Ridan (sounds like readin') is a Filipino-born, California-raised, Portland-based creative person. He enjoys a playful and immersive process in creating thoughtful design solutions. He has experience in designing campaigns, packaging, motion graphics, illustrations, websites, digital products, and whatever problems design can solve. When he's not working, you can find him napping at a park or watching clouds, thrifting, or just chilling with his plants and cat.
So far, my career has been short and sweet. Almost immediately after graduating from LCAD, I landed a job as a Storyboard Artist on "Family Guy." Together with a team of incredibly talented artists, I'm responsible for creating and orchestrating all of the visual components for various episodes of "Family Guy", including character designs, backgrounds, props, layouts, and acting poses. I owe as much of my professional success to good timing as I do to hard work, and I've been working hard not to get fired ever since.
The 5 Most Important Things I Learned From LCAD
Outwork Everyone - The animation industry is fiercely competitive and there's no room for slackers. Develop a diehard work ethic and hone your craft.
Network - Open yourself up to new people and new opportunities and always conduct yourself in a friendly and professional manner.
Take The Initiative - Utilize every conceivable resource at your disposal to solve your problems and learn new things.
Respect Your Body and Mind - Make the time to exercise, eat healthy, and sleep well.
Be A Light To Yourself - Always listen and be grateful for advice, but trust your instincts. Only you know what's best for you.
Henry Cram is an Emmy Award®-winning illustrator, sculptor, and computer artist. When he is not writing and illustrating for KCET, he works on his comics, Fiscal Cliff and the upcoming series The Wig. His sculptures can be seen at The Hive Gallery and Cactus Gallery, both located in Los Angeles.
Jared Eberhardt draws upon all of his past lives to create his highly art directed stylized film worlds. His first job was doing skateboard demos at a Utah waterpark, he designed and built racing go-karts while studying engineering in college, from there he took the obvious next step and became a photographer and magazine publisher. This all led to being a creative director at Burton snowboards, where he worked extensively in Europe and Asia while also chasing permanent winter in the Southern Hemisphere. He is now represented by Partizan and resides in the hills of Silverlake in Los Angeles and travels as much as possible directing Documentaries, Animations, Live action TV Commercials, Music Videos, and Photo campaigns.
Zoey Frank received her MFA from Laguna College of Art and Design, and completed a classical art training under Juliette Aristides at Gage Academy. Frank works primarily from life and is captivated by both the idiosyncrasies of the individual objects and people she paints, and the larger archetypes that they can represent. Some of her influences include Rembrandt, Vermeer, Sargent and Wyeth.
Kline Academy | Art Renewal Center
As a contemporary realist painter I continue my journey of self exploration and understanding of the human subject. My desire to become one with everything living, fulfills who I am and in return I hope evokes an experience for the viewer. I paint in attempt to capture a fleeting moment and feeling of desire to experience it once more.
In my current body of work, I explore how to create naturalistic images with highly rendered and abstract paint marks, these layered marks of finished and unfinished represent my personal state of mind as an artist.
Darryl Grant is Senior UI/UX Designer at Weedmaps. He is a multifaceted creative who is driven by a passion for visual communication and product design. He specializes in creative product solutions within UI and UX for mobile, webm and next generation platforms.
Darryl has worked with some of the world’s largest multinationals all the way down to independent start-ups. His manifesto is to create celebrated work through original concepts and intelligent solutions.
Greetings! My name is Bryant Koshu.
Here, I trained both in 2D and 3D field. The time I spent in LCAD has definitely helped me to become the personI am today. During my senior year, I was fortunate to intern at Yellow Tracksuit Entertainment (YTE) as a concept artist. Upon graduation, I was hired full time at (YTE). We outsourced projects from companies such as Mattel, Dreamworks, Hasbro, and Spinmaster doing movies, cartoons, and product designs. Some of the IPs I worked on was Bakugan, Max Steel, and Turbo. After 2 years at YTE, I transferred to Konami Digital Entertainment, and currently working on mobile and social games. Some of the title we worked on are MLB Dream Nine, and Dragon Collection. Both games, I was a concept artist. We are currently working on a new title that will come in near future, and I can't wait for it to be announced!
Hello! My name is Amber! I'm a Graphic Designer + Photographer currently working as a Design Assistant in NIKE’s NBA/BASKETBALL division. I was born and raised in sunny Southern California before I was transplanted in the great PNW. I graduated in May 2013 from Laguna College of Art + Design with a BFA in Graphic Design + Digital Media w/ an Action Sports Emphasis. I do everything from basic design to apparel graphics, UI/UX, print design, advertising/marketing, website/app design, packaging and more. I am also a photographer shooting everything from engagements, weddings, babies, graduations and more. I am a wife and cat mom. I am a sport enthusiast who loves baking (I make a mean S'more Pie), binge watching tv shows on Netflix, cats and pretty much anything outdoors. I am one of the lone LA sports fans up here in Oregon. I've always gotta root for my Clippers, Angels, USC Trojans, and the Dodgers! However I am also a new fan of the Portland Trailblazers, Timbers and Thorns. Disneyland and the beach are my two favorite places to be. Now you know a little about me so if you need some design work (or want me to bake you some cupcakes) then get my contact info below.
Mardie Rees (c. 1980) was born in Gig Harbor, Washington where her desire to create became apparent at an early age. At age fourteen, the Rees family decided to spend three years in Ecuador doing community development work. Immersed in Latin American culture, Rees discovered art was her way to respond to the world and her experiences. She worked in oil paints, acrylics, sculpture, and even joined a team that painted twenty murals throughout the regions of Ecuador.
She furthered her education by studying fine art in California, where she was introduced to figurative sculpture. Her love for capturing the emotion and soul of a person lead her to pursue a career as a portrait and figurative sculptor. Rees received her BFA with honors from Laguna College of Art and Design and returned to the Northwest.
Rees has participated in numerous shows throughout Southern California, the Pacific Northwest, and the East Coast, and has garnered awards in association with the Portrait Society of America, Allied Artists of America, and Art Renewal Center. Many of her commissioned works appear in public settings across the U.S. and Canada. Her work is found in parks, hospitals, and school campuses.
Rees also contracts private commissions, capturing her patrons' special moments in the bronze media. She enjoys working with individuals to realize a one-of-a-kind creation, as well as engaging her own series of works.
Hi-Fructose / Juxtapoz / Arrested Motion
A painter and muralist, Stanton creates work ranging in size from tiny eye miniatures to large-scale images ornamenting entire building facades.
The work combines classical oil painting with intricate patterns inspired by ancient architecture, letterpress ornaments, and decayed infrastructure. In search for historical reference, Stanton begins his artistic process by exploring abandoned 19th century sites around the greater New York City area collecting photo references, Victorian ephemera, and antiquated machinery. These artifacts often appear in Stanton's paintings as visual cogs in heavily ornamented machine-like compositions. The initial studies of these artifacts are then distilled into highly ornate silk-screened compositions. Finally, the pieces are fully rendered with oil paint, manipulating focus, light and perspective.
Stanton is originally from Southern California where he studied Illustration and Drawing and Painting. He relocated to New York after graduation in 2008, and has since been mentored by New York Pop Surrealist Ron English. He has shown with Bold Hype Gallery, Ad Hoc Art, SCOPE NY, Helium Cowboy Artspace, Spoke Art, Corey Helford Gallery, Opera New York, and Last Rites Gallery.
American Art Collector, Women Painting Women, ArtSee, M Gallery
Adrienne Stein (b. 1986) is a young artist currently living and working in Boston, MA.
From an early age, Adrienne identified within herself a passion for drawing and painting and subsequently devoted herself to studying the methods of the Old Masters. She perpetually cultivates her skills toward mastery.
Her evocative paintings are a vehicle to explore the relationships of human beings to nature, time, death, divinity, oneself and one another. Strength and fragility inhabit her poetic compositions. Adrienne is influenced by Italian, Dutch, and French painting as well as sculpture from the Ancient Near East and India. She draws inspiration from her travels and daily experiences as well as art history, literature, mythology, and the richly textured landscape of her native southern Pennsylvania.