and Mt San Antonio Community College.

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Mentor

Astrid Preston was born in Stockholm, Sweden. She received a B.A. in English Literature from UCLA in 1967. Her work has been exhibited in galleries and museums throughout the United States and Asia, including solo shows at the Laguna Art Museum, Saginaw Art Museum, Wichita Falls Museum, Ella Sharp Museum and Arts College International. She has had articles and reviews of her work published in the Los Angeles Times, Art in America and ArtForum. Preston received an NEA Fellowship Grant in Painting in 1987 and an artist residency from Lux Art Institute in 2008. Her work is in many public and private collections, including the Orange County Museum of Art, Long Beach Museum of Art, UCLA Hammer Museum, McNay Art Museum, Oakland Museum and Nevada Museum of Art. She lives and works in Santa Monica, California, where she is represented by the Craig Krull Gallery.

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Full-Time Faculty

For nearly 30 years, Mr. Pruiksma has worked in virtually every aspect of the production of character animation. Most notably, he is a member of a very small group of Walt Disney Feature Animation Supervising/Directing Animators mentored by Eric Larson and others of Walt Disney's renowned "Nine Old Men." As a result of this training and experience, he has been instrumental in bringing to life numerous Disney characters on over 18 of the studio's animated features and shorts, commencing with Mickey's Christmas Carol and continuing through nearly all studio productions including The Little Mermaid, Beauty and the Beast, Aladdin, The Lion King and so forth. He has also done extensive lecturing, recruiting and publicity for many of the Disney animated features and created and administered several training and development programs for Walt Disney Feature Animation which has been instrumental in shaping the curriculum of LCAD's Animation program.

Storyboarding, Animation 2, Animation 3, Senior Film

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Tim Pryor is currently the Director of Production at Broken Circle Studios, a third-party Unity game development studio. Tim has worked bringing completion to countless projects from many notable companies including Scopely, Sega, Adult Swim Games, Rosetta Stone, Cisco, Dynamighty, and Eyefluence to name a few. In the past, Tim has worked as a sound designer for film, tv, and web formats including Video Games: The Movie before entering the game industry as a project manager for Broken Circle Studios and Unity Studios. Tim also accepted a position at LCAD and Norco College to help incorporate his experience with topics on production, game audio, and programming into their courses.

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hope railey headshot
Chair of Fine Arts
Drawing + Painting BFA
hope railey headshot
Chair of Fine Arts
Drawing + Painting BFA

Hope Railey was born in New Orleans and graduated with an MFA from the Academy of Art in San Francisco before training with Glen Orbik at CAI. She then taught beginning drawing and painting at the Academy while participating in numerous group and two person shows in San Francisco and Los Angeles before relocating to Southern California. She has become a respected teacher and artist in the academic fine arts world and has been included in todays top fine art exhibitions featuring academic works. Her work has been exhibited throughout California and is held in Fine Art Collections throughout the country. "As a painter, I have continually returned to the figure as the main vehicle in my work. I have found there always to be further discoveries to be made, both technically and conceptually. I am grounded in classical principles and historical perspective, which has allowed me freedom in my work. This has been my most cherished reward as a representational artist, and is what I hope to share with my students." - Hope.

 

  

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patrick raines headshot
Part-time Instructor
Game Art
patrick raines headshot
Part-time Instructor
Game Art

A graduate of Art Center College of Design, Patrick has contributed to various fields of entertainment art. He has done Concept Art, Layout and Illustration for Animation, Television, Game and Print Media projects. He is currently a Background Designer on South Park: The Stick of Truth at Obsidian Entertainment, and Visual Development instructor at Kazone Art Academy. Patrick especially enjoys teaching and mentoring aspiring artists in these disciplines. His passion for art and design is expressed by personal example, foundation lessons, and through collaboration with enthusiastic rising artists. He is greatly enriched by joining the journey of hard working students, striving for excellence and true personal expression.

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Laguna College of Art + Design
Associate Director of Admissions
Office of Admissions
Laguna College of Art + Design
Associate Director of Admissions
Office of Admissions
949-376-6000 ext. 240
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Laguna College of Art + Design
Executive Assistant to the Provost
Office of the Provost and Academic Affairs
Laguna College of Art + Design
Executive Assistant to the Provost
Office of the Provost and Academic Affairs
949-376-6000
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Part-Time Faculty
Part-Time Faculty

Josh Reed graduated from Laguna College of Art and Design with an Animation degree and began working in the video game industry as a concept artist. Eventually, Josh went back to school to get a Masters Degree in Fine Arts and began teaching drawing and design courses throughout Southern California. Now he works as a freelance concept artist while continuing to spread his knowledge to the next generation of artists.

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mardie reese in studio
Commissioned Sculptor
mardie reese in studio
Commissioned Sculptor

Rees Studio

Mardie Rees (c. 1980) was born in Gig Harbor, Washington where her desire to create became apparent at an early age. At age fourteen, the Rees family decided to spend three years in Ecuador doing community development work. Immersed in Latin American culture, Rees discovered art was her way to respond to the world and her experiences. She worked in oil paints, acrylics, sculpture, and even joined a team that painted twenty murals throughout the regions of Ecuador.

She furthered her education by studying fine art in California, where she was introduced to figurative sculpture. Her love for capturing the emotion and soul of a person lead her to pursue a career as a portrait and figurative sculptor. Rees received her BFA with honors from Laguna College of Art and Design and returned to the Northwest.

Rees has participated in numerous shows throughout Southern California, the Pacific Northwest, and the East Coast, and has garnered awards in association with the Portrait Society of America, Allied Artists of America, and Art Renewal Center. Many of her commissioned works appear in public settings across the U.S. and Canada. Her work is found in parks, hospitals, and school campuses.

Rees also contracts private commissions, capturing her patrons' special moments in the bronze media. She enjoys working with individuals to realize a one-of-a-kind creation, as well as engaging her own series of works.

www.mardierees.com

 

    

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Julio photo
Gallery Exhibiting Artist
Julio photo
Gallery Exhibiting Artist

Arcadia Fine Arts, The Los Angeles Art Show, Art Renewal Center, The Artist's Magazine

Julio Reyes is a 30 year-old California based artist who has quickly emerged as a leading figure in the realist art scene. He was just 29 years of age when he had his debut solo show at Arcadia Fine Arts in New York, and since then he has been busy. Thus far his accomplishments have been impressive and recently include winning the 2012 William F. Draper Grand Prize by the Portrait Society of America. Reyes has appeared in publications and exhibitions across the country, and was included as one of American Artist Magazine's "25 Artist of Tomorrow" in their 75 Greatest Artists of All Time issue. He is the Best in Show winner of the 2009/2010 Art Renewal Salon Competition (ARC), and this year was named an ARC Living Master after being announced the Second Place Figurative Winner and Purchase Award Winner in the 2011/2012 ARC Salon. You can also see Julio's work featured in a segment for the latest Volume III Fall issue of American Painting Video Magazine.

Reyes work often depicts moments of tender isolation. Behind his work there's always a backstory layered with content, and his new works are no different. If anything they are perhaps more brooding, ruminating and incisive in composition and subject matter. Julio is currently working on 4-6 new oil paintings on copper for display at the Arcadia booth in the upcoming Los Angeles Art Show, January 2013. Julio has developed a unique method for painting on copper, and has recently been incorporating the very intensive technique of egg tempera. The method of layering oil paint with egg tempera is ancient, and finds its roots deep in the Middle Ages and early Renaissance. He shares with us a sneak peak at the works in progress for the show.

"There's great historical precedence for works on copper…some of the oldest paintings in museums are on copper. If prepared properly they can last longer than traditional wooden panels. As a result of incorporating egg tempera in to my process, my latest pieces seem to have a more poignant and sustained design, and an almost haunting tone, which I like very much. The medium itself is demanding and requires a certain precision and clarity of vision that makes no allowances for ambiguity. In my minds eye I have to see a complete vision and go about the methodical work of realizing that vision one layer at a time. The final layers are painted in oil with a broken surface which allows the copper to peak through in places…the effect is natural and beautiful. It's this kind of quality and harmony that I love in my process…the rich marriage of art and craft, of thinking and doing… the weaving together of ideas and ingredients." -American Art Collector

www.julioreyes.com

 

    

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Gavin Headshot
Chair of Game Art
Game Art
Gavin Headshot
Chair of Game Art
Game Art

Gavin was born and raised in an artsy little Victorian village hidden away in the redwoods of northern California. After taking some sculpture and drawing classes there was a strong pull to interactivity in art. With sculpture it forces the viewer to pace around the piece and view it from all angles but that wasn't enough. This is when the idea to make games really solidified, absorbing a viewer into a whole world you have created is the ultimate interactive sculpture.

Gavin went to art school in San Diego to learn the basics of the craft and sought out any extra input, workshops and lectures he could get his hands on. Since then Gavin has interned at an offshoot of Rockstar, Done contract work on Rockband, and worked on many shipped, but even more unshipped titles at InXile Entertainment. During all of this, helping train those around him and sharing what he has learned, has been a constant theme.

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Laguna College of Art + Design
Executive Assistant to the President
Office of the President
Laguna College of Art + Design
Executive Assistant to the President
Office of the President
949-376-6000 ext.233
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Laguna College of Art + Design
Admissions Counselor
Office of Admissions
Laguna College of Art + Design
Admissions Counselor
Office of Admissions
949-376-6000 ext. 240
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Laguna College of Art + Design
Trustee

After careers in mortgage finance management and international travel consultancy, Laura volunteers her time to philanthropic pursuits that further the arts, education and life recovery services globally. In addition to being a member of Laguna College of Art and Design’s Board of Trustees she sits on the Board of The Lacewing Foundation, on the Collections Committee at the Laguna Art Museum and on major fundraising event committees. Graduating Summa Cum Laude from Dominican University with a bachelor’s degree in Art History and Humanities, Laura has continued to enjoy her passion for her studies through her volunteer affiliations. She and her husband Louis make their home in Laguna Beach, California.

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Maggie Rossoni headshot
Part-time Instructor
Graphic Design + Digital Media BFA
Maggie Rossoni headshot
Part-time Instructor
Graphic Design + Digital Media BFA

While completing her education in California, Maggie developed an interest in the study of symbols and their cultural significance. This experience was enhanced during Maggie's several trips to Europe. These journeys inspired poster exhibitions where she refined her genre of poster design emphasizing in semiotics and conceptual design.

Maggie has been teaching for several years and has taught courses in visual communications, advertising, multimedia and graphic design. She has also taught students how to write dissertations, thesis, and has been a professional examination committee member. Maggie is mostly proud of the fact that her students have published their work in important design books and magazines and have won international competitions.

Maggie has worked for several advertising agencies, design and package design studios in California; including Toshiba and Pioneer. Currently she is the CEO of The Creative Spell. Working with clients like The Boy Scouts of America, Overture Displays and CFR and Co.; The Creative Spell specializes in marketing and design including packaging design, editorial design, branding, logo design, advertising, web design and multimedia.

Maggie is currently faculty member at LCAD and enjoys sharing personal and professional experiences with her students while motivating them to enlighten their lives through education.

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brittany ryan sculpture
Adjunct Faculty | Sculpture Coordinator
Sculpture
brittany ryan sculpture
Adjunct Faculty | Sculpture Coordinator
Sculpture

Born in 1983 in San Diego, California, Brittany Ryan received her formal education at the Laguna College of Art and Design. Graduating in 2005 with a Bachelors of Fine Arts, majoring in Illustration and a minor in Sculpture. After working as an illustrator for two years Brittany began work toward her Masters of Fine Art in drawing and painting, at the same institution. In 2008 Brittany had the opportunity to study portrait painting at Florence Academy, in Florence, Italy. She graduated in the spring of 2010 with a MFA, culminating with her show "The Dress Makes The Girl". Brittany currently lives and works in Southern California and is periodically involved in group shows and is an instructor at Laguna College of Art + Design. She is available for commissioned sculpture and painting.

    

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Office of College Advancement
Webmaster
Office of College Advancement
949-376-6000 ext. 242
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savas headshot
Professor, Chair of Illustration
Illustration
savas headshot
Professor, Chair of Illustration
Illustration

Welcome to the illustration major, I'm Michael Savas, Chair of Illustration. My professional career spans both traditional and technology-based methods. I began my professional career as an advertising and technical illustrator in the early 1980's, creating illustrations for the aerospace and retail industries. Some of my clients have included: Mitsubishi, Seiko Instruments, Mars Candy, Beckman Instruments and Sega Games. My personal work has been recognized by the Society of Illustrators, New York, Society of Illustrators, Los Angeles, Spectrum, Best in Contemporary Fantastic Art, and Applied Arts. My digital work has been featured internationally in exhibitions and publications including The National Association of Desktop Publishing Journal, Artistry Magazine, and Corel Painter books. I received my B.F.A. Summa Cum Laude from Laguna College of Art & Design and continued my graduate studies in illustration and printmaking at California University Long Beach where I received my M.F.A. degree. I began teaching at Laguna College of Art & Design in 1996 and was initiated into the National Honor Society Phi Kappa Phi in April 2005.

I look forward to meeting you.

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I grew up on the East Coast, the daughter of a teacher and an oceanographer. I learned to love learning and the natural world at an early age. As an undergraduate at Oberlin College I spent a couple summers doing research in Western Australia with my adviser. From there I went on to receive my MA at Binghamton University where I studied salt deposits in Western China. I received my PhD from Johns Hopkins University where I studied marine sedimentary rocks in northern Italy. I have been teaching courses in Environmental, Earth, Atmospheric and Oceanic sciences since the mid‐1990s. I have also translated science for public audiences-creating exhibits for the Aquarium of the Pacific in Long Beach, California. I am inspired to share my love, understanding and appreciation of the natural world, both marine and terrestrial, with people of all ages and from all walks of life. I engage people through a variety of different modalities, including online learning, inquiry‐based learning and creative exploration. I moved to California in 2008 and have never looked back. I enjoy being on the ocean on my stand up paddle board and enjoying a close encounter with marine organisms-sea lions, dolphins and gray whales to name a few of my favorites.

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justin schutt headshot
Art director at ZQGame
justin schutt headshot
Art director at ZQGame

Justin set out from his home state of Michigan when he realized he wanted to pursue a career in video game art. He moved out to California to study at LCAD and received a BFA in Game Art with an emphasis in concept art. He currently works as an art director at ZQGame, a mobile game publisher. Working with a small team of artists, they collaborate with a wide variety of developers on many aspects including art style, character design, illustration, UI, etc. Justin accredits the USC game projects for helping to form a broad understanding of the production pipeline, and great instructors who have acted as mentors in providing him the tools to continue to grow upon graduation.

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Laguna College of Art + Design
Trustee

Richard Schwarzstein is an attorney who has lived in Laguna Beach with his family since 1974 and has law offices in Newport Beach. He was born in Yonkers, N.Y, received an AB from Columbia College and a JD from Harvard Law School. He practiced law as a partner in a large international NYC law firm before moving to California.
His legal practice involves corporate and international law, and he has represented US and foreign sports associations and non-profit organizations. He is a Trustee of the Hutchins Consort, is a member of the Board of Directors of the Harvard Law School Association of Orange County, and was, for many years, an officer and director of the Philharmonic Society of Orange County, and a Trustee of the Laguna Art Museum. He also helped organize, and serves on the Board of Directors of, the Laguna Beach Sister Cities Association which has relationships with cities in France, Mexico and England. He also assisted LCAD in entering into an affiliation with the Florence Academy.

He is married to Sande Adsley, an artist who was born in Denver. They met when Sande was an art student at the Museum School/University of Mass, in Boston. After art school, she worked at Terry Toons, a N. Y. animation studio. Sande has worked in many media, but now concentrates on silver and glass jewelry and art glass. Sande took art classes at LCAD before it was accredited. They have collected natïve art, including paintings and sculpture from Haiti, where they owned an art gallery with a partner, for many years. They live in a vintage Spanish style home in Laguna. They have three daughters: Cindy, Alisa and Amy. Cindy is an art consultant who lives in the Art District in LA. Alisa and her husband, Ian, who were named in 2014 as Athletes of the Year by the Laguna Beach Patriot’s Day Parade Committee, live in Laguna Beach. Ian and Alisa were world surfing champions and Alisa is a surf coach at the LB High School. Amy and her husband, Denis, live outside of Paris, France. Denis is a manufacturer of watches and they have three daughters, two of whom are in college, one in fashion and the other in filmmaking.

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Creative Writing
Genevieve Scott headshot
Instructor
Creative Writing

When I was nine, the things I liked best in the world were writing rambling stories, tennis lessons on Toronto's weather-cracked courts, and playing "school" with the kids across the street. In high school and college, I didn't write as much, played less, and studied more boring things. In 2005, I got an MSc in Social and Public Communication from the London School of Economics, where I learned about rhetoric and got excited about words (and school!) again. After a decade-long career in communications, I returned to school for an MFA in Creative Writing at the University of British Columbia. I moved to SoCal in 2013, and although I do miss Canada, this has been the perfect place to reunite with all my childhood loves: writing, tennis (year-round!), and, of course, being a teacher. My first novel, Catch My Drift, will be published by Goose Lane Editions in Spring 2018. I have published short stories in North America and the UK, and my short films have screened at festivals worldwide. In my free time, I volunteer with WriteGirl, a creative writing and mentoring organization for underserved teen girls in LA.

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Instructor

Looking back on my life, the path to where I am now seems straight and easily mapped, though at any time during my journey, if asked, I would have said that the winding roads on my life path were hard to see and harder to follow. Growing up in Los Angeles, with a child actor brother, an artist-mother and a father in the music industry, I was constantly surrounded by creativity and a unique view of the world. With my graduate education in Orange County, my unique perspective on the world around me and my voice led me to the obsession of storytelling and my abilities to help facilitate passion in others. I have been published in over a dozen different publications, I have contributed to three books on contemporary street art, I have lectured at a number of prestigious universities in Southern California, and I am an active curator, art critic and contributing artist to the local Southern California art scenes. I now am the Editor-In-Chief of Inland Empire Weekly, Culture Magazine, Assistant Editor for YAY! LA Mag, and contribute to a variety of gallery and museum catalogs, and underground zines. I have an M.A. in Art History and have contributed as an arts writer for KCET Artbound, OC Art Blog, OC Register, OCR Magazine, Artillery Magazine, Art and Cake, Artvoices Magazine, Local Arts, Beauty & Wellness Magazine, Laika, Wild Magazine, Unite4:Good, and E-VOLVED Magazine. Past publications also include ArtScene, Juxtapoz, and Art Ltd. When I am not staring at art, mesmerized, telling torrid stories of art history or editing and writing masterpieces, I cook vegan and gluten-free feasts for friends and family, sketch the stars or pose for artists, hoping to inspire their genius to come out and play. evansenn.cominstagram.com/senntastictwitter.com/EvanASenn

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Mentor

I'm drawn to landscapes that provide layers of intertwined foliage where the forms and architecture lie below the surface of what is first seen. Standing in such spaces, I interpret the dense, visually complex environments where various elements work for attention and the active eye must weave around the elements. The process leads to drawings that are the sum of marks made over sequential sessions of sustained observation. I look and translate adding lines in graphite and subtracting lines with erasures; their sum make images that parallel my visual experience.

I use erasures as an active technique in my work. Erasures help me interpret the space between concrete objects, they aid to reclaim and adjust tonal values in the drawings as well as act as a corrective function. Technically the erasures and pencil marks contribute equally toward the work.

Drawing, as a developed skill, is the way I continue to express and understand the world around me. Although landscape has been a recurring form of expression throughout cultural history, each individual artist displays his own way to interpret the visual sensations. In this way, each landscape is unique in time and space.

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betty shelton headshot
Chair of Post-Baccalaureate
Post-Baccalaureate
betty shelton headshot
Chair of Post-Baccalaureate
Post-Baccalaureate

I obtained my BA and MA degrees in Drawing and Painting, graduating with honors, from California State University at Fullerton. After receiving my MFA degree, I was the recipient of the Outstanding Graduate Project Award in the College of the Arts at California State University at Long Beach, and I was selected as the University of Texas at San Antonio's Visiting Artist in 1987. I've taught and traveled through out the western states, and Europe. I've been on the faculty at the University of Texas in San Antonio, University of Denver, Metropolitan State College, Arapahoe College, Irvine Valley College, and California State University at Fullerton University. I began teaching at Laguna College of Art & Design in 1995, and I've served as Interim Dean and Chair of the Drawing and Painting Department. Currently I teach full time, I'm the Chair of the Post-Baccalaureate Program, and I'm the Director of the European Summer Program. I've taken our students to Italy, France, Belgium, Austria, Czech Republic, Holland and Greece. My realistic figurative paintings continue to be inspired by my yearly pilgrimages to the great museums of the world. Among the many master artists who've motivated me are Caravaggio, Rubens, Michelangelo, and Tiepolo. The small-scale, intimate and detailed paintings of Vermeer, and Rogier van der Weden are also very influential on my work. Since the 1980's, my artwork has received awards and been exhibited in solo and group shows throughout the United States. In addition to teaching, I'm currently working on commissioned portraits, and maintaining a studio in the historic "Ice House" in Orange. I feel blessed to be able to share my experience and skills with my students at LCAD.

  

 

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Business Office
Laguna College of Art + Design
Bursar
Business Office
949-376-6000 ext. 228
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Part-Time Faculty
Part-Time Faculty

Cuyler Smith was born and raised in Texas where his passion for art began at an early age. Inspired by animation and film, Cuyler moved to Southern California where he obtained his BFA in Animation from Laguna College of Art and Design and his MFA in Illustration from California State University Fullerton.

He currently resides in Irvine, California with his beautiful wife and their two children.

Cuyler's pop culture inspired illustrations can be seen in several galleries across the U.S. including: Gallery 1988, Spoke Art Gallery, Hero Complex Gallery, Gauntlet Gallery, Phone Booth Gallery, and Bottleneck Gallery. He continues to enhance and adapt his passion and technique as a visual communicator while being an art instructor and freelance illustrator.

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timothy robert smith portrait
Part Time Faculty
Drawing + Painting BFA
timothy robert smith portrait
Part Time Faculty
Drawing + Painting BFA

Timothy Robert Smith is a Los Angeles based oil painter and muralist, using observational techniques to portray a multi-dimensional perspective of the universe. Since graduating from Laguna College of Art and Design with an MFA in studio art, Timothy has had three exhibitions at Copro Gallery in Bergamot Station, one being a solo show.

"Fusing elements from classic art forms such as cubism, realism and expressionism, Smith pulls together a multi-dimensional rendering of our world from different times and perspectives onto one canvas. The work also somehow makes you feel that you are both watching a film and viewing a dutch master at the same time". -Sugar Press

 

    

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Associate Professor and Chair of Liberal Arts
Associate Professor and Chair of Liberal Arts

I have been writing for as long as I can remember. It was always such a big part of my life, that it was like background music-I never knew it was there. I majored in Music, at first, but a chance encounter with Moby Dick changed everything for me. Mark Twain and Ray Bradbury had made the soil fertile, but it was Melville who forced me out of the ground and made me want to study and write books. I read an average of 50 books a year, and that's not bad for someone with dyslexia. I have seven books in publication, ranging from a travel memoir to children's horror stories. Along the way, I've discovered another passion of mine: teaching. I've been teaching now for 15 years at colleges all over the country. I've found my home at LCAD, a place I feel like I've been heading to all my life. In addition to these things, I'm a husband and father. I have four daughters who are the center of my world. We enjoy traveling, a lot. My wife and I have driven through 47 states and we vow to get those last three.

Smith_Sol_Book_Cover Smith_Sol_Family

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Beau Stanton portrait
Gallery Artist / Muralist
Beau Stanton portrait
Gallery Artist / Muralist

Hi-Fructose / Juxtapoz / Arrested Motion

A painter and muralist, Stanton creates work ranging in size from tiny eye miniatures to large-scale images ornamenting entire building facades.

The work combines classical oil painting with intricate patterns inspired by ancient architecture, letterpress ornaments, and decayed infrastructure. In search for historical reference, Stanton begins his artistic process by exploring abandoned 19th century sites around the greater New York City area collecting photo references, Victorian ephemera, and antiquated machinery. These artifacts often appear in Stanton's paintings as visual cogs in heavily ornamented machine-like compositions. The initial studies of these artifacts are then distilled into highly ornate silk-screened compositions. Finally, the pieces are fully rendered with oil paint, manipulating focus, light and perspective.

Stanton is originally from Southern California where he studied Illustration and Drawing and Painting. He relocated to New York after graduation in 2008, and has since been mentored by New York Pop Surrealist Ron English. He has shown with Bold Hype Gallery, Ad Hoc Art, SCOPE NY, Helium Cowboy Artspace, Spoke Art, Corey Helford Gallery, Opera New York, and Last Rites Gallery.

www.beaustanton.com

 

   

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adrienne stein with painting
Gallery Exhibiting Artist / Teacher
adrienne stein with painting
Gallery Exhibiting Artist / Teacher

American Art Collector, Women Painting Women, ArtSee, M Gallery

Adrienne Stein (b. 1986) is a young artist currently living and working in Boston, MA.

From an early age, Adrienne identified within herself a passion for drawing and painting and subsequently devoted herself to studying the methods of the Old Masters. She perpetually cultivates her skills toward mastery.

Her evocative paintings are a vehicle to explore the relationships of human beings to nature, time, death, divinity, oneself and one another. Strength and fragility inhabit her poetic compositions. Adrienne is influenced by Italian, Dutch, and French painting as well as sculpture from the Ancient Near East and India. She draws inspiration from her travels and daily experiences as well as art history, literature, mythology, and the richly textured landscape of her native southern Pennsylvania.

www.adriennestein.com

 

      

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Laguna College of Art + Design
Communications Manager, Liberal Arts Faculty
Office of College Advancement
Laguna College of Art + Design
Communications Manager, Liberal Arts Faculty
Office of College Advancement
949-376-6000 ext. 241

I am a native of Southern California who spent nearly my entire waking childhood outdoors. In the late 1980s and early 1990s, I worked at SURFING Magazine as an Art Assistant. In 1998, I graduated cum laude from University of California, San Diego (UCSD) where I served as the Student Director of UCSD's Language and Cognition Lab while earning a B.A. in Linguistics with a Specialization in Language and Mind. My graduate studies in English were at University of California, Irvine (UCI). I worked at Laguna Art Museum for over twenty years and have maintained a post as a part-time Liberal Arts faculty member and Writing Lab Director at Laguna College of Art and Design (LCAD) since the fall semester 2000. In July 2012, I became LCAD's first Communications Manager. I am the author of Wolfgang Bloch: The Colors of Coincidence (Chronicle Books, 2008). My writing has appeared in the pages of Juxtapoz,The Surfer's Journal, Surfer Magazine, Surfer's Path, Surfer's Mind, Surfline, The Inertia, Saatchi, Glide, Laguna Art Magazine, Orange County Register, Riviera Magazine, OC In-Room Magazine, and more. A very, very amateur pianist, I count writing, playing, and listening to an eclectic array of music among my top passions. I am the creator, writer, editor and producer of "College. Art. Radio.", a weekly, hour-long radio program on KX935FM. Surfing, traveling, stand-up comedy, culinary arts, reading, writing, creating art, and sampling craft coffees and beers are other activities that keep me (mostly) sane.

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At the age of 45, my grandfather, a structural engineer and architect, purchased an estate belonging to the family of US President Herbert C. Hoover. For the next fifty years lessons on architecture, engineering, and design unfolded at family gatherings. As I visited my grandfather's construction sites, today home to iconic examples of mid­ twentieth­ century Modernism - the Ahmanson, Mark Taper Forum, Dorothy Chandler Pavilion, Los Angeles County Museum of Art - I imagined a life where I could share the intellectual promise of innovators of all kinds, those with both an artistic and rational imagination. After two museum appointments, I earned an MA at UNC­Chapel Hill, where I explored exchanges between Netherlandish and Northern Italian artists and architects. Now, at the dissertation stage of my doctorate, I am investigating a new class of Renaissance craftsmen: fire­workers, gunners, and alchemists, and their place at the intersections of art, science, religion, and politics. From illustrated handbooks of art and ordnance, I am looking into the craft, splendid in its aesthetics as well as instructive in practice. Recent awards include Claremont Graduate University's $10,000 Transdisciplinary Dissertation Research Award for 2016-17, the Newberry Library (Chicago), and the Delmas Foundation (UCLA). Publications include review of The Feminine Dynamic in English Art, 1485-1603 by Susan E. James, in Women's Studies: An Interdisciplinary Journal (Routledge: 2009). I spend a suspicious amount of time with music, dance, films, and books, but above all, I am proud to teach at LCAD where students possess energy, humor, and a turn of mind for the artistic process.

 

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Laguna College of Art + Design
Trustee

Gerard, who grew up in Los Angeles, California is a self-taught artist who has acquired knowledge and experience from his travels and life experiences. He draws on all aspects of his life in order to create unique and meaningful pieces. His artistic beginnings started when he was young; drawing was part of his everyday recreation. From a very early age he knew that he wanted to be an artist. As an adult he worked in many creative, artistic fields such as set design, costume design and building functional art. This only partly satisfied his artistic desires, so he began to create fine art sculptures that became his full-time passion. In the last few years Gerard has specifically worked on creating fine art in bronze. It is in this medium that he has found the truest form of art that flows from his heart, head and soul. He draws on all aspects of his life in order to create unique and meaningful pieces. Gerard has exhibited his work at the Festival of Arts in Laguna Beach, California, and has had great success in forming a clientele that recognizes the beauty and strength in his work. His sculptures are included in many significant collections both public and private. Gerard lives in Laguna Beach and works full time as an artist.

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Winston Suk bio photo
Designer / Artist Disney Interactive Media Group
Winston Suk bio photo
Designer / Artist Disney Interactive Media Group

Specialties:-Layout Mock Up and Design Ideas for Web UI. Hand Coding HTML and CSS for the Front End (UI) Design for web pages and website. I am able to animate and create engaging Interactive Design and motion graphic in flash for rich media and website designs. I also create Illustrations with a variety of traditional mediums as well as digital mediums.

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Mentor

Jon Swihart has been a vital part of the LA art scene for over 30 yrs. He is well known for his intimate figurative paintings, as well as his formal portraits, which include American presidents, Supreme Court Justices, astronauts, sports figures and Hollywood notables. Swihart is a huge fan of Jean Leon Gerome and has used the model of the French Academy, both to teach himself how to paint and as a foundation for his own artistic expression.

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Nicole Tan headshot
Environment Artist at Crystal Dynamics
Nicole Tan headshot
Environment Artist at Crystal Dynamics

I am currently working as a 3D environments artist at Crystal Dynamics. I have had a lifelong passion for both art and video games, but it wasn't until I started attending LCAD that I resolved to bring those passions together into a career. With the skills honed through my education at LCAD, I was able to land a position as a contract environment artist for the Tomb Raider team, and was quickly hired on as a full time artist. On Tomb Raider, I primarily worked on the hub units doing asset construction, material work, world building, lighting, and optimizations. I also worked on several side tomb units, constructing one of them as the sole artist entirely from beginning to end, in tandem with a designer. I am excited to now be working on a sequel to the successful Tomb Raiderreboot. It has been an incredible experience working with the team at Crystal Dynamics, and I feel very fortunate for being a part of such a talented group. They are a constant source of motivation and inspiration for me. I am ever thankful for all of the instructors and classmates at LCAD who helped put me on the path to such a rewarding career, and look forward to seeing how the next generation of LCAD students help shape the visuals of the game industry.

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Larry Taugher headshot
Part-time Instructor
Illustration
Larry Taugher headshot
Part-time Instructor
Illustration

I have worked as a freelance Illustrator for various Ad agencies, designers and corporations in Orange Co., L.A. and the U.S. over the last 25 years. I have exhibited my own work locally in shows such as the "Festival of the Arts" in Laguna Beach and through various galleries. Several pieces of my work have been published and licensed in forms ranging from fine art prints, posters, greetingcards, stamps, puzzles,phone cards, and clothing apparel. I work in a Photo-realistic Airbrush Style. For the last ten years most of my work has been created digitally. Subject matter capabilities include a broad range of areas such as Technical,Medical, Produce, Product, Educational,Entertainment, and Wildlife.I primarily work in Adobe Photoshop, I also use Adobe Illustrator, Stratavision 3D, Raydream Designer, Specular Texturescape and some QuarkXpress and Painter. I work on a Macintosh Platform though I am familiar PC's. I have worked for various clients including Arco, AT&T, Bubba Gump Restaurants, B.J. Chicago Pizza,Chiat Day, Hilton Hotels, Halliburton, Hansens Beverages, Hart Court Brace Publishing, IFX Produtions, IBM, Interplay Games, Jimmy Buffet Inc., Kroger Foods, LeapFrog Learning Systems, Lowes Foods,Litton Electronics, Macdonald's, Mitsubishi, Mattel Toys, Oxford University Press, Sony, Suzuki,Toyota, The United Nations, Union 76, Warner Brothers.

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System Administrator
IT Services
System Administrator
IT Services
949-376-6000 ext. 242
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Ben Thompson In Studio
Lead Artist Blizzard Entertainment
Ben Thompson In Studio
Lead Artist Blizzard Entertainment

An experienced Art Director with a broad range of experience in the art field. Proven leadership skills in working with groups and individuals to achieve a high level of performance. Self-motivated, with an ability to work within deadlines and find creative solutions to complicated problems. Dedicated to maintaining high quality standards.

- Freelance Illustration Experience -

A complete portfolio is available upon request. A short list of clients include:

• Wizards of the Coast

• Upper Deck Entertainment

• Tri-King Games

• Alderac Entertainment Group

• Norseman Entertainment

• Warner Brothers

• Angel Quest Inc.

 

Specialties:

• Strong understanding of the Gaming genre, specifically Collectible Card Games and Tabletop Roll Playing Games, both in development and practical application.

• Extensive contacts in the illustration field developed over the last 10 years.

• A well developed understanding of the artist/art director relationship.

• Currently conduct game art portfolio reviews for Laguna College of Art and Design.

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joseph todorovich headshot
Part Time Faculty
Drawing + Painting BFA
joseph todorovich headshot
Part Time Faculty
Drawing + Painting BFA

Joseph Todorovitch is a young contemporary painter who has developed a reputation for his highly representational figure paintings. Growing up in Southern California, he became interested in traditional drawing and painting at an early age. His training introduced him to many artistic influences including notable ateliers and instructors. His work is a culmination of these forces with a deep respect for the knowledge and sensitivities of the past. Joseph has been able to sift through the vast amount of information, be selective, and utilize what's necessary to achieve an impact that speaks about a personal experience with his subjects. His paintings emote, and convey a care and sensitivity that is reminiscent of the naturalist painters of the 19th century. Utilizing subtle value and temperature shifts, fine draughtsmanship, and pure intuition, Joseph weaves a world of breathable air and psychological nuance in his work. He has participated in many group shows including the 15th annual U.S. American Artists Fine Art Show in Pennsylvania; the Artist for the New Century assisted by Art of the West, Fine Art Connoisseur, Southwest Art, and Wildlife Art magazines; Ontario History Museum invitational; the Antiques and Fine Art Show at the New York Armory; and the Richard Schmidt Fine Art Auction 2005, 2006, 2007. Joseph has been awarded First Honor and Peoples Choice at the 10th annual National Portrait Society of America's international portrait competition. He was awarded first place at the Chaffey Community Art Association 2009. His latest accolade was the Draper Grand Prize at the 2009 11th annual International portrait competition given by the Portrait Society of America and he is currently a semifinalist for the Outwin Boochever Portrait Competition for the Smithsonian National Portrait Gallery.

 

     

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Mentor

Joseph Todorovitch is a young contemporary painter who has developed a reputation for his highly representational figure paintings. Growing up in Southern California, he became interested in traditional drawing and painting at an early age. His training introduced him to many artistic influences including notable ateliers and instructors.

His work is a culmination of these forces with a deep respect for the knowledge and sensitivities of the past. Joseph has been able to sift through the vast amount of information, be selective, and utilize what's necessary to achieve an impact that speaks about a personal experience with his subjects. His paintings emote, and convey a care and sensitivity that is reminiscent of the naturalist painters of the 19th century. Utilizing subtle value and temperature shifts, fine draughtsmanship, and pure intuition, Joseph weaves a world of breathable air and psychological nuance in his work.

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Laguna College of Art + Design
Trustee

Christopher D. Tower, CPA, Audit Partner, Orange County, BDO Seidman, LLP. Christopher Tower has approximately 18 years of public accounting experience, providing services to both privately and publicly-held clients. He has broad experience in various professional disciplines including accounting and auditing, taxation and management consulting.

Mr. Tower’s responsibilities have included, among others, conducting audit and consulting engagements in a wide range of industries, including real estate, manufacturing and distribution, high tech, biomedical, healthcare, multi-family housing, financial services, professional services and hospitality companies. He has substantial experience in managing public offerings and private placements, with significant engagements encompassing initial and secondary stock offerings, high-yield debt offerings and the formation of REITs. He routinely conducts business acquisition and disposition due diligence analyses, profitability assessments, financial modeling (including financial projections and forecast), litigation consulting engagements, including varying subject matters described herein, compliance audits for government oversight bodies, evaluations of internal control structures, business unit efficiency studies, executive search and placements and specialized agreed-upon procedure engagements. These qualifications give him special insights into business, financial and tax concerns.

Professional Affiliations: Member, American Institute of Certified Public Accountants, California Society of Certified Public Accountants and California Financial Services Association. Christopher is also Director of Real Estate Services, Western Region, BDO Seidman, LLP, and was a National Quality Control Director for KL & Co., Past Instructor, Building and Officer Managers Association and Internal peer review team leader and external peer review coordinator, KL & Co. Mr. Tower also serves on the Board of Directors of the Wellness Community.

Christopher holds a BS, Business Administration, from the University of California, Haas Business School, Berkeley. He has worked for KPMG Peat Marwick, Kenneth Leventhal & Co., Squar, Milher & Rheel and Corbin & Wertz.

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Adam Tuliper works as a Technical Evangelist for Microsoft helping others achieve their technical vision. While he works extensively with the game development community in the western United States, Tuliper also co-runs the Orange County Unity Meetup and is an indie game developer working on new titles. He teaches game programming and presents nationwide at conferences, such as //build, Visual Studio LIVE, TechEd, and GDC, and speaks regularly at user groups. Tuliper also writes for Pluralsight.com and MSDN Magazine.

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Mentor

Kent Twitchell is an American muralist who is most active in Los Angeles. He is most famous for his realistic multi storied mural portraits.

After high school Twitchell joined the United States Air Force and was stationed in London, where he served as an illustraator. Upon his discharge, he studied art at East Los Angeles College (AA, 1968), California State University, Los Angeles (BA, 1972), and the Otis College of Art & Design (MFA, 1977).

In the late 60's he began doing what became known as "Street Art." His ambitious series of murals, "Monuments to American Cultural Heroes," started in 1971 with "Steve McQueen Monument" near downtown LA and "Strother Martin Monument" in Hollywood.

In 1973 Kent painted a five-story "Bride & Groom" followed by "The Freeway Lady." He has painted over 100 portraits within some 30 exterior murals including the "Julius Erving Monument"(Dr. J) in Philadelphia; monuments to visual artists including Ed Ruscha, Jim Morphesis, Lita Albuquerque and Gary Lloyd. Also the LA Chamber Orchestra on three eight story walls overlooking the Downtown Los Angeles Harbor FWY. His murals, studio paintings and drawings most often depict a lone figure standing and looking straight out at the viewer.

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Chris Ulm is a twenty-year veteran of both the publishing and video game industries. Ulm is co-founder and CEO of Appy Entertainment, a mobile game developer and publisher that is "Deadly Serious About Stupid Fun!" Appy's original games have been downloaded over 30 million times, have all achieved Top Twenty status in their category and have all been featured by Apple. Titles include "Best App Ever" winner, Trucks & Skulls, the popular photo boxing game FaceFighter Ultimate, Zombie Pizza, Candy Rush and SpellCraft School Of Magic, which, since its release in December of 2011, has garnered a "Best App Ever" nomination and hundreds of thousands of happy players. Appy released the innovative free to play RPG battle game Animal Legends. Prior to Appy, Ulm co-founded console game developer High Moon Studios and was co-creator of its original video game property, Darkwatch. As Chief Development Officer, he was a key player in building High Moon into a AAA developer and was integral to the acquisition of High Moon by Vivendi Games in 2006 and in its later transition to Activision-Blizzard. Ulm has developed video games at Oddworld Inhabitants and was the co-founder of Malibu Comics Entertainment, the publisher of Men in Black and the Ultraverse line of superhero comics. While at Malibu, Ulm served as Editor-in-Chief, overseeing the development of a wide variety of both original and licensed properties, and was integral to the acquisition of Malibu by Marvel Comics. Ulm has been featured in numerous industry books and publications including Gamers At Work: Stories Behind the Games People Play (2012).

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Laguna College of Art + Design
Assistant Director of Admissions
Office of Admissions
Laguna College of Art + Design
Assistant Director of Admissions
Office of Admissions
949-376-6000 ext. 240
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A twenty-year veteran of the video game industry, Emmanuel Valdez is currently Game Director, Animation Director, and Co-Founder of Appy Entertainment, a social mobile game publisher and entertainment company. Appy's games have been downloaded over 25 million times, have all achieved Top Twenty status in their respective categories, and have all been featured by Apple. Titles include, Animal Legends, Spellcraft School of Magic, Trucks and Skulls, FaceFighter Ultimate, Tune Runner, Zombie Pizza, and Candy Rush. Prior to Appy, Emmanuel co-founded independent game developer High Moon Studios and was the Game Director of The Bourne Conspiracy and co-creator of the vampire western FPS, Darkwatch. Valdez also is the creator of Ready 2 Rumble Boxing and sequel Ready 2 Rumble Boxing: Round 2 for Midway Home Entertainment. His other video game credits include B.I.O. Freaks, ESPN Extreme Games, NFL Gameday, and ESPN Baseball Tonight. He also worked at Sammy Studios, Sony Computer Entertainment, and Park Place Productions.

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Part-Time Faculty
Part-Time Faculty

I was born in Orange County and have lived here all my life. As a teenager, I fell in love with drawing and started working as an illustrator right out of Junior College. My clients included MAD Magazine, Warner Brothers, Hanna-Barbera, Dark Horse Comics, Nickelodeon and over forty advertising agencies including dGWB and Chiat Day Mojo. I started teaching illustration part-time in 1984, and since then I've taught over 200 courses at colleges and universities. I've also taught anatomy, drawing, and composition courses at Interplay, Rockstar, Insomniac Games, Disneyland, Ingram Micro, LeapFrog Animation, and Blizzard Entertainment. I still love to draw, but teaching has become my profession. I see it as an artform and a privilege. I get to teach what I love to do!

www.marshallart.com

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Laguna College of Art + Design
Admissions Counselor
Office of Admissions
Laguna College of Art + Design
Admissions Counselor
Office of Admissions
949-376-6000 ext. 240
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David Vargo headshot
Part-time Instructor
Illustration
David Vargo headshot
Part-time Instructor
Illustration

I was born and raised in the small town of Erie, Pennsylvania. Being the son of factory workers, I wasn't surrounded by art. However, everyone in my family had an intense creative streak. My mother decorated cakes and ceramic ornaments. My uncle Robert was my biggest art influence. He introduced me to the world of Science Fiction and Fantasy illustration. In high school I found that I could draw rapidly. This gave me the ability to fully realize all the mysterious and crazy things that dwelt in my head. In my junior year I was introduced to painting. This catapulted my visions into another realm. After serving my country as an infantryman in the United States Marine Corps, I realized that the creative side of my brain wanted to stretch its muscles. I found that my greatest love of art was as a visual storyteller. So, naturally, I set out to become an illustrator. I enrolled fulltime at the Laguna College of Art and Design. I did well in college, capturing a few awards in competitions. While in art school I supplemented my income by making and selling portraits and small-scale illustrations. I earned a Bachelor's Degree in Fine arts in Illustration from LCAD. I took a year off and found that I wanted to pursue painting even further. I enrolled into an MFA program and earned my Master's Degree in Fine Arts in Illustrationfrom from California State University at Long Beach. During this time I found another love, teaching. From all my time at school I learned that the artistic/academic environment contains an energy that is found in few places. I love seeing the "light-bulb" light up on a student when they discover an important artistic facet. Often I find myself on the receiving end of the wonderful experience of learning. This is my attraction to education: the sharing of knowledge. The materials and techniques that I use continue to evolve, but I am at heart a traditional painter. I continue to pursue illustration and continue to teach and learn from students in my classes.

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Laguna College of Art + Design
Assistant Dean of Students
Student Life
Laguna College of Art + Design
Assistant Dean of Students
Student Life
949-376-6000 ext. 245
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Mentor

Nicola Verlato was born in Verona, Italy on the 19th of February 1965. He started to paint about the age of 7, and to sell his paintings about 9. His artistic education has been quite unorthodox, he consider himself almost self thought, however, from 9 to 14 ,he spent every summer at the studio of a monk-painter ( Fra' Terenzio) in the monastery nearby his village in northeast Italy, he consider that the place where he learned how to drawing in the academic style.

His first serious show was at the age of 15 in the town hall of Lonigo, a 3 person show in collaboration with other 2 artists of the area. Nicola has been also trained in classical music from the age of 9 ( classic guitar, Lute, piano and composition) at the conservatory in Verona, later, he drove his attention toward rock music playing electric guitar, bass, sinths, composing song, jingles and soundtracks for documentaries. He also studied architecture at the university of Venice where he lived for almost 13 years painting portraits and allegorical scenes for the local aristocracy and the affluent foreigners living in that city. During this period in Venice he worked on almost everything that was connected with drawing: stage design, temporary decorations, illustrations, comics, storyboard etc. Around 28 he started to be interested in contemporary art, and, consequentially, to show in numerous gallery in Italy and abroad in solo and group shows.

After spending 7 years in Milan, where he created his well grounded notoriety in Italy, in 2004 decided to move to NY city. In these last years he showed principally in NY city and in various galleries and museum around the States, Italy and Norway, but also in India as well as Germany, Holland and other Europen countries. He participated with an installation of paintings and sculptures as a representative of the Italian Pavillion at the 2009 Venice Biennale. Since 2011 Nicola Verlato lives and works in Los Angeles.

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tina wang bio photo

I graduated from Laguna College of Art and Design with the class of 2010 and interned at Red 5 Studios before joining Blizzard Entertainment. Having played MMORPGs and Blizzard games since childhood, I'm really living my dream by building environments for World of Warcraft. The first published game I worked on was World of Warcraft: Mists of Pandaria. I would say I'm most inspired by nature, and in my spare time I love to hike and rock climb in between gaming.

To the budding artists: if you are dissatisfied with your art, don't be discouraged! It's when you're no longer critical of your own work that you stop improving.

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I am a film and media historian from Minneapolis, Minnesota. After attending the University of Minnesota and receiving an undergraduate degree in Cinema and Media Culture, I moved to Southern California in order to pursue primary research and archival work on the Hollywood film industry. I attended graduate school at the University of California, Irvine, in the Ph.D. Program in Visual Studies: an interdisciplinary collaboration between the Departments of Film & Media Studies and Art History. With that crucial experience, I have been able to study and teach media history and theory at UCI, Irvine Valley College, and LCAD, in such diverse subjects as film, television, new media, game art, journalism, comparative literature, and art history. Coming from Minnesota, I've had to adapt to a major change in climate, and sometimes miss the snowy winters and playing hockey on frozen ponds, but I now also cherish the chance to visit the beach and bike year round. I also enjoy the vibrant film and entertainment culture in LA and Orange County, and have been privileged through my research to have interacted and developed great relations with professionals across the trades. In this, some of my favorite work has been in programming and hosting film series and screenings, and being able to introduce students to exciting new art forms and the artists themselves.

Watschke_Additional_Photo_3 Watschke_Additional_Photo_1

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Senior Financial Aid Coordinator
Financial Aid
Senior Financial Aid Coordinator
Financial Aid
(949) 376-6000 ext. 262
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Mentor

Kent Williams has built up a formidable reputation as a powerful contemporary painter. His is a bold realism with combined attributes of abstraction and neo-expressionistic sensibilities. His work is characterized by strong gestural forms combined with areas of arresting detail, rendered with rich dynamic brushwork.

Williams' approach to his subjects is often subjective and intense. Whether through multi-figured compositional complexity and suggestive narrative, or with the straight-forward lone human form, there is often autobiographical narrative at play. Favorite models, friends, and the artist himself all play a role in the human story of his paintings.

Williams lives in Los Angeles.

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Mentor

I have always been fascinated with dreams, while intrigued by the beguiling and hilarious absurdities of my human experience. In my work, I endeavor to put the two together in strange and otherworldly narratives. I try to move people out of a comfortable "knowing," and into the sublime fancy of imagination and personal exploration. The haunting physical and emotional isolation of my characters is the heart and hallmark of my work. Though primarily a painter, I have explored and created in many mediums, including lithography, photography, and assemblage.

Talent is vital but a classical education exposes an artist to techniques and philosophies that influence and hone individual style. My education began with classes at Colorado State University and Brigham Young University, including studies abroad in San Miguel de Allende, Mexico, and Florence, Italy. My degrees are from San Diego State University and the University of California, Santa Barbara. I have been exhibiting consistently since 1992 at galleries in New York, Chicago, California, Miami, Philadelphia, and SantaFe. I am currently represented by Sarah Bain Gallery in Anaheim, CA, and Evoke Contemporary Gallery in Santa Fe, NM.

Contact: pwilson@lcad.edu

 

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Laguna College of Art + Design
Director of Campus Safety
Campus Safety
Laguna College of Art + Design
Director of Campus Safety
Campus Safety
949-376-6000 ext. 296
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Laguna College of Art + Design
Library Director
Dennis and Leslie Power Library
Laguna College of Art + Design
Library Director
Dennis and Leslie Power Library
949-376-6000 ext. 225
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Kaleb Wyman Bio Photo
Senior Designer NVDIA
Kaleb Wyman Bio Photo
Senior Designer NVDIA

During my time as Senior Interactive Designer in Design+Creative at IGN Entertainment, I took interactive rich media advertising to the next level using Flash CS6, HTML5, CSS3, and JavaScript. I specialize in programmatic interactive animation using the Greensock Animation Platform v12, jQuery, and several open source libraries for pixel perfect digital advertising.

As Senior Flash Developer at Number 9 in San Francisco, I used Powerflasher FDT, Flash Builder 4, Flash CS5, AMFPHP Flash Remoting, PHP, and MySQL to bring dynamic data to life with programmatic animation. It was a great experience working in a small team environment of visionaries where we designed and developed many advanced and ambitious projects for the top interactive agencies in San Francisco.

While Associate Creative Director (ACD) - Flash at WhittmanHart Interactive, Los Angeles, I worked on multi-developer interactive website projects with interactive 2D/3D animation and visual effects, along with games, social widgets, Rich Media ads, and an AIR app. The flash sites we built included engaging graphical user interfaces with audio and visual delights. I always push for a balance of code and art, form and function, and simplicity from complexity.

As a part-time instructor at Miami Ad School (and LCAD prior to that) I have been teaching for over 6 years. Courses have included Interactive Media Production, Motion Graphics, and Digital Illustration using the Adobe Creative Suite, Flash, Photoshop, Illustrator, After Effects, Dreamweaver, Fireworks, and Painter.

http://www.kalebwyman.com

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mark zoeller bio pic
Part-time Instructor
Illustration
mark zoeller bio pic
Part-time Instructor
Illustration

I graduated from Columbus College of Art & Design, Columbus Ohio, with a B.F.A. in 1987. I headed to Chicago where work as a storyboard artist for advertising agencies was in abundance. Clients included J. Walter Thompson, Leo Burnett, FCB, Kraft, Purina, General Motors, and many more. Seeking a respite from the brutal winters and non-stop work, I moved out to Laguna Niguel in 1990. After a few months on the beach, I landed a job at Warner Bros. TV Animation, which lasted 6 years. Although I didn't have any animation experience, I quickly took to the task as a character designer, developer, and storyboard artist. There I got to work with Steven Spielberg and many other amazing talents Two years after becoming a storyboard artist, I received my first Emmy Award for Outstanding Achievement in Storyboarding. A year later I got a call from DreamWorks SKG, where I. I received my second Emmy Award for Outstanding Individual Achievement in Storyboarding. It was the first Emmy Award ever received on a project in the history of DreamWorks. Since then, I've worked with Warner Bros, Disney, Fox, Marvel, and Technicolor to name a few, both in animation and live action.

I also have experience as a fine artist, a gallery owner, and an illustrator. I look forward to bringing my years of abundant experience to LCAD.

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Chair of MFA | Drawing + Painting | Mentor
Chair of MFA | Drawing + Painting | Mentor

At age six, Peter Zokosky peeled the outer layers off a dead bird to learn about its anatomy. What he discovered fascinated him and sparked his lifelong quest of probing layers to reveal the underworkings of the swirling universe. The painter chooses observation over interpretation. He suggests possibilities rather than answers. He contemplates, but never assumes. The resulting images, although garnered through a scientific approach, are strangely poetic.

Peter Zokosky lives and works in Long Beach, CA. He earned his B.A. from the University of California in Riverside, CA and his M.F.A. from Otis Art Institute in Los Angeles, CA. His work has been exhibited both nationally and internationally with pieces placed in many prominent collections including the Long Beach Museum of Art; The Anderson Museum of Contemporary Art, Roswell, NM; Eli Broad Family Foundation, Santa Monica, CA; Chemical Bank of New York, and most recently the Masterworks Museum of Bermuda Art, Bermuda. Zokosky is also a regular guest instructor for the "Drawing From the Masters" series at The Getty Center, Los Angeles, CA.

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Laguna College of Art + Design
Associate Registrar
Registrar
Laguna College of Art + Design
Associate Registrar
Registrar
949-376-6000 ext. 224
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william zwick studio
Private Instructor, Atelier Owner, Commissioned Portrait Painter
william zwick studio
Private Instructor, Atelier Owner, Commissioned Portrait Painter

Florence Academy of Art, Zwick Art Studio and Atelier,

William Zwick, founder of Zwick Art, attended Laguna College of Art and Design for 4 years in California, where he earned a BFA and won best senior fine art piece at the annual "best of the best" school art show. After getting his degree he then traveled abroad to study at one of the most prestigious atelier programs in the world, the Florence Academy of Art in Florence Italy for 3 years. While there he was awarded a teaching scholarship and won best painting of the year in his 3rd year.

After returning to Oahu, William opened a studio in downtown Honolulu where he holds model-drawing sessions and teaches classes and workshops regularly. He hopes to bring the knowledge, craftsmanship, and classical techniques he learned at LCAD and Europe back to the islands.

www.williamzwickart.com

 

      

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