course

GA318

Course Credit:  3

This course provides an in-depth understanding of 2D game level design fundamentals. Students will explore and analyze various genres within the 2D space, creating engaging scenarios for players to overcome. They will design levels for different 2D genres, learning about the unique restrictions and limitations of each. Throughout the course, students will build gameplay for small-scale games, designing levels that fit these gameplay experiences. Students will also master the effective use of sprite-based tools within game engines to more efficiently use 2D assets in building levels.

Related programs: Game Development