course
GA216
Course Credit: 3
This course explores the fundamentals of Game Design. Throughout this class you will design and create several non-digital games. Just as you take fundamentals classes in figure drawing and color theory to become visual artists, this class is grounded squarely in the basic fundamentals of game design. This course focuses on the elements common to “all” games that are fundamental for a game designer working with any medium. Even though we will focus on non-digital games, digital games will be discussed and two of your assignments for the semester will deal directly with digital design.
Related programs: Game Development